Commit message (Collapse) | Author | Files | Lines | ||
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2010-10-03 | Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵ | Diva Canto | 1 | -3/+16 | |
client ip address to agent circuit data, so that it's always there. | |||||
2010-09-03 | Added XFF header processing. Untested, for lack of proxy. | Diva Canto | 2 | -2/+15 | |
2010-06-04 | Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵ | Diva Canto | 1 | -1/+1 | |
avies are in different sims. | |||||
2010-05-05 | Plumb the viewer version string through into AgentCircuitData. Now all that | Melanie Thielker | 1 | -2/+2 | |
is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data. | |||||
2010-05-05 | Add a XMLRPC method to remotely set the login level for the LLLoginService. | Melanie Thielker | 2 | -0/+38 | |
This requires a special XMLRPC call, which has to supply the credentials of a god user (User level >= 200). Disabled by default. Also Adds a configuration option to set the initial permitted login level. | |||||
2010-04-27 | Allow a client to pass a scope id to log into in the login XML / LLSD | Melanie | 1 | -2/+10 | |
2010-01-01 | The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵ | Diva Canto | 1 | -1/+2 | |
obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible. | |||||
2009-12-31 | Yes! First test of new login service done still in 2009! Bombs in auth, ↵ | Diva Canto | 1 | -1/+2 | |
because the data migration is missing. Will fix it next year... * HAPPY NEW YEAR! | |||||
2009-12-31 | A lot more beef on the login service. The LLLoginResponse is a MONSTER! ↵ | Diva Canto | 1 | -2/+12 | |
Almost done... | |||||
2009-12-31 | * Added the Login server handlers that were lost in yesterday's commit grief | Diva Canto | 2 | -0/+232 | |
* More beef to the LLLoginService * Better design for handling local simulation service |