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| | * | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensimMelanie2009-10-021-12/+19
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| | * | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵Melanie2009-10-026-46/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0.
| * | | | * Attempting to fix a issue with console commands & the estate module. Again.Adam Frisby2009-10-021-4/+52
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| * | | Added messages to assertions in the failing tests, so that we know which ↵Diva Canto2009-10-011-12/+19
| |/ / | | | | | | | | | ones are failing.
* | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵Melanie2009-10-026-46/+27
| | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0.
* | | Fix a merge conflictMelanie2009-10-011-1/+1
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* | | Merge branch 'master' into vehiclesMelanie2009-10-01180-4620/+1662
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| * | Removed an innefficent List.Contains lookup from UpdateQueueJames J Greensky2009-09-301-5/+4
| | | | | | | | | | | | | | | | | | Changed the underlying data structure used to detected duplicate in OpenSim.Region.Framework.Scenes.Types.UpdateQueue from a List to a Dictionary.
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-09-3026-37/+37
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| | * | Formatting cleanup.Jeff Ames2009-10-0126-37/+37
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-09-30187-4967/+4246
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| | * | Formatting cleanup.Jeff Ames2009-10-01134-525/+525
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| | * | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensimMelanie2009-09-302-1/+4
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| | | * \ Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-291-1/+1
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| | | * | | Minor bug fixes.Diva Canto2009-09-292-1/+4
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| | * | | | Change command help text to show .ini in place of .xml when creating regionsMelanie2009-09-301-2/+2
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| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into x-opensimdr scofield (aka dirk husemann)2009-09-293-1/+42
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| | | * | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-291-4/+7
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| | | * | | A little hack to see if this fixes the problems with ~20% of SOG's becoming ↵Diva Canto2009-09-293-1/+42
| | | | | | | | | | | | | | | | | | | | | | | | phantom after an import to megaregions.
| | * | | | This fix addresses the problem where phantom objects do notAlan M Webb2009-09-291-1/+1
| | | |/ / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | always behave like they are phantom, and llVolumeDetect seems to operate in a random fashion. Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
| | * | | Given the perverse way that strided works, ifAlan M Webb2009-09-291-4/+7
| | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | there is only one element in the range, it must also coincide with the specified stride. The existing code assumes that the stride starts at start ( which is the expected and most useful behavior). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
| | * | Fixed bug in Check4096 (HG).Diva Canto2009-09-281-2/+2
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| | * | I think I have fixed something that was broken in the scene setup (tests) ↵Diva Canto2009-09-281-3/+4
| | | | | | | | | | | | | | | | and that needs to be reflected in all other services setups. But the teleport test still doesn't work. Commenting it for now.
| | * | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-287-39/+60
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| | | * | Add copyright header. Formatting cleanup.Jeff Ames2009-09-297-39/+60
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| | * | | Improved the Local grid connector to fetch data from the DB when it doesn't ↵Diva Canto2009-09-283-5/+19
| | |/ / | | | | | | | | | | | | | | | | | | | | find it in the cache. Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
| | * | Fixed an issue with the PresenceModule in "gridmode", introduced by my ↵Diva Canto2009-09-271-3/+0
| | | | | | | | | | | | | | | | fixing the notifications of the messaging service in standalone.
| | * | Guarding the methods under if (m_Enabled)Diva Canto2009-09-271-3/+7
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| | * | Neighbours cache working.Diva Canto2009-09-276-11/+126
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| | * | Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵Diva Canto2009-09-279-103/+84
| | | | | | | | | | | | | | | | neighbours in the grid service modules.
| | * | Poof! on LocalBackend. CommsManager.GridServices deleted.Diva Canto2009-09-262-412/+0
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| | * | Poof! on OGS1 GridServices.Diva Canto2009-09-262-939/+0
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| | * | Poof! on Region.Communications.Hypergrid. Grid code deleted.Diva Canto2009-09-265-1456/+0
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| | * | Moved all HG1 operations to HGGridConnector.cs and ↵Diva Canto2009-09-269-91/+305
| | | | | | | | | | | | | | | | | | | | | | | | HypergridServerConnector.cs/HypergridServiceConnector.cs, away from Region.Communications and HGNetworkServersInfo. Fixed small bugs with hyperlinked regions' map positions.
| | * | Fixed a bug with link-region.Diva Canto2009-09-263-28/+14
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| | * | Fixed the order of params to GetRegionRange.Diva Canto2009-09-261-6/+10
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| | * | Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto2009-09-263-9/+15
| | | | | | | | | | | | | | | | | | | | | | | | completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
| | * | More redirects to HGGridConnector-as-HyperlinkService.Diva Canto2009-09-262-6/+20
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| | * | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-269-22/+100
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| | * | | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-2623-959/+396
| | | | | | | | | | | | | | | | | | | | minimally. A few bugs to catch now.
| * | | | * Adding Scale to EntityBase * Fixing the incorrect initialization of ↵John Hurliman2009-09-166-28/+46
| | | | | | | | | | | | | | | | | | | | EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity
* | | | | Merge branch '0.6.7-post-fixes' into vehiclesKitto Flora2009-09-3034-345/+2161
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| * | | | Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-09-252-1/+40
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| | * | | | corrections to viewerMode AddPos()dahlia2009-09-252-1/+40
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| * | | | | * Does a full battery of tests to ensure that the object isn't an attachment ↵Teravus Ovares (Dan Olivares)2009-09-252-4/+9
| |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | before border crossing * Fixes 'Inconsistent Attachment State' when teleporting into another region besides the SW most region slot on a MegaRegion. * Fixes a host of other unintended attachment border cross edge cases that lead to Inconsistent attachment state.
| * | | | * Fixes teleporting within megaregions on HG enabled regions. You can ↵Teravus Ovares (Dan Olivares)2009-09-252-3/+9
| | | | | | | | | | | | | | | | | | | | teleport around now. (but it still doesn't fix the inconsistent attachment state when teleporting into region slots that are not the south west region on megaregions)
| * | | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-09-259-198/+232
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| | * | | More small changes to FlotsamAssetCache as per mcortez' request.Diva Canto2009-09-251-2/+2
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| | * | | Moved the property RegionLoginsEnabled from GridComms to the Scene -- not ↵Diva Canto2009-09-254-6/+13
| | | | | | | | | | | | | | | | | | | | the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
| | * | | Meshmerizer stores dictionary of unique Meshes keyed on construction ↵Dan Lake2009-09-243-78/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | parameters. CreateMesh() returns a Mesh from the dictionary or creates a new Mesh if it has not been created before. Meshes are never purged from the dictionary. The raw Mesh data is discarded once the memory is pinned for ODE use. All copies of the same prim/mesh use the same pinned memory. ONLY IMPLEMENTED AND TESTED WITH MESHMERIZER AND ODE Signed-off-by: dahlia <dahliaTrimble@gmailDotCom>