Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Switching IAssetData to follow the new naming schema, removing the ↵ | Kunnis | 2009-08-19 | 1 | -5/+5 |
| | | | | separate insert and update methods. | ||||
* | Add "show digest <id>" console commdn to the ROBUST asset handler | Melanie | 2009-08-09 | 1 | -0/+75 |
| | | | | | | | | | R.O.B.U.S.T.# show digest b8d3965a-ad78-bf43-699b-bff8eca6c975 Name: Terrain Dirt Description: Type: 0 Content-type: image/jp2 0000: FF-4F-FF-51-00-2F-00-00-00-00-00-80-00-00-00-80 | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | This should make HG asset transfers work much better. It now uses ↵ | diva | 2009-05-23 | 1 | -2/+3 |
| | | | | HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D | ||||
* | HG asset transfers starting to work -- GETs only for now. | diva | 2009-05-17 | 1 | -0/+1 |
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* | * Resolve bug where save oar would never complete if any assets were missing | Justin Clarke Casey | 2009-05-15 | 1 | -0/+4 |
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* | Plumb the HG asset broker. More naming changes to clarify things. Lots more | Melanie Thielker | 2009-05-11 | 1 | -0/+2 |
| | | | | | | config options. | ||||
* | Connect up the new asset cache and introduce an asynchronous call path | Melanie Thielker | 2009-05-10 | 1 | -0/+14 |
| | | | | | | for asset retrieval (full asset only) to ease migration to the new system | ||||
* | FInish basic asset server functionality on the new asset server | Melanie Thielker | 2009-05-09 | 1 | -3/+17 |
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* | The new asset server now actually serves existing assets | Melanie Thielker | 2009-05-08 | 1 | -1/+7 |
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* | More additions to the nextgen reference UGAIM | Melanie Thielker | 2009-05-08 | 1 | -0/+94 |