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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
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Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-12-22
2
-4
/
+2
*
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Make it possible to force all prims to be phantom via the collidable_prim boo...
Justin Clark-Casey (justincc)
2011-12-22
2
-1
/
+13
*
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Region crossings redone: (1) removed WaitForCallback. Now that we are passing...
Diva Canto
2011-12-22
1
-39
/
+32
*
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And a typo fix
Melanie
2011-12-22
1
-1
/
+1
*
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Add a few comments, correct a merge artefact
Melanie
2011-12-22
1
-1
/
+6
*
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Harmonizing SP with Avination
Melanie
2011-12-22
1
-41
/
+55
*
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Fixing a bug introduced yesterday. This put the precondition test inside Chec...
Diva Canto
2011-12-22
1
-105
/
+109
*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-21
12
-39
/
+15
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/
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*
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
11
-35
/
+14
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*
Though the viewer warns about receiving this, not sending appears to break ba...
Justin Clark-Casey (justincc)
2011-12-20
1
-4
/
+1
*
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Moved an external test into the method that uses those preconditions.
Diva Canto
2011-12-21
1
-19
/
+11
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-20
16
-272
/
+275
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\
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*
Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...
Justin Clark-Casey (justincc)
2011-12-19
3
-36
/
+44
|
*
Stop sending the viewer its own AvatarAppearance packet.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
/
+4
|
*
Stop unnecessarily sending the TextureEntry in client avatar updates.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
/
+7
|
*
Fix race condition where the appearance update timer could be stopped just af...
Justin Clark-Casey (justincc)
2011-12-19
1
-3
/
+6
|
*
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
5
-47
/
+74
|
*
Provide user feedback on execution of "backup" region console command
Justin Clark-Casey (justincc)
2011-12-17
1
-1
/
+2
|
*
Fix bug where objects couldn't be set back to the "none" group.
Justin Clark-Casey (justincc)
2011-12-17
1
-8
/
+13
|
*
Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
6
-21
/
+43
|
*
If a startup simulator script is present, run it after the normal region sele...
Justin Clark-Casey (justincc)
2011-12-17
1
-12
/
+12
|
*
refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...
Justin Clark-Casey (justincc)
2011-12-17
2
-142
/
+81
|
*
Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
4
-27
/
+11
|
*
Don't pass on ChaneWaterHeight event from EventManager is new water height is...
Justin Clark-Casey (justincc)
2011-12-16
1
-0
/
+6
|
*
Comment out accidentally left in "Adding physics prim" log message
Justin Clark-Casey (justincc)
2011-12-16
1
-1
/
+1
|
*
Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn...
Justin Clark-Casey (justincc)
2011-12-16
2
-11
/
+10
*
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Fixed bug of avie going under the terrain when crossing regions in certain di...
Diva Canto
2011-12-20
1
-2
/
+2
*
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Changed the async approach on close child agents. This may improve crossings ...
Diva Canto
2011-12-16
2
-7
/
+7
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/
*
Sends the consistent child agent position upon creation of the child agent in...
Diva Canto
2011-12-16
1
-1
/
+12
*
No functional changes. Changed the prefix of that log message [CONNECTION BEG...
Diva Canto
2011-12-16
2
-15
/
+15
*
HG minor bug fix and marked one method obsolete in UAS.
Diva Canto
2011-12-16
1
-1
/
+4
*
Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter con...
Justin Clark-Casey (justincc)
2011-12-15
1
-5
/
+0
*
Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
2011-12-15
4
-24
/
+27
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-15
1
-1
/
+1
|
\
|
*
minor fix to MegaRegions, typo spotted by Ubit!
nebadon
2011-12-15
1
-1
/
+1
*
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Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Justin Clark-Casey (justincc)
2011-12-15
3
-35
/
+56
|
/
*
minor: add some currently commented log lines for use in debugging
Justin Clark-Casey (justincc)
2011-12-14
1
-1
/
+8
*
Simplify some manipulation of _taintedActors in OdeScene
Justin Clark-Casey (justincc)
2011-12-14
1
-13
/
+6
*
Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ...
Justin Clark-Casey (justincc)
2011-12-14
1
-45
/
+14
*
Just adding a comment to SendFullUpdatToClient
Dan Lake
2011-12-13
1
-0
/
+2
*
Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...
Dan Lake
2011-12-13
1
-11
/
+3
*
In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...
Justin Clark-Casey (justincc)
2011-12-13
2
-4
/
+6
*
minor: remove pointless comment from OdeScene.cs
Justin Clark-Casey (justincc)
2011-12-12
1
-2
/
+1
*
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
6
-50
/
+57
*
Mantis 5816: osParseJSON Decoding Problems
nebadon
2011-12-11
3
-191
/
+72
*
Implement handler for TeleportCancel inbound packet
Melanie
2011-12-10
3
-0
/
+14
*
minor: remove a mono compiler warning
Justin Clark-Casey (justincc)
2011-12-09
1
-1
/
+1
*
Print out one log message for every missing baked texture, rather than two.
Justin Clark-Casey (justincc)
2011-12-09
1
-22
/
+4
*
Do some clean up Scene.cs log messages.
Justin Clark-Casey (justincc)
2011-12-09
1
-24
/
+38
*
Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...
Justin Clark-Casey (justincc)
2011-12-09
5
-44
/
+9
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