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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-7/+7
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-11/+15
2012-11-02Add [AssetService] AllowRemoteDeleteAllTypes (default false).Justin Clark-Casey (justincc)1-1/+16
This allows a closed grid to delete asset types other than maptile remotely. Only operational if AllowRemoteDelete = true also. Defaults to false - do not enable if anybody other than you can make asset service requests.
2012-10-24Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)1-0/+3
filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
2012-03-27Send the config section name up to the service classes themselves ↵Diva Canto1-1/+1
(XInventory and Assets).
2012-03-08Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)1-3/+3
<category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
2012-01-05Make "show asset" command available simulator side. Actually make the ↵Justin Clark-Casey (justincc)1-5/+5
service command be "show asset" instead of "show digest" this time. Last time I accidnetally just changed the usage message.
2012-01-05Add size and temporary information to "show asset" commandJustin Clark-Casey (justincc)1-0/+2
2012-01-05Rename 'show digest' console command to 'show asset'Justin Clark-Casey (justincc)1-1/+1
2012-01-05Move asset commands from AssetService to AssetServerConnector so that we can ↵Justin Clark-Casey (justincc)1-1/+126
harmonise the same commands on the simulator side. No functional change.
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto1-1/+4
capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-05-09Implement the "delete" path for assets. Adds a new option to allow remote ↵Melanie1-1/+3
asset deletion in robust handler.
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-5/+8
Make all current modules support the configuration name option
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-5/+8
Make all current modules support the configuration name option
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-22Cleaning up a few HG things. HG Posts may now work in grids, but if the home ↵diva1-0/+1
grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection.
2009-05-18This commit changes the way the new server works. There is no longer a serverMelanie Thielker1-2/+4
exe for each function, rather each function is a connector and the server ini loads them. If you like your multiple processes, use -inifile with the server. Otherwise, you get one server process that serves all configured funcions, see example .ini. The new exe is OpenSim.Server.exe. Clean your bin, loads of names have changed!
2009-05-18Refactor: Change "Servers" to "Server", since the can only be one. BreakMelanie Thielker1-3/+2
the handlers out of the asset server context into a generic scope.
2009-05-18Nonowrking intermadiate commit,, DO NOT USEMelanie Thielker1-0/+0
2009-05-18Logically group the server connector with it's handlersMelanie Thielker1-1/+1
2009-05-14Move the server request handlers into a separate lib nunit can digestMelanie Thielker1-0/+1
2009-05-11Smooth out some .ini stuff, actually commit the exampleMelanie Thielker1-1/+1
2009-05-09Add the asset service connectors and sample config. READ WARNINGS!!!Melanie Thielker1-2/+17
2009-05-08The new asset server now actually serves existing assetsMelanie Thielker1-0/+2
2009-05-08More additions to the nextgen reference UGAIMMelanie Thielker1-6/+6
2009-05-05Some refactoring. Database is now active in the new user serverMelanie Thielker1-2/+2
2009-05-05Plumb the new server connector logicMelanie Thielker1-6/+9
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-1/+1
libOMV.
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-1/+1
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-1/+1
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby1-2/+2
with namespaces.
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-4/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-09-17fixing me some line endingsSean Dague1-17/+17
2007-08-14preliminary support for editing notecards and scripts. MW1-18/+17
Although there seems to sometimes be a problem of when you login again, old notecards and scripts will have their permissions messed up and you won't be able to even view their text. This seems to be related to the client's cache, and if you clear your client's cache, on the next login they should be fine again. [I have a couple of ideas about what might be causing this so hopefully will have it fixed soon.]
2007-07-30mass update of files to have native line endingsSean Dague1-18/+18
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW1-18/+18
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-16changed to native line ending encodingSean Dague1-18/+18
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW1-0/+18
LLSDStreamhandler system.