Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Revert "Make client event handlers for money only work on root agents" | BlueWall | 2011-05-24 | 1 | -30/+6 | |
| | | | | | | | | | | | | | | | | This reverts commit a8913141c081202eb1f988901a4ac0988bbd72a2. Pulling this back until some testing under various money modules can be done. Need to be able to make purchases as a child agent. | |||||
| * | Make client event handlers for money only work on root agents | BlueWall | 2011-05-24 | 1 | -6/+30 | |
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| * | Allow disabling the legacy backup mechanism to avoid the object clone if | Melanie | 2011-05-24 | 2 | -1/+10 | |
| | | | | | | | | backup is not used. | |||||
| * | Create a method to force the script engine to save state from outside | Melanie | 2011-05-24 | 2 | -4/+11 | |
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| * | Add an event for an orderly region shutdown that fires once per region before | Melanie | 2011-05-24 | 2 | -0/+27 | |
| | | | | | | | | the SceneGraph is torn down. | |||||
| * | Fix Mantis #4429: Allow llGiveInventory to work across sim borders. | Melanie | 2011-05-23 | 1 | -9/+23 | |
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| * | Add stubs for unimplemented lsl functions | BlueWall | 2011-05-22 | 1 | -18/+67 | |
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* | | HG IM in grid mode working fairly well. Unknown target user references ↵ | Diva Canto | 2011-05-26 | 1 | -0/+74 | |
| | | | | | | | | looked back in source user's User Agent service. | |||||
* | | HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵ | Diva Canto | 2011-05-25 | 1 | -0/+268 | |
| | | | | | | | | testing. | |||||
* | | Added necessary code to drop inventory on hg friends using the profile ↵ | Diva Canto | 2011-05-24 | 4 | -7/+61 | |
| | | | | | | | | window, but can't test because this mechanism doesn't seem to work without a profile service. | |||||
* | | HG friends: Status notifications working. Also initial logins get the online ↵ | Diva Canto | 2011-05-23 | 3 | -48/+209 | |
| | | | | | | | | friends in other grids. | |||||
* | | More on HG Friends. Added Delete(string, string) across the board. Added ↵ | Diva Canto | 2011-05-22 | 2 | -107/+212 | |
| | | | | | | | | security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. | |||||
* | | Fixed permissions bug related to friends in PermissionsModule. Added ↵ | Diva Canto | 2011-05-21 | 4 | -224/+181 | |
| | | | | | | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. | |||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-21 | 31 | -118/+172 | |
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| * | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 25 | -25/+0 | |
| | | | | | | | | OpenSim.Tests.Common instead | |||||
| * | rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -4/+4 | |
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| * | refactor: rename AddSceneObjectItem to AddSceneObject | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -1/+1 | |
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| * | refactor: move scene object item creation code into TaskInventoryHelpers | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -8/+2 | |
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| * | move test task inventory notecard item creation into a new ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -21/+2 | |
| | | | | | | | | TastInventoryHelpers class | |||||
| * | refactor: use SceneSetupHelpers.CreateSceneObject() | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -13/+3 | |
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| * | rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 5 | -19/+19 | |
| | | | | | | | | other test helper names | |||||
| * | refactor: in TaskInventoryTests, use ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -12/+3 | |
| | | | | | | | | UserProfileTestUtils.CreateUserWithInvetory() | |||||
| * | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-05-21 | 1 | -3/+3 | |
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| * | refactor Scene.RezObject() to use AddNewSceneObject() rather than ↵ | Justin Clark-Casey (justincc) | 2011-05-21 | 4 | -25/+17 | |
| | | | | | | | | copy/pasting code with small differences | |||||
| * | refactor TestRezObjectFromInventoryItem() | Justin Clark-Casey (justincc) | 2011-05-20 | 1 | -6/+6 | |
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| * | implement Scene.GetSceneObjectGroup(string name) to match the equivalent ↵ | Justin Clark-Casey (justincc) | 2011-05-20 | 2 | -3/+43 | |
