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| * Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)2011-12-031-7/+5
| * Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc2011-12-031-1/+9
| * Update SP.PhysicsCollisionUpdate() doc.Justin Clark-Casey (justincc)2011-12-031-2/+5
| * Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...Justin Clark-Casey (justincc)2011-12-031-0/+4
| * Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)2011-12-032-2/+75
| * Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...Justin Clark-Casey (justincc)2011-12-031-2/+2
| * For now, disable mechanism to limit avatar animation updates since this cause...Justin Clark-Casey (justincc)2011-12-032-23/+28
| * refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...Justin Clark-Casey (justincc)2011-12-031-14/+12
| * Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)2011-12-031-1/+1
| * Do a cagent.Anims != null check in SP.CopyFrom()Justin Clark-Casey (justincc)2011-12-031-1/+3
| * Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)2011-12-032-4/+9
| * Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...Justin Clark-Casey (justincc)2011-12-032-12/+13
| * Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)2011-12-024-116/+133
| * Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...Justin Clark-Casey (justincc)2011-12-021-3/+0
| * refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-012-122/+113
* | Strip CR from http responses and limit them to 2048 charsMelanie2011-12-051-1/+3
* | Fix setting seated avatar position and make llSameGroup work as in SL.Melanie2011-12-051-2/+4
* | Reinstate setter for OffsetPosition to allow setting the offset by scriptMelanie2011-12-051-0/+7
* | Don't allow position update on sitting avatar. Don't bounds check sittingMelanie2011-12-041-2/+9
* | Implement ChangeInventoryItemFlagsPacket handlingMelanie2011-12-043-0/+18
* | Remove some debug code that had snuck inMelanie2011-12-011-8/+8
* | Implement llTransferLindenDollarsMelanie2011-12-014-0/+93
* | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-12-016-24/+52
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| * \ Merge branch 'master' into bigmergeMelanie2011-12-016-24/+52
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| | * Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)2011-11-291-1/+4
| | * On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-292-2/+3
| | * Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-293-6/+6
| | * minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)2011-11-291-9/+6
| | * tabulate "show caps" output for easier readabilityJustin Clark-Casey (justincc)2011-11-291-5/+10
| | * Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)2011-11-291-1/+1
| | * Add "debug http" command for currently simple extra debug logging of non-even...Justin Clark-Casey (justincc)2011-11-291-2/+24
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-2815-263/+313
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| * | Merge branch 'master' into bigmergeMelanie2011-11-2815-263/+313
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-11-269-98/+66
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| | | * When removing an LSL sensor for a script (e.g. through llResetScript() or sta...Justin Clark-Casey (justincc)2011-11-261-1/+1
| | | * minor: formatting changes in Scene.PacketHandlers.csJustin Clark-Casey (justincc)2011-11-261-5/+5
| | | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-11-261-1/+1
| | | * Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-262-59/+0
| | | * Use the same web fetch handler for every request from every avatar, since it ...Justin Clark-Casey (justincc)2011-11-261-3/+11
| | | * Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...Justin Clark-Casey (justincc)2011-11-251-1/+2
| | | * Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)2011-11-251-4/+1
| | | * Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)2011-11-251-17/+38
| | | * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-253-8/+8
| | | * Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...Justin Clark-Casey (justincc)2011-11-251-2/+2
| | * | Add missing property to llGetLinkPrimitiveParamsBlueWall2011-11-262-0/+4
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| | * Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)2011-11-251-0/+2
| | * Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...Justin Clark-Casey (justincc)2011-11-241-4/+2
| | * When setting packet level logging via "debug packet", apply to all clients, n...Justin Clark-Casey (justincc)2011-11-242-21/+21
| | * comment out a noisy log line I accidentally left in from the last commitJustin Clark-Casey (justincc)2011-11-241-1/+1
| | * Stop passing a request handler to the initial caps.RegisterHandler in EventQu...Justin Clark-Casey (justincc)2011-11-241-157/+162