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* Kan-Ed fix series. Fix up llRezAtRoot and llRezObject, fix llCreateLinkMelanie Thielker2008-09-171-10/+5
| | | | | | to send a full update and do a persistence save.
* Add various XML elements to the data snapshot. Changes by Fly-Man andMelanie Thielker2008-09-173-17/+78
| | | | | | | myself. Fix a crash in DataSnapshot when no master avatar and no estate owner is set (e.g. "Mainland").
* Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker2008-09-177-7/+74
| | | | | | | | | XEngine fixes: prevent queue overruns, prevent spamming when no key is down. Release controls when conflicting permissions are requested or permissions are refused later. Release when prim or script are deleted. Fixes Scene script instance deletion semantics.
* * Apply http://opensimulator.org/mantis/view.php?id=2207Justin Clarke Casey2008-09-172-2/+48
| | | | | | | * Attached patch implements llRequestAgentData for DotNetEngine. (It already is implemented in XEngine.) * Thanks Y. Nitta
* * Apply http://opensimulator.org/mantis/view.php?id=2206Justin Clarke Casey2008-09-172-9/+30
| | | | | | | * Fix/implement LSL group-related functions llDetectedGroup, llSameGroup * Thanks nlin
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-162-4/+4
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* * Apply http://opensimulator.org/mantis/view.php?id=2205 with a few small tweaksJustin Clarke Casey2008-09-162-4/+4
| | | | | | | * LSL Conformance: llSetPayPrice should accept more than four arguments in list * Thanks kcozens!
* * Apply http://opensimulator.org/mantis/view.php?id=2204 (with a small tweak)Justin Clarke Casey2008-09-162-4/+24
| | | | | | | * Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine. * Thanks Y. Nitta!
* * Apply http://opensimulator.org/mantis/view.php?id=2203Justin Clarke Casey2008-09-162-4/+135
| | | | | | | * Implementation of LSL llBreakLink and llBreakAllLinks * Thanks Y. Nitta!
* * Apply http://opensimulator.org/mantis/view.php?id=2202Justin Clarke Casey2008-09-162-4/+4
| | | | | | | * llGround causes Array out of bounds exception in KanEd#11 script * Thanks Y. Nitta!
* * minor: oops, remove a warning I just inserted myself - naughty boyJustin Clarke Casey2008-09-162-2/+2
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* * If an individual scene object throws an exception while storing, deal with ↵Justin Clarke Casey2008-09-162-23/+33
| | | | | | | | this locally rather than letting it propogate up the stack * This will allow other scene objects to persist and stop the exception taking down the whole region server
* * Change XEngine default configuration values to match those in ↵Justin Clarke Casey2008-09-161-3/+3
| | | | | | | | OpenSim.example.ini * Particularly important for max threads since setting this to 2 was causing all events to wait behind the regularly sleeping maintenance event
* * minor: method documentationJustin Clarke Casey2008-09-168-44/+95
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* Mantis #1843Melanie Thielker2008-09-161-2/+14
| | | | | | | Applying DotNetEnine part of this patch. Thank you, nlin! Corrects ad hoc key list comparison.
* Minor formatting cleanup.Jeff Ames2008-09-163-3/+3
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* From: mike pitman <pitman@us.ibm.com>Dr Scofield2008-09-167-8/+17
| | | | | | | | | | | | | | | | | | New patch (terrainedit2.patch) is attached that passes unit tests ( and in fact supplies the new unit test to pass..:) The previous failure was due to the change of the brush size to be linear instead of exponential, and the fact that the test parameters were assuming the exponentional brush size. This patch also removes dependency on 'duration' argument for adjustment step size. This should address the widely differing reports of instability with terrain editing. Note: 'doing this right' implies ultimately reading the parameters from the ini file, which this patch does not do.
* Finish up OSSL enable/disable options in XEngine.Melanie Thielker2008-09-151-8/+45
| | | | | | | Now each function can be allowed, subject to threat level, disabled, or restricted to certain UUIDs.
* Refactor the os functions allowed check into the threat check methodMelanie Thielker2008-09-151-184/+5
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* * minor: recomment the console c# script printout I accidentally left in on ↵Justin Clarke Casey2008-09-151-1/+1
| | | | the last ocmmit
* * minor: eat up some yummy warningsJustin Clarke Casey2008-09-151-1/+2
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* * refactor: collapse UpdateUserProfileProperties() into existing ↵Justin Clarke Casey2008-09-153-31/+27
| | | | | | | | UpdateUserProfile * the methods were identical except that the Properties one did a check for the user profile beforehand. However, every caller was doing this already anyway.
* * refactor: Break out IUserServiceAdmin out of IUserService since admin ↵Justin Clarke Casey2008-09-152-1/+3
| | | | methods don't need to be implemented on Grid hosted region servers
* * Complete refactoring accidentally left unfinished so that all server help ↵Justin Clarke Casey2008-09-151-45/+0
| | | | requests flow through the ShowHelp() method
* * Add "reset user password" command to standalone region consoleJustin Clarke Casey2008-09-152-0/+60
| | | | | | * Grid user server implementation to follow shortly
* Add the option to use Allow_osFunction = false for each OS functionMelanie Thielker2008-09-151-0/+11
| | | | | | in the XEngine section
* Add more granularity and a risk asessment system to the OSSL API in XEngine.Melanie Thielker2008-09-151-60/+254
| | | | | | | Adds the fix from Mantis #2197 in it's new form. Stage one of the scripting security changes, more to come.
