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| * | Insert transaction ID into AssetXferUploader constructor rather than at ↵ | Justin Clark-Casey (justincc) | 2012-09-25 | 2 | -36/+49 | |
| | | | | | | | | | | | | | | UploadAsset() to prevent item creation failure when NewInventoryItem thread reachs the object first. This was preventing the previous race condition fix in 4fc0cfb from actually working. This commit also removes some of the pointless transaction id checks - these conditions are already being enforced in AgentAssetsTransactions. | |||||
| * | Move UDP update task item code to AssetXferUploader to match existing create ↵ | Justin Clark-Casey (justincc) | 2012-09-25 | 3 | -64/+52 | |
| | | | | | | | | | | | | | | user item and update user item mechanisms This is done for consistency and to allow removal or some access methods that increase code complexity. However, this path has not been used for a long time, not even by LL 1.23 - viewers use caps http upload for this instead | |||||
| * | Fix occasional race condition failure when creating new clothing/body parts ↵ | Justin Clark-Casey (justincc) | 2012-09-25 | 3 | -110/+94 | |
| | | | | | | | | | | | | | | | | | | in the viewer or updating existing assets. On creating these items, the viewer sends a UDP AssetUploadRequest followed by a CreateInventoryItem. It was possible for the CreateInventoryItem/UpdateInventoryItem to occasionally outrace the AssetUploadRequest and fail to find an initialized Xfer object, at which point the item create would fail. So instead we always set up a Xfer object on either the asset or inventory item update request. This does not introduce a new race because code already exists to delay the item operation until the asset is uploaded if necessary (but this only worked if the xfer object already existed) | |||||
* | | TOS module. WARNING: migration in GridUser table. | Diva Canto | 2012-09-25 | 2 | -5/+54 | |
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* | | Oops, that should be inside the curly bracket. | Diva Canto | 2012-09-25 | 1 | -3/+3 | |
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* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-25 | 1 | -2/+190 | |
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| * | Documenting object-related events | SignpostMarv | 2012-09-24 | 1 | -0/+43 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-09-24 | 4 | -12/+55 | |
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| * | | Documenting LSL script-related events | SignpostMarv | 2012-09-24 | 1 | -2/+147 | |
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* | | | Deleted extraneous debug message | Diva Canto | 2012-09-25 | 1 | -2/+0 | |
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* | | HG Rez object: warn the user if the item or asset cannot be found. | Diva Canto | 2012-09-22 | 1 | -2/+7 | |
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* | | Guard against inventory get failures. | Diva Canto | 2012-09-22 | 1 | -0/+3 | |
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* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-21 | 1 | -0/+52 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-09-22 | 3 | -74/+38 | |
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| * | | Documenting non-LSL script-related events | SignpostMarv | 2012-09-22 | 1 | -0/+52 | |
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* | | | This fixes HG attachments' missing assets (textures, etc). | Diva Canto | 2012-09-21 | 2 | -10/+45 | |
| |/ |/| | | | | | Also, further improvements on HGUuidGatherer: if the assets are already in this grid don't fetch them again. | |||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-21 | 2 | -8/+150 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-09-22 | 2 | -19/+25 | |
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| * | | Fix llListFindList() returning no match when there is a match with a script ↵ | Justin Clark-Casey (justincc) | 2012-09-22 | 2 | -8/+150 | |
| | | | | | | | | | | | | | | | | | | | | | | | | constant component in the source list. Adds regression test for this case. Based on http://opensimulator.org/mantis/view.php?id=6156 Thanks SignpostMarv. | |||||
* | | | Moved the small HGUuidGatherer class to the file where its parent class is. ↵ | Diva Canto | 2012-09-21 | 3 | -74/+38 | |
| |/ |/| | | | | | No need to keep 2 separate files. | |||||
* | | Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already ↵ | Diva Canto | 2012-09-21 | 1 | -18/+24 | |
| | | | | | | | | downloads the assets, so we don't need to do it again... | |||||
* | | Minor: may avoid crashes of sims that still don't have this configuration ↵ | Diva Canto | 2012-09-21 | 1 | -1/+1 | |
