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* Merge branch 'master' into careminsterMelanie2013-02-221-1/+1
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| * Deleted all AssemblyFileVersion directivesDiva Canto2013-02-191-1/+1
* | Merge branch 'master' into careminsterMelanie2013-02-051-1/+1
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| * Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)2013-02-051-1/+1
* | Merge branch 'master' into careminsterMelanie2012-11-171-0/+33
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| * The last few AssemblyInfos. Finished!Diva Canto2012-11-141-0/+33
* | Merge branch 'master' into careminsterMelanie2012-11-032-31/+4
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| * Move check to allow only deletion of maptiles up to AssetServerDeleteHandler ...Justin Clark-Casey (justincc)2012-11-022-31/+4
* | Merge branch 'master' into careminsterMelanie2012-09-161-2/+2
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| * Add basic asset connector tests to check behaviour for normal, local and temp...Justin Clark-Casey (justincc)2012-09-151-2/+2
* | Merge branch 'master' into careminsterMelanie2012-08-032-2/+4
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| * minor: Comment out "Deleting asset" log messages for nowJustin Clark-Casey (justincc)2012-08-032-2/+4
* | Merge branch 'master' into careminsterMelanie2012-03-272-6/+20
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| * Send the config section name up to the service classes themselves (XInventory...Diva Canto2012-03-272-6/+20
* | Merge branch 'master' into careminsterMelanie2012-03-202-1/+95
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| * Fix configuration problems where XAssetDatabasePlugin was picked up accidenta...Justin Clark-Casey (justincc)2012-03-192-1/+95
* | Merge branch 'master' into careminsterMelanie2012-03-091-0/+213
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| * Start by adding XAssetService as a copy of the existing AssetService.Justin Clark-Casey (justincc)2012-03-021-0/+213
* | Merge branch 'master' into careminsterMelanie2012-01-061-121/+3
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| * Move asset commands from AssetService to AssetServerConnector so that we can ...Justin Clark-Casey (justincc)2012-01-051-121/+3
* | Merge branch 'master' into bigmergeMelanie2011-11-061-1/+9
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| * Damaged assets, especially appearance textures, could crash the region server...Snoopy Pfeffer2011-11-061-1/+9
* | Resolve merge commits, stage 1Tom2011-09-041-4/+13
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| * Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2011-08-301-2/+7
| * In the asset service, check that an asset exists before attempting to store it.Justin Clark-Casey (justincc)2011-08-171-4/+6
* | Merge branch 'master' into careminster-presence-refactorroot2011-07-091-3/+12
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| * When loading library asset set, only store an asset if it's different from an...Justin Clark-Casey (justincc)2011-07-081-3/+12
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-081-5/+51
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| * minor: slightly shorten "show digest" printing codeJustin Clark-Casey (justincc)2011-05-061-5/+5
| * on asset "show digest" command, print out the asset type name (e.g. texture) ...Justin Clark-Casey (justincc)2011-05-061-1/+1
| * Say which filename an asset has been dumped to on a successful dumpJustin Clark-Casey (justincc)2011-05-061-2/+6
| * remove the NDesk.Options using since didn't end up needing itJustin Clark-Casey (justincc)2011-05-061-1/+0
| * Add "dump asset" command to the asset service for debugging purposes.Justin Clark-Casey (justincc)2011-05-061-0/+43
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-0/+6
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| * Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)2011-04-151-1/+9
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-161-1/+1
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| * TypoDiva Canto2011-02-121-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-031-33/+40
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| * WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...Diva Canto2010-11-251-33/+40
* | Return a UUID.Zero if the asset fails to uploadTom Grimshaw2010-06-281-1/+4
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* * Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto2010-05-091-0/+5
* Implement the "delete" path for assets. Adds a new option to allow remote ass...Melanie2010-05-091-0/+11
* Add a field asset_flags and a corresponding enum to the asset database. ThisMelanie2010-05-091-0/+1
* * Thanks cmickeyb, for a patch that sanity checks if the response from m_Data...John Hurliman2010-04-271-1/+4
* * Adds IAssetService.GetCached() to allow asset fetching from the local cache...John Hurliman2010-04-081-0/+5
* Formatting cleanup.Jeff Ames2010-02-151-2/+2
* Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-3/+5
* * Minimized the number of times textures are pulled off the priority queueJohn Hurliman2009-10-141-6/+11
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* * Switching IAssetData to follow the new naming schema, removing the separate...Kunnis2009-08-191-5/+5