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* * Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey2008-11-073-9/+2
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* * Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey2008-11-071-22/+8
| | | | | | | * Fix llSetStatus() and llSetPrimitiveParams() * Thanks idb
* * Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2008-11-072-9/+2
| | | | | | * remove a debug line I accidentally left in there
* * refactor: allocate local ids to prims only when an object is attached to a ↵Justin Clarke Casey2008-11-075-19/+37
| | | | scene
* * Apply patch in http://opensimulator.org/mantis/view.php?id=2397Justin Clarke Casey2008-11-071-0/+5
| | | | | | | * Fix from 7139 also needed in the Estate Menu teleport home functions * Thanks idb
* Change teleport timingsMelanie Thielker2008-11-071-2/+2
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* Fixing up some remaining attachment issuesMelanie Thielker2008-11-071-6/+4
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* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-0716-136/+177
| | | | | | Too many fixes to list.
* * Fix half of the issue behind the long standing 'UseCircuitCode' packet ↵Teravus Ovares2008-11-071-0/+2
| | | | | | | spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it. * There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue.
* * Remove SceneObjectPart.AttachToScene() since the remaining instruction can ↵Justin Clarke Casey2008-11-062-16/+2
| | | | be done by other means
* * Fix test failure in CSCodeGeneratorTest.TestJumps()Justin Clarke Casey2008-11-061-1/+1
| | | | | | | * Need new NoOp(); generated part * Not Homer's fault - this test ain't running under Windows! (needs fixing!)
* * eliminate unnecessary ScheduleFullUpdate()Justin Clarke Casey2008-11-061-2/+0
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* Mantis #2571Melanie Thielker2008-11-062-2/+9
| | | | | | Thank you, idb, for a patch that fixes the jump function in LSL.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-062-2/+2
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* * refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey2008-11-069-85/+84
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* * minor: remove some mono compiler warningsJustin Clarke Casey2008-11-063-2/+4
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* Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.Homer Horwitz2008-11-062-0/+4
| | | | | | | As those aren't viewer-initiated TPs, the viewer has to be informed. This should fix Mantis #2351 and #2397.
* * minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey2008-11-064-8/+26
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* a little bit more refactoring of startupMW2008-11-062-6/+10
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* * refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()Justin Clarke Casey2008-11-062-11/+19
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* * Stop passing along epSender explicitly where we are really using the ↵Justin Clarke Casey2008-11-061-5/+5
| | | | constantly reused ep sender field
* * test: Add assert checking that the circuit which trigger the socket ↵Justin Clarke Casey2008-11-062-1/+4
| | | | exception has been closed
* * Test to ensure that the udp server stays active after receiving a ↵Justin Clarke Casey2008-11-063-16/+50
| | | | SocketException on BeginReceive
* Thank you kindly, Diva for a patch that:Charles Krinke2008-11-061-5/+10
| | | | | Makies OpenSimBase even more friendly to subclassing
* Mantis#2423. Thank you kindly, Godfrey for a patch that:Charles Krinke2008-11-061-2/+2
| | | | | | | | Included patch fixes error: Z and W terms in the quaternion were swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>). There is an issue with older prims: it seems their default sit target was not always set to ZERO_ROTATION;
* Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:Charles Krinke2008-11-061-1/+1
| | | | | | Improves ScenePresence.cs for attachments when crossing boundaries between regions.
* * refactor: factor out test packet send method in client stack unit testsJustin Clarke Casey2008-11-062-10/+66
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* Disable distance sorting for child agents. It makes no sense there, as theMelanie Thielker2008-11-061-4/+7
| | | | | | base point for the sort is 128,128,128, causing funny visuals
* Change threat level of osMakeNotecard to High because of it's griefingMelanie Thielker2008-11-061-50/+53
| | | | | | | | | potential (asset bloat, asset server DOS due to no enforced delay) Formatting cleanup. Change default permissions on the notecard to not include "anyone can copy" and "anyone can move", as they are meaningless on non-prim items.
* - fixes comparison of struct against null (no no no)Dr Scofield2008-11-065-40/+40
| | | | | | | | | | - fixes IRCBridgeModule's XmlRpc method really paying attention to region parameter - cleans up indentation in IRCBridge code - fixes ConciergeModule exception on client logout
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-11-063-1/+60
| | | | | | The following patch implements osMakeNotecard as specified on the OpenSim website
* - create entries in avatarattachments table when first attaching an object; ↵Mike Mazur2008-11-062-2/+46
| | | | | | | | | fix issue 2512 - correct attachment offset; fix issue 2513 - thanks Thomas for the patches
* Thanks Diva for a patch that makes WorldMapModule friendly to subclassing.Jeff Ames2008-11-061-43/+32
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* Update svn properties.Jeff Ames2008-11-061-196/+196
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* * Fix capitalization typoes in packet throttle that happened to be the name ↵Justin Clarke Casey2008-11-051-2/+2
| | | | | | | | | of existing fields * This should (hopefully) allow TestClient and stuff built on top of it to work again * Will probably come back later and change variable names to stop this happening again
* * Properly use the default value if the LindenUDP.ClientStack section exists ↵Justin Clarke Casey2008-11-052-6/+5
| | | | | | | | | by the client throttle setting does not * Old behaviour was to throw an exception on startup * Print out client stack setting temporarly for debug purposes
* moved the initial loading/setting of the config settings to its own class, ↵MW2008-11-053-175/+207
| | | | ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin.
* * Zap the letters that accidentally crept in to the license in ↵Justin Clarke Casey2008-11-051-1/+1
| | | | | | | | EventQueueThreadClass * (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter)
* fixed/refactored the Get/Set Config console commands.MW2008-11-051-10/+15
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* * Set default client throttle multiplier to 2 (old value was effectively 8). ↵Justin Clarke Casey2008-11-053-6/+8
| | | | | | | | | | | See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now
* Moved a couple of more configuration fields to ConfigSettingsMW2008-11-052-10/+13
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* more startup/initialisation refactoringMW2008-11-053-43/+60
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* Moved most of the configuration fields from Opensimbase to their own ↵MW2008-11-053-68/+57
| | | | Class... Framework/ConfigSettings.
* * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey2008-11-052-5/+9
| | | | | | | * Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect. * Thanks StrawberryFride!
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-051-20/+14
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* * Apply http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey2008-11-051-1/+14
| | | | | | | | * This is a partial implementation of llGetAnimation that returns the name of the animation as stored in data/avataranimations.xml but not its state name (since we don't yet have these). * Thanks StrawberryFride
* Add more vertex normals and UV coordinates. Sync with primmesher.dll forge ↵Dahlia Trimble2008-11-051-49/+123
| | | | project.
* * Stop an exception in the Content Management module main loop from crashing ↵Justin Clarke Casey2008-11-041-34/+44
| | | | the whole sim
* * Prevent texture sender thread termination from immediately crashing the simJustin Clarke Casey2008-11-042-20/+28
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* * Stop an exception in getting assets for the archiver from crashing the simJustin Clarke Casey2008-11-041-7/+16
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