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* llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen2011-10-011-0/+41
* minor: remove clutter null check from pass in config to AvatarFactoryModule.I...Justin Clark-Casey (justincc)2011-10-012-8/+14
* Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...Justin Clark-Casey (justincc)2011-09-302-4/+53
* llAvatarOnLinkSitTarget ImplementationPixel Tomsen2011-09-293-0/+20
* Add en_US culture setting to the async delete to inventory thread, to avoid a...Justin Clark-Casey (justincc)2011-09-261-0/+5
* Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates ar...Snoopy Pfeffer2011-09-252-2/+11
* Remove the unimplented "clear assets" command.Justin Clark-Casey (justincc)2011-09-241-9/+0
* Added a setting to [Startup] section of config that will allow the simulator ...Kevin Houlihan & Michelle Argus2011-09-241-3/+6
* Don't try and resolve user account for authorization if the agent has come in...Justin Clark-Casey (justincc)2011-09-241-1/+11
* Improve locking when access queue in EventQueueGetModuleJustin Clark-Casey (justincc)2011-09-241-14/+17
* remove unused SOP.Create() methodJustin Clark-Casey (justincc)2011-09-231-14/+0
* Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)2011-09-235-88/+258
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-09-221-5/+5
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-09-219-87/+25
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| * | Commented out new debug statements in ScenePresenceDan Lake2011-09-211-5/+5
* | | Fix failure to teleport when an agent is lured on the same sim (and probably ...Justin Clark-Casey (justincc)2011-09-222-9/+18
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* | Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-229-87/+25
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* Move code which handles NPC movement into Scene so that this can also be used...Justin Clark-Casey (justincc)2011-09-213-1/+203
* Remove unused and never set SP.PreviousRotationJustin Clark-Casey (justincc)2011-09-211-8/+0
* get rid of an incredibly noisy logging message from the last commitJustin Clark-Casey (justincc)2011-09-211-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-09-211-10/+14
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| * Make debug statements in ScenePresence consistent and add a few moreDan Lake2011-09-201-10/+14
* | When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)2011-09-212-6/+33
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* adjust some whitespace to trigger another build, to check the last failure wa...Justin Clark-Casey (justincc)2011-09-171-2/+2
* Remove old bullet DotNET and X libraries in preparation for BulletSJustin Clark-Casey (justincc)2011-09-179-7027/+0
* On setting a new avatar appearance, if height hasn't changed then don't set t...Justin Clark-Casey (justincc)2011-09-172-1/+7
* Stop the avatar stalling on its first boarder cross when using the ODE pluginJustin Clark-Casey (justincc)2011-09-162-6/+23
* minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...Justin Clark-Casey (justincc)2011-09-161-0/+4
* Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...Justin Clark-Casey (justincc)2011-09-162-5/+23
* Fix build errors on Windows by adding missing OpenSim.Services.Base referencejustincc2011-09-161-1/+2
* Reattaching a region was failing if the estate name had not changed (issue 50...Kevin Houlihan2011-09-162-1/+17
* Pass any region scope through to the CreateUser() methodJustin Clark-Casey (justincc)2011-09-161-2/+11
* refactor: move estate owner setup code into separate methodJustin Clark-Casey (justincc)2011-09-162-45/+52
* Correctly create a freshly created estate owner's default items and avatar en...Justin Clark-Casey (justincc)2011-09-163-93/+65
* Write code to create minimum necessary body parts/clothing and avatar entries...Justin Clark-Casey (justincc)2011-09-152-1/+2
* refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)2011-09-158-43/+43
* Only bother to create an inventory xfer file if there are any items in a prim...Justin Clark-Casey (justincc)2011-09-151-2/+2
* Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...Justin Clark-Casey (justincc)2011-09-153-13/+19
* If a prim inventory becomes empty through deletion, send an empty xfer file n...Justin Clark-Casey (justincc)2011-09-151-20/+43
* Don't try and delete attachments for child agent closeJustin Clark-Casey (justincc)2011-09-132-1/+34
* Remove code from DetachSingleAttachmentToInv() that sets group changed on all...Justin Clark-Casey (justincc)2011-09-131-11/+0
* remove redunant itemID and agentID arguments from UpdateKnownItem().Justin Clark-Casey (justincc)2011-09-131-6/+4
* Remove UpdateKnownItem() from IAttachmentsModule.Justin Clark-Casey (justincc)2011-09-132-10/+1
* minor: remove redundant grp != null check from AM.UpdateKnownItem()Justin Clark-Casey (justincc)2011-09-131-36/+33
* Stop attempts to rewear already worn items from removing and reattaching.Justin Clark-Casey (justincc)2011-09-134-44/+97
* Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...Justin Clark-Casey (justincc)2011-09-133-13/+47
* stop the duplicate remove of the root part ids from the full part and local p...Justin Clark-Casey (justincc)2011-09-132-3/+1
* extend TestGetSceneObjectByPartLocalId() to test state after scene object del...Justin Clark-Casey (justincc)2011-09-131-0/+6
* In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind...Justin Clark-Casey (justincc)2011-09-131-7/+5
* Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...Justin Clark-Casey (justincc)2011-09-131-0/+27