| | | | | | | | | GetSOP method | |||||
| * | implement Scene.GetSceneObjectGroup(UUID fullID) using existing index | Justin Clark-Casey (justincc) | 2011-05-20 | 2 | -0/+26 | |
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| * | add test for rezzing an object from a prim item | Justin Clark-Casey (justincc) | 2011-05-20 | 3 | -2/+49 | |
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| * | Implement llGetLinKNumberOfSides(). | Justin Clark-Casey (justincc) | 2011-05-20 | 1 | -2/+12 | |
| | | | | | | | | Based on code in http://opensimulator.org/mantis/view.php?id=5489 Thanks onesong. | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-05-20 | 1 | -0/+6 | |
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| | * | Add stub for llGetLinkNumberOfSides(integer link) | BlueWall | 2011-05-19 | 1 | -0/+6 | |
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| * | | ScriptEngine/Shared: Fix bug 5473 (v2). | Kim King | 2011-05-20 | 1 | -2/+4 | |
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* | | HG Friends working to some extent: friendships offered and accepted ↵ | Diva Canto | 2011-05-19 | 4 | -39/+553 | |
|/ | | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights. | |||||
* | correct small mistake in "delete object name <name>" usage summary | Justin Clark-Casey (justincc) | 2011-05-18 | 1 | -1/+1 | |
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* | don't throw a null reference if an inventory link target doesn't exist when ↵ | Justin Clark-Casey (justincc) | 2011-05-17 | 1 | -1/+4 | |
| | | | | we're inspecting in order to send the required inventory folders | |||||
* | convert tabs to spaces | Justin Clark-Casey (justincc) | 2011-05-17 | 1 | -2/+2 | |
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* | Fixup documentation for AutoBackupModule. | Kim King | 2011-05-17 | 1 | -7/+4 | |
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* | refactor: improve PrimLimitsModule to call ↵ | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -21/+22 | |
| | | | | ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code | |||||
* | refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() ↵ | Justin Clark-Casey (justincc) | 2011-05-14 | 2 | -9/+10 | |
| | | | | instance methods since it didn't make sense to use anything other than the instance themselves. | |||||
* | simplify code in llGetParcelMaxPrims() to use existing code in LandObject ↵ | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -18/+4 | |
| | | | | rather than duping the algo | |||||
* | Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere ↵ | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -6/+5 | |
| | | | | | | instead of the old 0.22 prims/meter squared fudge factor. Thanks to tglion for this. | |||||
* | Minor doc change to see if this provokes a good panda build | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -2/+5 | |
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* | When loading an OAR that doesn't have parcels, create a default parcel | Oren Hurvitz | 2011-05-14 | 3 | -12/+20 | |
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* | Swapped the two restart command descriptions each other | Makopoppo | 2011-05-14 | 1 | -2/+2 | |
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* | Fix adding/removing/replacing outfits in viewer 2 | Justin Clark-Casey (justincc) | 2011-05-14 | 1 | -18/+27 | |
| | | | | | | | | To get this to work, I had to disable the dupe link check I put in a couple of commits ago. When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set. Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links. However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes. Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone. | |||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-05-13 | 6 | -11/+71 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-05-12 | 3 | -3/+29 | |
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| | * | Fix broken inventory links on viewer 2. | Justin Clark-Casey (justincc) | 2011-05-13 | 3 | -3/+29 | |
| | | | | | | | | | | | | | | | It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s | |||||
| * | | Instrument the heck out of offline messages. THIS IS VERY VERBOSE. | Diva Canto | 2011-05-12 | 1 | -0/+3 | |
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| * | Add a smidgen of method doc about the fact that item links reuse the asset ↵ | Justin Clark-Casey (justincc) | 2011-05-12 | 1 | -0/+4 | |
| | | | | | | | | id item slot |