Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵ | Justin Clarke Casey | 2008-07-06 | 2 | -29/+46 | |
| | | | | AddInventoryItem methods to reduce code duplication | |||||
* | * minor: remove unnecessary locking from SOP.GetInventoryItem() | Justin Clarke Casey | 2008-07-06 | 1 | -20/+7 | |
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* | * minor: Stop spurious 'item not found' messages when placing things into a ↵ | Justin Clarke Casey | 2008-07-06 | 2 | -15/+28 | |
| | | | | prim's inventory | |||||
* | Mantis#1674. Thank you kindly, Matth for a patch that: | Charles Krinke | 2008-07-06 | 2 | -2/+4 | |
| | | | | | | This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE. | |||||
* | * Moves sending items to inventory via a delete into a seperate thread (this ↵ | Adam Frisby | 2008-07-06 | 1 | -92/+172 | |
| | | | | | | | | thread can be expanded to support all sends to inventory from inworld easily enough). Thread is temporary and only exists while items are being returned. * This should remove the "lag" caused by deleting many objects. * Patch brought to you by Joshua Nightshade's bitching at me to fix it. | |||||
* | alters a problem path cut angle for the cylinder prim profile | Dahlia Trimble | 2008-07-06 | 1 | -0/+9 | |
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* | Add implementation of llGetTimeOfDay() | Charles Krinke | 2008-07-05 | 1 | -2/+1 | |
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* | * extend archiving asset analysis to clothing | Justin Clarke Casey | 2008-07-04 | 1 | -9/+9 | |
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* | * On archiving, analyze body parts and save textures referenced from them | Justin Clarke Casey | 2008-07-04 | 1 | -1/+20 | |
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* | * refactor: break out archiver's combined sync-async asset request routine ↵ | Justin Clarke Casey | 2008-07-04 | 1 | -25/+37 | |
| | | | | ready for analysis of inventory item types other than objects | |||||
* | Renaming UserManagerBase.SetUserProfile(UserProfileData) to | Dr Scofield | 2008-07-04 | 1 | -0/+6 | |
| | | | | | | | | | | | UserManager.UpdateUserProfile(UserProfileData). Adding UpdateUserProfile(UserProfileData) to IUserService interface. Adding RemoteAdminPlugin.XmlRpcUpdateUserAccountMethod(...) to provide a remote update capability. | |||||
* | mini-warnings-safari, plus cleanup of IUserServices method naming. | Dr Scofield | 2008-07-04 | 5 | -15/+15 | |
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* | The new llScript-cs parser. Thanks Mike | Johan Berntsson | 2008-07-04 | 5 | -0/+29071 | |
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* | Mantis#1647. Thank you very much, Sempuki for a patch that: | Charles Krinke | 2008-07-04 | 2 | -8/+16 | |
| | | | | | Updates the previous module loader work. | |||||
* | Mantis#1659. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-04 | 3 | -31/+53 | |
| | | | | | | | In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition. | |||||
* | Mantis#1660. Thank you, kindly, Melanie for a patch that: | Charles Krinke | 2008-07-03 | 1 | -2/+3 | |
| | | | | | Attached patch changes TRUE and FALSE to be LSLIntegers. | |||||
* | * On client login, send only one terrain patch at a time (with pauses) ↵ | Justin Clarke Casey | 2008-07-03 | 4 | -13/+41 | |
| | | | | | | | | | instead of 4 at a time * Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches * See http://opensimulator.org/mantis/view.php?id=1662 for more details | |||||
* | Mantis#1463. Thank you, Melanie for a patch that addresses: | Charles Krinke | 2008-07-03 | 1 | -2/+47 | |
| | | | | | | sometimes, incorrect sit rotation is sent to other clients | |||||
* | *.Raw files should now be loadable using "terrain load-tile" functionality | mingchen | 2008-07-03 | 1 | -2/+61 | |
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* | Mantis#1658. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-03 | 3 | -2/+163 | |
| | | | | | Adds IEmailModule and a module skelaton | |||||
* | add a couple of LL conversion properties to SOP. I'll wait to clean | Sean Dague | 2008-07-03 | 1 | -0/+28 | |
| | | | | | | | | | | up the sit target usage until the sit target fix patch goes in, but it should be cleaned. Get prims table mappings to the point where nhibernate likes them enough to start. Remove field from asset mapping so it will start | |||||
* | Mantis#1654. Thank you kindly, Matth for a patch that: | Charles Krinke | 2008-07-03 | 4 | -32/+34 | |
| | | | | | Updates llGetPrimitiveParams() and associated files. | |||||
* | Mantis#1653. Thank you kindly, Vytek for a patch that: | Charles Krinke | 2008-07-03 | 1 | -2/+1 | |
| | | | | | Implements llGetTimeOfDay(). | |||||
* | *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual ↵ | mingchen | 2008-07-03 | 1 | -1/+2 | |
| | | | | creation/reclaim/sale date. | |||||
* | Mantis#1652. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-03 | 1 | -7/+463 | |
| | | | | | Applies the patch to LSL_Api.cs | |||||
* | Mantis#1649. Thank you kindly, Matth for a patch that: | Charles Krinke | 2008-07-02 | 1 | -7/+463 | |
