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| * Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵Justin Clark-Casey (justincc)2012-07-139-74/+61
| | | | | | | | | | | | the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
* | Merge branch 'master' into careminsterMelanie2012-07-121-4/+4
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)2012-07-111-4/+4
| | | | | | | | | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
* | Merge branch 'avination' into careminsterMelanie2012-07-111-1/+14
|\ \ | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs
| * | Address map lag issue seen with non-avination viewersMelanie2012-07-081-1/+14
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* | | Merge branch 'master' into careminsterMelanie2012-07-012-51/+1
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| * | Remove some mono compiler warningsJustin Clark-Casey (justincc)2012-06-301-3/+1
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| * | Removing unused handling of incoming create object by userID and itemID only.Justin Clark-Casey (justincc)2012-06-301-48/+0
| | | | | | | | | | | | | | | It appears this was never actually used since attachments were rezzed in other code. This was never available on remote simulator comms, only local.
* | | Merge branch 'master' into careminsterMelanie2012-06-152-82/+31
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| * | Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)2012-06-152-74/+30
| | | | | | | | | | | | | | | | | | This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
| * | Add main instance to internal MainServer.m_Servers list to simplify internal ↵Justin Clark-Casey (justincc)2012-06-151-10/+3
| | | | | | | | | | | | | | | | | | logic. This does require the server to be added before it is set as the main Instance
* | | Merge branch 'master' into careminsterMelanie2012-05-272-5/+8
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
| * | In remote QueryAccess, also receive the actual status (true|false) instead ↵Justin Clark-Casey (justincc)2012-05-251-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of always true no matter what the callee actually returned. This was due to two things 1) SimulationServiceConnector.QueryAccess was always looking to the outer result["success"]. But if a "_Result" map is returned (which is certainly the case right now), then the true success is _Result["success"], result["success"] is always true no matter what 2) If QueryAccess was false at the destination, then AgentHandlers.DoQueryAccess() was never putting this in the result. The default action of SerializeJsonString() is not to put false booleans in the JSON!!!, so this has to be explicitly set.
| * | Make ISimulationScene.GetScene() used the more efficient region id for ↵Justin Clark-Casey (justincc)2012-05-242-3/+3
| | | | | | | | | | | | lookup rather than the region handle.
* | | Merge branch 'master' into careminsterMelanie2012-05-101-3/+3
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| * | Escape and unescape xml element names if necessary in ↵Justin Clark-Casey (justincc)2012-05-091-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ServerUtils.BuildXmlData() and ParseElement() If AvatarService appearance data is retrieved over the network, then ServerUtils was attempting to transfer names such as "Wearable 0:0" directly to xml element names, resulting in an exception. Space is not valid in xml element names. Neither is : in this case since the intention is not to namespace. Using names directly as keys is not a good idea. To get around this problem this patch escapes and unescapes the element names as appropriate. This has no impact on existing xml (since it had to be valid in the first place) but allows AvatarService data to be used over the network. Setting appearance (from simulator to AvatarService) did not suffer this problem since the values are passed in the query string which is already properly escaped.
* | | Merge branch 'master' into careminsterMelanie2012-05-054-4/+7
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/WebUtil.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Remove the somewhat misleading logging of the string length of some unknown ↵Justin Clark-Casey (justincc)2012-05-033-4/+5
| | | | | | | | | | | | | | | | | | requests, as this appeared to be some kind of numbered error code. This brings these messages into line with similar messages that did not do this.
| * | Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-031-0/+2
| | | | | | | | | | | | | | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* | | Merge branch 'master' into careminsterMelanie2012-04-271-5/+74
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
| * | MapImageService: changed the event at which the map tiles are uploaded, ↵Diva Canto2012-04-271-2/+2
| | | | | | | | | | | | because they were being uploaded before the region was registered with the grid
| * | MapImage security issue. Compare strings instead of IPAddresses.Diva Canto2012-04-271-1/+1
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| * | MapImage security issue: better error messagesDiva Canto2012-04-271-3/+5
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| * | Amend to last commit: account for the existence of proxies.Diva Canto2012-04-271-3/+32
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| * | MapImageService: added an additional security check for OSGrid and other ↵Diva Canto2012-04-271-5/+43
| | | | | | | | | | | | grids like it.
* | | Merge branch 'master' into careminsterMelanie2012-04-251-1/+4
|\ \ \ | |/ / | | / | |/ |/| Conflicts: OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * Minor improvements to loggingOren Hurvitz2012-04-241-1/+4
| | | | | | | | Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]").
* | Merge branch 'master' into careminsterMelanie2012-04-071-13/+59
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Finish the implementation of GetUserInventory, even though it's still not used.Diva Canto2012-04-061-13/+59
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* | Merge branch 'master' into careminsterMelanie2012-03-272-2/+2
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| * Send the config section name up to the service classes themselves ↵Diva Canto2012-03-272-2/+2
| | | | | | | | (XInventory and Assets).
* | Merge branch 'master' into careminsterMelanie2012-03-231-11/+13
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Comment out login parameters debug output accidentally included with c4b2d24Justin Clark-Casey (justincc)2012-03-221-11/+13
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* | Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminsterMelanie2012-03-222-1/+12
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * Add llGiveInventory() test from object to object where both objects are ↵Justin Clark-Casey (justincc)2012-03-222-1/+12
| | | | | | | | owned by the same user.
* | Merge branch 'master' into careminsterMelanie2012-03-222-1/+57
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * HG Friends: reroute the status notifications to the HGFriends service, so ↵Diva Canto2012-03-212-0/+57
| | | | | | | | that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
| * Removed extraneous debug messageDiva Canto2012-03-211-1/+0
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* | Merge branch 'master' into careminsterMelanie2012-03-213-59/+163
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
| * HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto2012-03-203-57/+133
| | | | | | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
| * Added GetUUID(first, last) on UserAgentsService so that we can finally make ↵Diva Canto2012-03-171-2/+30
| | | | | | | | direct user connections.
* | Merge branch 'master' into careminsterMelanie2012-03-141-7/+12
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Minor sanity check on simulation agent handler (content type)Diva Canto2012-03-131-7/+12
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* | Merge branch 'master' into careminsterMelanie2012-03-082-7/+7
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| * Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-082-7/+7
| | | | | | | | | | | | | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* | Merge branch 'master' into careminsterMelanie2012-03-041-1/+1
|\ \ | |/ | | | | | | Conflicts: OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
| * OpenID auth needs hashing before authenticatingBlueWall2012-03-021-1/+1
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* | Merge branch 'master' into careminsterMelanie2012-02-231-3/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| * Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-231-3/+7
| | | | | | | | | | | | potential bad update that places an object at the opposite side of the origin sim for a moment before actually crossing it. Especially important in grids like OSG where lag between sims is high.
* | Merge branch 'master' into careminsterMelanie2012-02-021-1/+1
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