* reverting r6302Dr Scofield2008-09-153-6/+3
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* Mantis#2197. Thank you kindly, Tyre, for a patch that:Charles Krinke2008-09-158-4/+114
| | | | | adds the new function osTeleportAgent().
* From: mike pitman <pitman@us.ibm.com>Dr Scofield2008-09-153-3/+6
| | | | | | | | | | | | | fixes the terrain spikes, and is the result of mostly a tuning operation on the smooth and flatten tools. I dug in and found that the spikes apparently result from smooth's overly aggressive iteration steps toward the average curvature, which leads to an instability that blows up the heights. I introduced a scaling factor to dampen the 'duration' parameter which tames progress and seems to keep things stable.
* * Remove a hack I put into OGP so that I could test OGP over SSL with the ↵Teravus Ovares2008-09-141-3/+1
| | | | SeedCap response not being SSL
* * This update makes configuring SSL a little easier on Windows XP. It also ↵Teravus Ovares2008-09-142-5/+59
| | | | | | | | | makes it possible to run a HTTPS server on the region. It also has a junk Certification authority for test purposes. * There are still a lot of things that are hard coded to use http. They need to be fixed. * Also includes directions * A standard junk PEM file to append to app_settings/CA.pem in the client so SSL will work
* Added some further clipping to color- and alpha-values.Homer Horwitz2008-09-142-98/+102
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* Mantis #2186Melanie Thielker2008-09-141-12/+12
| | | | | | Prevent illegal color values from being set.
* * Converted a number of methods within the login processes from private to ↵Adam Frisby2008-09-142-11/+10
| | | | | | | | protected. * Made several methods virtual to allow derivative overrides. * Minor cleanups.
* Thank you kindly, CMickeyb for a patch that:Charles Krinke2008-09-141-3/+8
| | | | | | | | | Moved intialization of appearance from the SendInitialData event handler into CompleteMovement handler. That ensures that m_appearance is initialized before the inventory is retrieved (so there is a place to check on attachments).
* * Minor fixes and cleanups around code being used for Rex Module work.Adam Frisby2008-09-143-27/+17
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* Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses:Charles Krinke2008-09-142-0/+26
| | | | | | | | | | | | | after using llTakeControls my sim receives about 200 messages per second, l of which get queued , this could be because there is no lag as the viewer and sim are on the same computer. The patch I have included checks to see if the "Changed" param is 0 then searches the EventQueue for Control messages being sent to the same localid, if it finds a message already in the Queue and Changed==0 then the new message is only notifing you the key is being held, since there is already a message the new one isnt needed so it isnt added to the queue.
* Fixed several cases of inverted colors and alpha in DNE and XEngine.Homer Horwitz2008-09-132-70/+70
| | | | | | Added clamping to 0.0 - 1.0 for R, G, B, and A.
* Formatting cleanup.Jeff Ames2008-09-134-127/+134
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* Fixing a bug in DNE which caused the face-colors to be inverted when set via ↵Homer Horwitz2008-09-131-9/+9
| | | | script.
* Update svn properties. Minor formatting cleanup. Fix some minor typos. ↵Jeff Ames2008-09-132-20/+4
| | | | Remove some old dead code.
* Fix another missing UUID before a ToString().Homer Horwitz2008-09-131-1/+1
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* Mantis #2018Melanie Thielker2008-09-133-6/+15
| | | | | | | Read animation data from avataranimations.xml to allow default animations to be started and stopped by name from scripts.
* Update avatar-position while avatar is sitting and the prim is moved (#2159).Homer Horwitz2008-09-132-0/+16
| | | | | | | I decided to make ParentPosition a public property in ScenePresence, because that's exactly what happens (the parent position changes on prim move).
* Remove the cruft of accessing a private member of another module's classMelanie Thielker2008-09-134-17/+27
| | | | | | | from DataSnapshot and replace it with a best practices approach, making it much less dependent on the land module's internal structure and types.
* Fix a typo in the DataSnapshot moduleMelanie Thielker2008-09-131-1/+1
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* Mantis #2182Melanie Thielker2008-09-131-1/+1
| | | | | | Thank you, tyre, for a patch that fixes the sender UUID in scripted IM
* Fix some string to float casting nastiness. The "train script" nowMelanie Thielker2008-09-132-3/+14
| | | | | | | | | works. Also makes llGetFreeMemory return the constant 16384. LLGetFreeMemory is useless in SL, as it never goes up, only down. So, the only thing it is used for, in practice, is to detect an imminent stack/heap collision, a danger we don't have.
* Provide a GetApi method on the IScriptEngine to get a named API referenceMelanie Thielker2008-09-134-0/+18
| | | | | | | This allows cross-api method calls on the implementation and also allows "Meta APIs" that only provide common functionality to other APIs