Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-30 | 1 | -1/+11 |
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| * | Removed opportunity for exception in BaseHttpServer. (mantis #4825) | Diva Canto | 2010-06-30 | 1 | -0/+4 |
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| * | Addresses mantis #4789. Not really a fix, because the event is harmless ↵ | Diva Canto | 2010-06-27 | 1 | -1/+7 |
| | | | | | | | | anyway. Just shouldn't happen normally. | ||||
| * | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 1 | -7/+7 |
| | | | | | | | | important stuff off screen too fast. Clean this time | ||||
| * | Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more" | Melanie | 2010-05-27 | 1 | -7/+7 |
| | | | | | | | | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a. | ||||
| * | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 1 | -7/+7 |
| | | | | | | | | important stuff off screen too fast | ||||
* | | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 1 | -7/+7 |
| | | | | | | | | important stuff off screen too fast. Clean this time | ||||
* | | Fix to the scenario where we send an agent to a neighbouring sim (via ↵ | Tom Grimshaw | 2010-05-18 | 1 | -0/+23 |
|/ | | | | teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it. | ||||
* | Agent gets there through the Gatekeeper, but still a few quirks to fix. | Diva Canto | 2010-01-17 | 1 | -6/+26 |
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* | HG agent transfers are starting to work. Gatekeeper handlers are missing. | Diva Canto | 2010-01-17 | 1 | -6/+6 |
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* | Take the verbose debug messages in AgentHandler out again. | Diva Canto | 2010-01-13 | 1 | -6/+6 |
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* | Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵ | Diva Canto | 2010-01-13 | 1 | -7/+7 |
| | | | | m_SimulationService, because it may be null... | ||||
* | Several more buglets removed. | Diva Canto | 2010-01-13 | 1 | -6/+6 |
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* | * Finished SimulationServiceConnector | Diva Canto | 2010-01-07 | 1 | -1/+1 |
| | | | | | * Started rerouting calls to UserService. * Compiles. May run. | ||||
* | Successfully logged into a grid. | Diva Canto | 2010-01-03 | 1 | -0/+4 |
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* | * Changed ISimulation interface to take a GridRegion as input arg instead of ↵ | Diva Canto | 2010-01-03 | 1 | -186/+58 |
| | | | | | | | a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers. | ||||
* | Simulation handlers (agents & objects) completed. | Diva Canto | 2009-12-31 | 1 | -1/+243 |
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* | * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵ | John Hurliman | 2009-10-02 | 1 | -1/+1 |
| | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization? | ||||
* | Remove another IAuthentificationInterface user | Melanie | 2009-08-30 | 1 | -6/+7 |
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* | Implementation of a simple authentication service + in connector in route to ↵ | diva | 2009-06-17 | 1 | -1/+1 |
| | | | | making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon. | ||||
* | Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵ | diva | 2009-06-14 | 1 | -2/+3 |
| | | | | get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right. | ||||
* | Comment out unused variables / private fields to avoid compiler warnings. | Jeff Ames | 2009-06-04 | 1 | -16/+14 |
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* | Committing the partial refactor of authentication services. No user functionlity | Melanie Thielker | 2009-06-03 | 1 | -1/+1 |
| | | | | | | will eat your babies, etc | ||||
* | Add copyright headers, formatting cleanup, ignore some generated files. | Jeff Ames | 2009-05-31 | 1 | -1/+28 |
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* | Beginning of refactoring RESTComms/LocalComms in the new style of services ↵ | diva | 2009-05-25 | 1 | -0/+182 |
and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok. |