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My fork of OpenSim for IG and MG, called SledjChisl.
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Services
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AssetService
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AssetService.cs
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bad merge?
UbitUmarov
2015-09-01
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Merge branch 'master' into careminster
Melanie
2013-03-15
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Merge branch 'master' into careminster
Melanie
2012-11-03
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Merge branch 'master' into careminster
Melanie
2012-08-03
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Merge branch 'master' into careminster
Melanie
2012-03-27
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Merge branch 'master' into careminster
Melanie
2012-01-06
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Merge branch 'master' into bigmerge
Melanie
2011-11-06
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Resolve merge commits, stage 1
Tom
2011-09-04
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Merge branch 'master' into careminster-presence-refactor
root
2011-07-09
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-08
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-17
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-16
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-12-03
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Return a UUID.Zero if the asset fails to upload
Tom Grimshaw
2010-06-28
1
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Added assets service method AssetsExist(), which returns whether the given li...
Oren Hurvitz
2014-04-02
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refactor: Reuse Get() method in AssetService to eliminate some copy/paste in ...
Justin Clark-Casey (justincc)
2013-03-15
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Fix bug in AssetService where requesting data only for an asset would throw a...
Justin Clark-Casey (justincc)
2013-03-15
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Move check to allow only deletion of maptiles up to AssetServerDeleteHandler ...
Justin Clark-Casey (justincc)
2012-11-02
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minor: Comment out "Deleting asset" log messages for now
Justin Clark-Casey (justincc)
2012-08-03
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Send the config section name up to the service classes themselves (XInventory...
Diva Canto
2012-03-27
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Move asset commands from AssetService to AssetServerConnector so that we can ...
Justin Clark-Casey (justincc)
2012-01-05
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Damaged assets, especially appearance textures, could crash the region server...
Snoopy Pfeffer
2011-11-06
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Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
2011-08-30
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In the asset service, check that an asset exists before attempting to store it.
Justin Clark-Casey (justincc)
2011-08-17
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When loading library asset set, only store an asset if it's different from an...
Justin Clark-Casey (justincc)
2011-07-08
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minor: slightly shorten "show digest" printing code
Justin Clark-Casey (justincc)
2011-05-06
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on asset "show digest" command, print out the asset type name (e.g. texture) ...
Justin Clark-Casey (justincc)
2011-05-06
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Say which filename an asset has been dumped to on a successful dump
Justin Clark-Casey (justincc)
2011-05-06
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remove the NDesk.Options using since didn't end up needing it
Justin Clark-Casey (justincc)
2011-05-06
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Add "dump asset" command to the asset service for debugging purposes.
Justin Clark-Casey (justincc)
2011-05-06
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Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
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Typo
Diva Canto
2011-02-12
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WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...
Diva Canto
2010-11-25
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* Fixed spamming the assets table with map tiles. The tile image ID is now st...
Diva Canto
2010-05-09
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Implement the "delete" path for assets. Adds a new option to allow remote ass...
Melanie
2010-05-09
1
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Add a field asset_flags and a corresponding enum to the asset database. This
Melanie
2010-05-09
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* Thanks cmickeyb, for a patch that sanity checks if the response from m_Data...
John Hurliman
2010-04-27
1
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* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2010-04-08
1
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Formatting cleanup.
Jeff Ames
2010-02-15
1
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Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
2010-02-12
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* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
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Formatting cleanup.
Jeff Ames
2009-10-01
1
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* Switching IAssetData to follow the new naming schema, removing the separate...
Kunnis
2009-08-19
1
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Add "show digest <id>" console commdn to the ROBUST asset handler
Melanie
2009-08-09
1
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
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This should make HG asset transfers work much better. It now uses HGUuidGathe...
diva
2009-05-23
1
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HG asset transfers starting to work -- GETs only for now.
diva
2009-05-17
1
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* Resolve bug where save oar would never complete if any assets were missing
Justin Clarke Casey
2009-05-15
1
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Plumb the HG asset broker. More naming changes to clarify things. Lots more
Melanie Thielker
2009-05-11
1
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Connect up the new asset cache and introduce an asynchronous call path
Melanie Thielker
2009-05-10
1
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+14
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