| | | | | | | | This patch adds the ability to set the prim type using llSetPrimitiveParams(). Seems to work ok, but there are a staggering number of cases to test, so I have not yet tested them all. | |||||
* | * Allow archiver to operate even if there are 0 scene objects to save | Justin Clarke Casey | 2008-07-02 | 2 | -18/+14 | |
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* | * Start writing out control file in archive. Only contains version ↵ | Justin Clarke Casey | 2008-07-02 | 2 | -1/+36 | |
| | | | | information right now. | |||||
* | property encapsulation for SOP | Sean Dague | 2008-07-02 | 4 | -103/+247 | |
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* | * Twiddle with archive asset extensions yet again | Justin Clarke Casey | 2008-07-02 | 2 | -45/+45 | |
| | | | | | | * Reintroducing asset type but this time in a long form, and with _ rather than . | |||||
* | Adds experimental Meshmerizer support for "prim torture" effects of sphere ↵ | Dahlia Trimble | 2008-07-02 | 2 | -5/+21 | |
| | | | | dimple on prim types box, cylinder, and prism | |||||
* | * Drop InvType from the assets table since it is no longer used | Justin Clarke Casey | 2008-07-02 | 1 | -3/+0 | |
| | | | | | | | | * Migration should be automatic on sqlite and mysql * Migration is not automatic on mssql, you will need to drop the invType column manually * Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision | |||||
* | Mantis#1648. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-02 | 3 | -3/+27 | |
| | | | | | Fix a script Xengine deadlock/hang if llResetScript is used in changed() | |||||
* | Mantis#1643. Thank you Melanie for a patch that: | Charles Krinke | 2008-07-01 | 1 | -0/+6 | |
| | | | | | | | In the new runtime, there is a flag to diable all os* comamnds. The implementation of osGetScriptEngineName ignored it. This patch fixes this. | |||||
* | merge rotational and angular velocity | Sean Dague | 2008-07-01 | 1 | -22/+13 | |
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* | Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method ↵ | MW | 2008-07-01 | 6 | -4/+58 | |
| | | | | to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2 | |||||
* | Mantis#1640. Thank you, Chernega for a patch that addresses: | Charles Krinke | 2008-07-01 | 1 | -2/+7 | |
| | | | | | | | | It would appear that calling llResetScript() in state_entry() causes deadlock of region. Probably due to llResetScript calling state_entry again. llResetScript should see who called it, and not recall state_entry() after a state/variable reset. Once this script is in a prim, the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds). | |||||
* | Mantis#1641. Thank you, Lulurun for a patch that addresses: | Charles Krinke | 2008-07-01 | 1 | -2/+2 | |
| | | | | | | | | The 1st "GetAvatarAppearance" *always* fails and returns default avatarappearance. Avatarappearance seems to be working well because the 2nd "GetAvatarAppearance" gets the right appearance. | |||||
* | From: kurt taylor (krtaylor) | Dr Scofield | 2008-07-01 | 7 | -0/+67 | |
| | | | | | | | | Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API. | |||||
* | Mantis#1639. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-01 | 1 | -4/+4 | |
| | | | | | | Reads estate_settings.xml and populates the database from it. If there is no record, just passes the defaults to the application. | |||||
* | attempt to expire out old dynamic textures, so they don't grow forever. | Sean Dague | 2008-06-30 | 1 | -2/+7 | |
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* | Mantis#1637. Thank you kindly, Melanie for a patch that: | Charles Krinke | 2008-06-30 | 1 | -0/+8 | |
| | | | | | | Make each region load it's settings from the database on startup. No user functionality yet. | |||||
* | properly explaining each #pragma warning disable | Dr Scofield | 2008-06-30 | 14 | -107/+119 | |
| | | | | | | massaging OSHttpRequestPump to not abort on exceptions... | |||||
* | disables spam-like debugging messages inadvertently left on in last commit ↵ | Dahlia Trimble | 2008-06-30 | 1 | -1/+1 | |
| | | | | (oops) | |||||
* | Corrects Meshmerizer orientation of profile cut angles for ring type prim | Dahlia Trimble | 2008-06-30 | 1 | -2/+9 | |
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* | Corrects meshmerizer profile cut angle orientation for tube type prims | Dahlia Trimble | 2008-06-30 | 1 | -0/+7 | |
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* | * Reload terrain from archive if there is one | Justin Clarke Casey | 2008-06-29 | 1 | -5/+31 | |
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* | * Save terrain information in archive | Justin Clarke Casey | 2008-06-29 | 3 | -3/+32 | |
| | | | | | | | * Not yet reloading * Terrain saving will be optional a little further down the line | |||||
* | Add minor comments. | Charles Krinke | 2008-06-29 | 1 | -0/+3 | |
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* | * Allow terrains to be loaded and saved from streams as well as directly to ↵ | Justin Clarke Casey | 2008-06-29 | 12 | -44/+264 | |
| | | | | | | | | and from files * Should be making use of this in the next revisions |