|/ | | | | section. | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-21 | 2 | -48/+49 | |
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| * | Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't ↵ | Justin Clark-Casey (justincc) | 2012-09-21 | 2 | -9/+6 | |
| | | | | | | | | been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical. | |||||
| * | Simplify UuidGatherer by performing asset fetch synchronously rather than ↵ | Justin Clark-Casey (justincc) | 2012-09-21 | 1 | -40/+44 | |
| | | | | | | | | using the async call but waiting for completion anyway! | |||||
* | | HG 2.0: added asset import/export policies at the sim too. | Diva Canto | 2012-09-21 | 1 | -8/+15 | |
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* | | Minor: change the return value of unsuccessful posts to string.Empty. | Diva Canto | 2012-09-21 | 1 | -1/+1 | |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-20 | 3 | -9/+119 | |
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| * | Don't fail to create an IRC nick if nick randomization is disabled in the ↵ | Justin Clark-Casey (justincc) | 2012-09-20 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower. | |||||
| * | Documentation of teleport-related events | SignpostMarv | 2012-09-20 | 1 | -0/+19 | |
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| * | minor tweaks to existing comments for IDE goodness | SignpostMarv | 2012-09-20 | 1 | -4/+7 | |
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| * | Documentation of agent-related events | SignpostMarv | 2012-09-20 | 1 | -1/+34 | |
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| * | Documentation of object-related events | SignpostMarv | 2012-09-20 | 1 | -1/+38 | |
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| * | Documentation of OnPluginConsole | SignpostMarv | 2012-09-20 | 1 | -0/+16 | |
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| * | Make ResendAppearanceUpdates = true by default in [Appearance] in ↵ | Justin Clark-Casey (justincc) | 2012-09-20 | 1 | -0/+2 | |
| | | | | | | | | | | | | | | | | | | OpenSimDefaults.ini. This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000 | |||||
* | | More HG2.0: Added permission policies in HGAsset Service based on asset ↵ | Diva Canto | 2012-09-20 | 1 | -15/+19 | |
|/ | | | | types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next. | |||||
* | Correctly override and call base OpenSimTestCase.SetUp() method in ↵ | Justin Clark-Casey (justincc) | 2012-09-19 | 3 | -6/+11 | |
| | | | | | | GridConnectorsTests and ArchiverTests. Remove unrelated compile warning from AttachmentsModuleTests. | |||||
* | Cleanup from prev. commit | BlueWall | 2012-09-18 | 1 | -2/+2 | |
| | | | | Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit | |||||
* | Fix some inconsistencies in configurartion: NonPhys prims | BlueWall | 2012-09-18 | 1 | -3/+3 | |
| | | | | | | Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes. | |||||
* | Moving ScriptModuleComms into the CoreModules tree. | Mic Bowman | 2012-09-17 | 1 | -0/+0 | |
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* | Documentation of IScriptModuleComms.RegisterConstant and ↵ | SignpostMarv | 2012-09-17 | 1 | -1/+18 | |
| | | | | | | IScriptModuleComms.LookupModConstant Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | Implementing ability to register script constants and invocations on a ↵ | SignpostMarv | 2012-09-17 | 2 | -0/+54 | |
| | | | | region module automatically | |||||
* | preventing a null reference exception from being thrown | SignpostMarv | 2012-09-17 | 1 | -0/+3 | |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
* | script invocations cannot have void return type | SignpostMarv | 2012-09-17 | 1 | -9/+9 | |
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* | HG2.0: Generalized the allowed HG appearances to be more than 1. | Diva Canto | 2012-09-16 | 1 | -31/+59 | |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-15 | 27 | -1231/+2289 | |
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| * | BulletSim: update DLLs and SOs and remove some debugging code. | Robert Adams | 2012-09-15 | 1 | -1/+1 | |
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| * | BulletSim: some debugging prints in BSPrim for tracking changes in linkset ↵ | Robert Adams | 2012-09-15 | 1 | -1/+3 | |
| | | | | | | | | children. | |||||
| * | BulletSim: add the debugging routine DumpRigidBody2() to API2. | Robert Adams | 2012-09-15 | 1 | -3/+6 | |
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| * | BulletSim: another attempt at computing physics FPS correctly. | Robert Adams | 2012-09-15 | 1 | -23/+6 | |
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