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My fork of OpenSim for IG and MG, called SledjChisl.
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Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
3
-7
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+34
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Add "attachments" show console command that will show the server's record of ...
Justin Clark-Casey (justincc)
2012-05-10
1
-0
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+177
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Saving estate state is really slow (relatively) and it gets
Mic Bowman
2012-05-10
2
-7
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+10
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Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
2012-05-09
3
-6
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+13
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Mantis 6015 new LSL function llGetAgentList.
Talun
2012-05-09
4
-0
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+96
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Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...
Justin Clark-Casey (justincc)
2012-05-09
1
-7
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-08
1
-0
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+2
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Mantis 1456 same region teleport of a sitting avatar.
Talun
2012-05-09
1
-0
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+2
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Trigger event when scene presences are updated
Dan Lake
2012-05-08
2
-0
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+34
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Add automated TestllBreakLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
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+27
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Add automated TestllCreateLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
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+112
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refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
10
-46
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+36
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Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
10
-190
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+145
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Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...
Justin Clark-Casey (justincc)
2012-05-08
1
-75
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+89
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Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
3
-32
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+6
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Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
3
-6
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+32
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For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...
Justin Clark-Casey (justincc)
2012-05-07
1
-8
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+10
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refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
2012-05-07
1
-18
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+2
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Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
1
-2
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+7
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remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
4
-5
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+5
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add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
4
-4
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+9
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Stop llSetPos from sending one update per child prim
Melanie
2012-05-06
1
-1
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+1
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Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
3
-12
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+17
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Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
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+1
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Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
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+6
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Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
-0
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+13
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Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
2
-10
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+60
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-03
1
-1
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+1
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Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause a...
Snoopy Pfeffer
2012-05-03
1
-1
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+1
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Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
2
-6
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+17
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minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2012-05-03
3
-10
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+5
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Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
20
-164
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+255
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Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
2012-05-01
1
-1
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+1
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Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
2012-05-01
1
-3
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+0
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Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
7
-19
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+142
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Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
2012-05-01
1
-40
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+41
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refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
4
-130
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+198
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Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on an...
Justin Clark-Casey (justincc)
2012-04-30
3
-4
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+9
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llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToStri...
TBG Renfold
2012-04-30
3
-0
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+13
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refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...
Justin Clark-Casey (justincc)
2012-04-30
1
-73
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+75
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Fixed: scripted controls didn't work if the avatar was sitting down
Oren Hurvitz
2012-04-30
1
-9
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+15
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Comment out debug [ASYNC DELETER] messages for now.
Justin Clark-Casey (justincc)
2012-04-28
1
-5
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+5
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Remove mono compiler warning. Adjust message log to error from info
Justin Clark-Casey (justincc)
2012-04-28
1
-2
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+2
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Put scene object related console commands into new "Objects" help category ra...
Justin Clark-Casey (justincc)
2012-04-28
2
-13
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+17
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Revert "Revert "Implement bulk inventory update over CAPS (not recursive by d...
Justin Clark-Casey (justincc)
2012-04-27
1
-1
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+47
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Revert "Implement bulk inventory update over CAPS (not recursive by design,"
Justin Clark-Casey (justincc)
2012-04-27
1
-47
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+1
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Add flags information (phantom, physics, etc.) to "show object" and "show par...
Justin Clark-Casey (justincc)
2012-04-27
1
-0
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+2
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Fixed: custom walking animations didn't stop when the avatar stopped walking.
Oren Hurvitz
2012-04-27
2
-20
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+32
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If a Grid God teleports then include the Godlike teleport flag. This can affe...
Oren Hurvitz
2012-04-27
3
-9
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+45
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Use DotNetZip to compress OARs and IARs.
Oren Hurvitz
2012-04-27
2
-2
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+8
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