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* Add accessors to allow serializing rot and position targetsMelanie2013-01-211-2/+12
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* Limit active at targets to 8Melanie2013-01-211-2/+6
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* Prevent scene from holding references to SOGs with attargets beyond SOG deletionMelanie2013-01-211-6/+12
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* Allow TeleportCancel packets to reset the transfer state machineMelanie2013-01-211-0/+6
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* Implement HTTP Request froma thread pool to avoid packet congestionMelanie2013-01-201-14/+45
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* Revert "Refactor scripted http request to use async calls rather than hard ↵Melanie2013-01-201-87/+53
| | | | | | threads" This reverts commit 461ecd7cf9edebce45ab715901a7f3b02c216e7b.
* Refactor scripted http request to use async calls rather than hard threadsMelanie2013-01-201-53/+87
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* Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFastMelanie2013-01-191-2/+0
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* Remove group IM test code also mentioning "OpenSimulator Testing"Melanie2013-01-191-26/+1
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* Remove the core groups moduleMelanie2013-01-191-252/+0
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* Kill the dumb Opensimulator Testing group again - for good.Melanie2013-01-191-8/+3
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* Merge branch 'ubitwork' into avinationMelanie2013-01-163-7/+11
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| * dont send a full grp update on stopmovetotarget. just a rootpart terseUbitUmarov2013-01-162-1/+3
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| * same for SetPrimParamsUbitUmarov2013-01-161-3/+4
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| * llSetPos on child prim, send only a part terse update and not a group oneUbitUmarov2013-01-161-3/+4
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* | * Enables loading cached bakes on teleport by filling in the appropriate ↵teravus2013-01-161-2/+71
| | | | | | | | | | | | avatar fields from the bake data. No more auto rebaking on teleport assuming your wearables, bakes and cache are consistent. * Speeds up appearance sending.. since there's nothing to wait for.
* | Add a way to put things at the front of the queue for any throttle group.Melanie2013-01-163-15/+57
|/ | | | | | | Adds a DoubleLocklessQueue and uses it for the outgoing buckets. Added a flag value to the Throttle Type (again) because although it's hacky, it's the best of a bad bunch to get the message through the UDP stack to where it's needed.
* Merge branch 'ubitwork' into avinationMelanie2013-01-163-172/+61
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| * Merge branch 'avination' into ubitworkUbitUmarov2013-01-163-8/+22
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| * | try to patch getmesh Throttle (test)UbitUmarov2013-01-131-2/+8
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| * | prevent potencial invalid refsUbitUmarov2013-01-132-170/+53
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* | | Change all uses of the removed state queue to the task queue for now.Melanie2013-01-161-5/+5
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* | | Complete removal of the now unused state queueMelanie2013-01-162-14/+3
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* | Add Refresh() Method to ISerachModule to allow forcing a sim to resend it'sMelanie2013-01-151-1/+1
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* | Fix llSetRegionPos and detail behaviors of llSet[Link]PrimitiveParams[Fast]()Melanie2013-01-151-5/+9
| | | | | | | | regarding prim positioning.
* | add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-131-2/+12
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* make sure keyframe rotations are normalizedUbitUmarov2013-01-111-1/+3
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* go back bypassing sog updates control (test)UbitUmarov2013-01-111-12/+12
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* update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
| | | | clients and not only on Scheduled sends
* remove redundant lastPhysGroupPos and lastPhysGroupRot checksUbitUmarov2013-01-111-16/+3
| | | | in SOG Update(). rootpart does more complet checks
* same for AngularVelocity. Use normal terse updates in place of sendingUbitUmarov2013-01-111-10/+18
| | | | imediatly. If that's good for physics, needs to be good for this
* keyframe. Don't use group UpdateRotation since this enqueues a terseUbitUmarov2013-01-111-2/+6
| | | | update and we are sending them imediatly
* fix llGetRot and parameters prim_rotation for attachments. Only onUbitUmarov2013-01-091-1/+27
| | | | LSL_api to avoid side effects for now
* stop endless loop in lGetLinkPrimitiveParamsUbitUmarov2013-01-091-0/+2
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* Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the realMelanie2013-01-091-1/+1
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* Merge branch 'teravuswork' into avinationMelanie2013-01-091-2/+8
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| * * ubit pointed out another place where that check needed to be updated and I ↵teravus2013-01-011-6/+3
| | | | | | | | normalized it.
| * * This is actually the fix described the last commit.. I had commented it ↵teravus2013-01-011-1/+1
| | | | | | | | out to see if the problem had affected all attachments or just HUD attachments.
| * * Fixes the attachment scripted rotation bug. The problem is the code was ↵teravus2013-01-011-2/+11
| | | | | | | | relying on m_host.ParentId = 0 to determine if the attachment should be rotated against root prim offset. To fix it for attachments, we also need to check if the host's localID == RootPart's localID. otherwise we are cumulatively rotating against the host's root part rotation offset (which in this case, is it's own rotation)
| * Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-013-16/+16
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* | | Revert "Prevent empty Anim Packs"Melanie2013-01-091-12/+0
| | | | | | | | | | | | This reverts commit ab053df706055b0aa8fe2d10f89488be97d36841.
* | | Revert "Fix sequence id fr default anim"Melanie2013-01-091-1/+1
| | | | | | | | | | | | This reverts commit 8f37f2ca7edd408f30165fef9817375a9813ce90.
* | | Fix sequence id fr default animMelanie2013-01-081-1/+1
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* | | Prevent empty Anim PacksMelanie2013-01-081-0/+12
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* | | Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie2013-01-081-0/+19
| | | | | | | | | | | | work.
* | | Remove now superfluous update of m_lastSizeMelanie2013-01-081-3/+0
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* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2013-01-085-28/+300
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| * | | also update m_lastSize in SendAvatarDataToAllAgents so more paths updateUbitUmarov2013-01-081-0/+2
| | | | | | | | | | | | | | | | it
| * | | Revert "Remove sending AvatarData because this also happens on login, where ↵Melanie2013-01-081-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | it chokes" This reverts commit d1fa650c3f16ee74cd39d9258c5ef7aa4869ca03.
| * | | Merge branch 'teravuswork' into avinationMelanie2013-01-082-46/+111
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