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* | Fixed handling of inventory a bit | Homer Horwitz | 2009-05-09 | 3 | -10/+10 | |
| | | | | | | | | | - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading | |||||
* | * Code to make MRM debugging easier. | Adam Frisby | 2009-05-09 | 2 | -1/+6 | |
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* | Prevent normal (Text) IM from being logged by the group message module in | Melanie Thielker | 2009-05-09 | 1 | -1/+2 | |
| | | | | | | | debug mode. Fixes Mantis #3609 | |||||
* | Fox a boo-boo in ExtraParams - a packet with no data blocks could crash | Melanie Thielker | 2009-05-09 | 1 | -3/+6 | |
| | | | | | | the session. Also allow multiple data blocks. | |||||
* | * Cripples the SampleMoneyModule code. | Teravus Ovares | 2009-05-09 | 1 | -818/+48 | |
| | | | | | | * The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in. This affects all systems that used the example money module. This effects All systems that used the XMLRPC External Money Module Hooks interface. If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date. * A notice to the opensim-dev mailing list to come as well.. since this is likely a breaking change for some. | |||||
* | * Break out the SampleMoneyModule to a new namespace | Teravus Ovares | 2009-05-09 | 3 | -1/+14 | |
| | | | | | | | * Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme) * Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace * Put our current Sample MoneyModule in this namespace. (more modifications here next commit) | |||||
* | Make remote assets work through the new server system | Melanie Thielker | 2009-05-09 | 1 | -5/+53 | |
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* | Plumb the remote asset hookup, all but the actual requests | Melanie Thielker | 2009-05-09 | 2 | -13/+59 | |
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* | Add the asset service connectors and sample config. READ WARNINGS!!! | Melanie Thielker | 2009-05-09 | 4 | -1/+214 | |
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* | * break out 'xml2' deserialization from sog | Justin Clarke Casey | 2009-05-08 | 8 | -126/+85 | |
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* | * refactor: break out sog original xml serialization to a separate class | Justin Clarke Casey | 2009-05-08 | 5 | -60/+67 | |
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* | * minor: rename xml sog serialization method for readability | Justin Clarke Casey | 2009-05-08 | 5 | -8/+8 | |
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* | * refactor: Break out original xml object serialization into a separate class | Justin Clarke Casey | 2009-05-08 | 6 | -98/+144 | |
| | | | | | | * No functional change | |||||
* | another possible cause of some of the inventory wierdness is the 1/2 implemented | Sean Dague | 2009-05-08 | 1 | -0/+2 | |
| | | | | | | | OSP resolver, and the caching of the uuid seperate from the string that is a UUID. Change this behavior back to something that ensures the data for the 2 is the same. Put the 2 unit tests that depend on the new behavior into ignore state. | |||||
* | Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. ↵ | Dahlia Trimble | 2009-05-08 | 2 | -20/+75 | |
| | | | | Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36. | |||||
* | remove misleading comment | Sean Dague | 2009-05-07 | 1 | -3/+0 | |
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* | instrument most of the tests with a new InMethod function that may help us ↵ | Sean Dague | 2009-05-07 | 10 | -17/+45 | |
| | | | | | | | figure out where that pesky deadlock is during test runs. | |||||
* | minor: Inconsquential change to provoke another build | Justin Clarke Casey | 2009-05-07 | 1 | -1/+1 | |
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* | Change avatar updates to be processed the same way object updates are, e.g. | Melanie Thielker | 2009-05-07 | 1 | -27/+51 | |
| | | | | | | packet length check. More changes to come | |||||
* | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-05-07 | 1 | -4/+15 | |
| | | | | | logs error message on empty data in DynamicTextureModule | |||||
* | refactoring Scene.NewUserConnection() to be simpler and clearer. | Dr Scofield | 2009-05-06 | 1 | -84/+77 | |
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* | Thank you kindly, Fly-Man- for a patch that: | Charles Krinke | 2009-05-06 | 1 | -5/+17 | |
| | | | | | | | | | Adding more SL likeness for Email module in CORE. I've added some SL likeness to the Email module so that it looks more like emails going out in the same standard as SL uses | |||||
* | Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets) | Homer Horwitz | 2009-05-05 | 1 | -2/+3 | |
