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* remove unused CreateBaseLand()Justin Clark-Casey (justincc)2011-01-271-9/+0
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* Make it workMelanie2011-01-271-4/+6
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* Add a TeleportFlags member to SP so we can tell how we got there.Melanie2011-01-272-0/+15
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2011-01-264-18/+135
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| * Add some comments on ILandObject.StartPoint and EndPointJustin Clark-Casey (justincc)2011-01-261-0/+10
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| * Implement command "land show". This shows all the parcels on the currently ↵Justin Clark-Casey (justincc)2011-01-264-18/+125
| | | | | | | | | | | | selected region/s This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
* | Remove the RestorePresences functions (which don't seem to be doingMic Bowman2011-01-262-69/+12
|/ | | | | anything) and clean up the code in AddNewClient (so Appearance only gets assigned once, not three times).
* Removed a few more spurious appearance saves. When an avatarMic Bowman2011-01-252-13/+13
| | | | | | | enters a region the attachments module tries to update the appearance with attachments that are already part of the appearance. Just added a check to only save if the attachments weren't there before.
* Fix script data not being reset as it should beMelanie2011-01-241-0/+4
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* Fixes mantis #5343Diva Canto2011-01-231-0/+1
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* stop extremely old region serialization commands from appearing in the consoleJustin Clark-Casey (justincc)2011-01-221-27/+26
| | | | as far as I know these are unused and unsupported. Please re-enable if this is not the case. This does not effect save-xml[2]/load-xml[2]
* Update the "config get <section> <key>" command to "config get [<section>] ↵Justin Clark-Casey (justincc)2011-01-211-22/+44
| | | | | | | | | [<key>]" The config get command shows a current config value on the console. Now, if <key> is omitted then all the values for the given section are printed. If <section> is ommitted then all sections and all keys are printed. Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-01-218-18/+19
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* minor: remove unnecessary newline from "show throttles" informationJustin Clark-Casey (justincc)2011-01-211-1/+1
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* properly format "show throttles" tableJustin Clark-Casey (justincc)2011-01-211-26/+55
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* crudely refactor table generation code for "show queues" and "show throttles"Justin Clark-Casey (justincc)2011-01-211-41/+30
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* implement "show throttles" command for showing current agent throttles and ↵Justin Clark-Casey (justincc)2011-01-213-13/+146
| | | | | | | | | the server settings. This is in a very crude state, currently. The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved). This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
* minor: help text adjustment for "show queues"Justin Clark-Casey (justincc)2011-01-201-2/+2
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* remove reference to CoreModules from ClientStack.LindenUDPJustin Clark-Casey (justincc)2011-01-201-2/+2
| | | | client stack uses modules in the same way that scene does - through their interfaces
* Move "show queues" command out of OpenSim.cs and into a separate module.Justin Clark-Casey (justincc)2011-01-202-99/+200
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* remove unimplemented "show assets" commandJustin Clark-Casey (justincc)2011-01-201-8/+0
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* For now, comment out logging messages about IM sending, since these cause ↵Justin Clark-Casey (justincc)2011-01-191-3/+3
| | | | high spam for large group messaging
* with mic's permission, reduce appearance, baked texture logging verbosity ↵Justin Clark-Casey (justincc)2011-01-191-3/+3
| | | | for now
* With mic's permission, adjust long call time info messages to 500ms from 200msJustin Clark-Casey (justincc)2011-01-191-1/+1
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* Downgrade and comment out some other caps messages for nowJustin Clark-Casey (justincc)2011-01-191-5/+4
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* Correct "show queues" to show queued packet numbers for each client instead ↵Justin Clark-Casey (justincc)2011-01-192-21/+21
| | | | | | of bytes. Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content. But raw packet numbers are.
* Fix build breakMelanie2011-01-181-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-01-189-56/+44
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-01-178-45/+33
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| | * force objectId to UUID.Zero for non-overridden animations in AvatarAnimation ↵dahlia2011-01-171-1/+4
| | | | | | | | | | | | packet
| | * minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)2011-01-182-2/+2
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| | * Prune some of the excess logging for client logins.Justin Clark-Casey (justincc)2011-01-185-10/+10
| | | | | | | | | | | | Didn't touch the appearance related stuff.
| | * refactor: remove redundant null checksJustin Clark-Casey (justincc)2011-01-171-30/+15
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| | * Fix UnackedBytes client stack statistic as seen in "show queues"Justin Clark-Casey (justincc)2011-01-172-3/+3
| | | | | | | | | | | | Bytes were being wrongly added again on a resend
| * | Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, ↵Diva Canto2011-01-171-8/+0
| |/ | | | | | | because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-01-171-2/+0
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| | * objectId in AvatarAnimation packet should be UUID.Zero for non-overridden ↵dahlia2011-01-171-2/+0
| | | | | | | | | | | | animations
| * | Revert "DEBUG DEBUG DEBUG"Diva Canto2011-01-171-4/+0
| |/ | | | | | | This reverts commit 59c2cd04ba056b85eb4873e472b95826a1cc13b5.
| * DEBUG DEBUG DEBUGDiva Canto2011-01-171-0/+4
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| * Protect World Map module, RequestMapItemsAsync, from badly formed URLs.Diva Canto2011-01-171-1/+11
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* | Change gesture activation to not quash any other flagsMelanie2011-01-181-3/+3
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* Fix slam bits being lost when editing perms in prim inventoryMelanie2011-01-141-1/+0
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* Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-122-1/+6
| | | | the viewer too much.
* Fix direct item give permissionsMelanie2011-01-125-23/+73
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* Use ToString() rather than a cast (more robust)Melanie2011-01-121-1/+1
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* Partial permissions fix for boxed items.Melanie2011-01-122-0/+17
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* Fix god mode perms adjustmentMelanie2011-01-121-0/+2
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* Added more debug messages under the -verbose option.Diva Canto2011-01-081-2/+6
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* Added a -v|verbose option to save iar.Diva Canto2011-01-082-1/+9
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* Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-082-1/+13
| | | | Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.