| | | | | | This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405 | |||||
* | * If an item creator id contains an iar loaded name, create a temporary ↵ | Justin Clarke Casey | 2009-05-05 | 4 | -11/+45 | |
| | | | | profile and hashed UUID to represent the user | |||||
* | - moving banned check and public/private check to | Dr Scofield | 2009-05-05 | 9 | -103/+122 | |
| | | | | | | | | | | Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region | |||||
* | Add copyright header. Formatting cleanup. Ignore some generated files. | Jeff Ames | 2009-05-05 | 4 | -73/+61 | |
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* | Update svn properties. | Jeff Ames | 2009-05-05 | 1 | -113/+113 | |
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* | Add the remote user connector skeleton | Melanie Thielker | 2009-05-05 | 2 | -0/+89 | |
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* | Change local user connector into a shared module | Melanie Thielker | 2009-05-05 | 1 | -1/+7 | |
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* | Some refactoring. Database is now active in the new user server | Melanie Thielker | 2009-05-05 | 1 | -2/+2 | |
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* | Plumb the new server connector logic | Melanie Thielker | 2009-05-05 | 2 | -0/+86 | |
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* | Intermediate commit. WILL NOT COMPILE! | Melanie Thielker | 2009-05-04 | 31 | -13/+40 | |
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* | * Resolve http://opensimulator.org/mantis/view.php?id=3573 | Justin Clarke Casey | 2009-05-04 | 1 | -0/+10 | |
| | | | | | | * Override add user for HG user services to hit local services if present | |||||
* | * refactor: move OspResolver to a different namespace | Justin Clarke Casey | 2009-05-04 | 3 | -2/+5 | |
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* | * Insert profile references for creators for items saved into iars | Justin Clarke Casey | 2009-05-04 | 2 | -6/+9 | |
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* | * minor: remove some mono compiler warnings, minor cleanup | Justin Clarke Casey | 2009-05-04 | 7 | -38/+20 | |
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* | * Refactor: Simplify InventoryFolderImpl. No functional change. | Justin Clarke Casey | 2009-05-04 | 2 | -9/+3 | |
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* | Add a method to flush the prim update buffers once a frame, since the timer | Melanie Thielker | 2009-05-04 | 4 | -0/+22 | |
| | | | | | | | appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this. | |||||
* | Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simple | Melanie Thielker | 2009-05-04 | 1 | -2/+4 | |
| | | | | | | | | console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :) | |||||
* | Add a parameter that limits the max size of the outbound packet. Defaulted | Melanie Thielker | 2009-05-04 | 1 | -6/+41 | |
| | | | | | | at 1400 since the headers get added to that (32 bytes plus UDP headers) | |||||
* | Create a working configuration hook to allow LLClient parameters from | Melanie Thielker | 2009-05-04 | 2 | -3/+8 | |
| | | | | | | Opensim.ini to take force | |||||
* | Some reorganization around service connectors. No functional change | Melanie Thielker | 2009-05-03 | 5 | -6/+5 | |
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* | Thank you kindly, Thomax, for a patch that: | Charles Krinke | 2009-05-03 | 1 | -1/+2 | |
| | | | | | | | | Does not set prims to fullbright when an ossl dynamic texture function is called. | |||||
* | Make a race condition in packet resending smaller | Melanie Thielker | 2009-05-03 | 1 | -0/+1 | |
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* | alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514 | Dahlia Trimble | 2009-05-03 | 1 | -1/+1 | |
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* | * Reversing experimental change in previous rev. | Adam Frisby | 2009-05-02 | 1 | -1/+1 | |
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* | * Experimental: Speeds maximum resend per second from 80 packets to 400. ↵ | Adam Frisby | 2009-05-02 | 1 | -1/+1 | |
| | | | | (From maximum 117kbit to 585kbit) | |||||
* | If a packet pooling blows up, fail gracefully instead of disconnecting | Melanie Thielker | 2009-05-02 | 1 | -20/+32 | |
| | | | | | | the user | |||||
* | Handle resends better | Melanie Thielker | 2009-05-02 | 2 | -1/+6 | |
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* | * Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces: | Adam Frisby | 2009-05-02 | 1 | -2/+13 | |
| | | | | | | | | TerseUpdatesPerPacket=10 FullUpdatesPerPacket=14 TerseUpdateRate=10 FullUpdateRate=14 |