Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Null check before UseCircuitCode Check or the server crashes on packet loss! | Teravus Ovares | 2008-10-19 | 1 | -1/+1 | |
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* | * Add root agent list/check for mapitem requests. | Teravus Ovares | 2008-10-19 | 1 | -9/+52 | |
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* | A small attempt to make persisting prims more reliable | Melanie Thielker | 2008-10-19 | 1 | -1/+1 | |
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* | * Changed the dupe collision depth limiter to be slightly more restrictive. ↵ | Teravus Ovares | 2008-10-18 | 1 | -3/+3 | |
| | | | | (less chance for a dupe) | |||||
* | Prevent a null root part from stopping objects from being persisted, also | Melanie Thielker | 2008-10-18 | 1 | -0/+7 | |
| | | | | | | remove any such objectsd from backup | |||||
* | - Fix Util.UnixTimeSinceEpoch: | Homer Horwitz | 2008-10-18 | 1 | -1/+2 | |
| | | | | | | | | | | | | * Unix epoch starts at midnight, not at 8:00am * All date/time handling should be done in UTC in the server, not in the local timezone. * Refactor out repeated computation of a constant value - Added setting of CreationTime to some places where inventoryitems are created This fixes Mantis#2390. | |||||
* | Guard against a null ref that can prevent objects from being persisted | Melanie Thielker | 2008-10-18 | 1 | -1/+2 | |
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* | Fix thingd so that autoreturn also works when the user is not in the sim. | Melanie Thielker | 2008-10-18 | 4 | -10/+33 | |
| | | | | | | Also add experimental distance ordering for prims | |||||
* | Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. | Melanie Thielker | 2008-10-18 | 13 | -221/+366 | |
| | | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts. | |||||
* | * Fix an over compensation for bounciness on flat Primitive | Teravus Ovares | 2008-10-17 | 3 | -12/+176 | |
| | | | | | | * Implement the linear impulse portion of llPushObject. We should have a lsl compatible implementation of that portion of the push. Angular.. well. still have yet to implement a torque accumulator. * llPushObject respects the region and parcel settings for Restrict Push, it also respects GodMode as is defined in the LSL spec. | |||||
* | * Remove mono warnings | Justin Clarke Casey | 2008-10-17 | 2 | -3/+3 | |
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* | * Finally, don't worry about doing containment checks on other dictionaries ↵ | Justin Clarke Casey | 2008-10-17 | 1 | -4/+2 | |
| | | | | | | | | | if we are adding a client * Regarding an earlier change, I think it would be possible to eliminate the creation of new IPEndPoints on every end receive if we did the client circuit lookup before starting the next receive. However, this would be a performance trade off and hence not worth trying without performance testing | |||||
* | * Don't worry about trying to populate the other dictionaries if a client's ↵ | Justin Clarke Casey | 2008-10-17 | 1 | -13/+22 | |
| | | | | circuitcode is already found in the first one | |||||
* | * close two potential race conditions where a new asynchronous UDP recieve ↵ | Justin Clarke Casey | 2008-10-17 | 1 | -69/+53 | |
| | | | | | | | | could overwrite an existing endpoint that had not yet been used by the previous thread * in practice these race conditions were probably pretty rare | |||||
* | * Temporarily resume creation of IPEndPoint on every call | Justin Clarke Casey | 2008-10-17 | 1 | -5/+7 | |
| | | | | | | | * This widened what I think is an existing race condition where asynchronous recieves could potentially stomp on each other's end points (though this must occur very rarely, if at all, in reality) | |||||
* | Fixed llDeleteSubList; the indices were swapped (Fixes Mantis#2399). | Homer Horwitz | 2008-10-17 | 1 | -1/+1 | |
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* | * Instead of creating a new IPEndPoint on every udp packet receive, reuse ↵ | Justin Clarke Casey | 2008-10-17 | 1 | -21/+39 | |
| | | | | | | | | the existing one * This requires copying details into a new endpoint when it needs to be stored in client/circuit code hashes | |||||
* | * reverse part of a change that accidentally crept in with the last revision | Justin Clarke Casey | 2008-10-17 | 1 | -1/+2 | |
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* | * Apply a modified version of http://opensimulator.org/mantis/view.php?id=2290 | Justin Clarke Casey | 2008-10-17 | 2 | -3/+1 | |
| | | | | | | | | | * This allows multiple user profile providers to be specified in OpenSim.ini separated by commas * If multiple providers are specified then a request for a user profile will query each in turn until the profile is either found or all have been queried * Unfortunately I don't believe this order can currently be specified, which if true is something that will need to be fixed. * Thanks to smeans for the original patch. | |||||
* | * Adds a lot of stability and performance to the physics engine. The ↵ | Teravus Ovares | 2008-10-17 | 1 | -1/+86 | |
| | | | | | | | avatar bounces less and things are a bit less explosive. * Additionally, you can probably get more physical prim now together.. though, I think this puts us back on par with where we were in the beginning of the year on number of physical objects. Experiment. Make videos. Send Feedback. Enjoy. | |||||
* | * Added missing dependencies that was causing build to fail in windows. ↵ | Teravus Ovares | 2008-10-17 | 2 | -0/+2 | |
| | | | | Mono doesn't seem to care. | |||||
* | Fixed (mono-)script handling for SL viewer 1.21: | Homer Horwitz | 2008-10-16 | 3 | -4/+40 | |
| | | | | | | | | | | - Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function. | |||||
* | Split the currency module into currency and a new Combat module, because | Melanie Thielker | 2008-10-16 | 2 | -55/+155 | |
| | | | | | | the combat function really doesn't belong into currency | |||||
* | * minor: get rid of pointless ipeSender | Justin Clarke Casey | 2008-10-16 | 3 | -7/+9 | |
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* | * Apply http://opensimulator.org/mantis/view.php?id=2401 | Justin Clarke Casey | 2008-10-16 | 2 | -1/+22 | |
| | | | | | | | * Removes spacers that are also separators in llParseString2List * Thanks idb | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2405 | Justin Clarke Casey | 2008-10-16 | 3 | -2/+24 | |
| | | | | | | | * Implement llGetRegionFPS() * Thanks idb | |||||
* | * Releases the inter-region thread synchronization between physics in ODE on ↵ | Teravus Ovares | 2008-10-16 | 3 | -6/+7 | |
| | | | | | | | | the same instance. * If you are hosting many regions on a single instance, you will probably notice a decrease in region startup time and maybe a slight increase in performance. * Single regions won't notice anything different | |||||
* | Check for terrain size=256x256 on "terrain load <file>". This fixes | Homer Horwitz | 2008-10-15 | 1 | -0/+13 | |
| | | | | | | (the rest of) Mantis#1813. | |||||
* | Thanks, idb, for a patch that fixes Mantis#2400: | Homer Horwitz | 2008-10-15 | 1 | -0/+4 | |
| | | | | | | llSensor() range ignored with AGENT. | |||||
* | * minor: Oh go on, one more warning. Oooh, you are naughty | Justin Clarke Casey | 2008-10-15 | 1 | -1/+0 | |
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* | * Truncate outgoing media and music urls to 254 characters. | Justin Clarke Casey | 2008-10-15 | 2 | -12/+58 | |
| | | | | | | * Hopefully this will resolve http://opensimulator.org/mantis/view.php?id=2383 | |||||
* | * minor: remove some warnings | Justin Clarke Casey | 2008-10-15 | 2 | -5/+5 | |
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* | * refactor: Remove OutPacket from the IClientAPI | Justin Clarke Casey | 2008-10-15 | 4 | -21/+16 | |
| | | | | | | | * I believe this is reasonable since code outside the Linden client stack shouldn't be aware of the packet format being used * I would love to have made the method protected, but the LoadBalancerPlugin is still calling it and resolving that would require more work | |||||
* | * refactor: move viewer effect packet into LLClientView | Justin Clarke Casey | 2008-10-15 | 3 | -0/+20 | |
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* | * minor: disable a couple of other lines of image not found, which are ↵ | Justin Clarke Casey | 2008-10-15 | 1 | -2/+2 | |
| | | | | pointless anyway since we aren't currently sending the packet | |||||
* | * refactor: Move error logging from GetUserDetails up to callers, since ↵ | Justin Clarke Casey | 2008-10-15 | 5 | -1/+56 | |
| | | | | there are some circumstances in which not finding a user is not an error | |||||
* | * minor: oops, small textual tweak | Justin Clarke Casey | 2008-10-15 | 1 | -1/+1 | |
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* | * minor: during opensim archive creation, tell the user that it may take ↵ | Justin Clarke Casey | 2008-10-15 | 1 | -1/+4 | |
| | | | | some time | |||||
* | * refactor: move code concerned with creating a subsequent image packet to ↵ | Justin Clarke Casey | 2008-10-15 | 4 | -9/+23 | |
| | | | | LLClientView | |||||
* | * refactor: rename SendImagePart to SendImageFirstPart since this is more ↵ | Justin Clarke Casey | 2008-10-15 | 4 | -9/+7 | |
| | | | | descriptive of its actual function | |||||
* | Thanks to T. Sado and nlin for a patch that partially implements ↵ | Dahlia Trimble | 2008-10-15 | 2 | -5/+83 | |
| | | | | llGetAgentInfo (AGENT_FLYING, AGENT_ALWAYS_RUN, AGENT_AWAY, AGENT_MOUSELOOK, AGENT_TYPING). | |||||
* | Thanks to M. Igarashi and nlin for a patch that implements llGetCameraRot(). | Dahlia Trimble | 2008-10-15 | 2 | -1/+20 | |
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* | * Send an avatar update to other clients when an avatar rotates, as well as ↵ | Justin Clarke Casey | 2008-10-14 | 2 | -4/+25 | |
| | | | | | | | | | when it moves * This should fix a long standing issue where you often wouldn't see other people simply turn around without moving at all * Arguably lastPhysRot (to mirror lastPhysPos) is not a good name, may change variable names later | |||||
* | * minor: change m_debug to m_debugPacketLevel since that's what it is | Justin Clarke Casey | 2008-10-14 | 5 | -17/+24 | |
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* | * minor: Make it clear that non-scheduled updates can happen outside of the ↵ | Justin Clarke Casey | 2008-10-14 | 3 | -7/+3 | |
| | | | | per frame update heartbeat | |||||
* | * refactor: rename SendKiPrimitive to SendKillObject since this appears more ↵ | Justin Clarke Casey | 2008-10-14 | 10 | -24/+19 | |
| | | | | descriptive of what it actually does | |||||
* | * Make KillObjectPackets reliable | Justin Clarke Casey | 2008-10-14 | 2 | -1/+7 | |
| | | | | | | | * This may help http://opensimulator.org/mantis/view.php?id=2377 where large linksets do not always correctly delete - since a lost kill packet to the client could result in the symptoms described | |||||
* | - convert comments into documentation | Mike Mazur | 2008-10-14 | 1 | -38/+40 | |
| | | | | | | | - minor formatting adjustments - remove some trailing whitespace | |||||
* | - move comment about assetID and 'attached' in inventory where it belongs | Mike Mazur | 2008-10-14 | 2 | -18/+15 | |
| | | | | | | - objectGroup isn't needed here, just use the passed in argument | |||||
* | * Adding CrytoGridAssetClient support - allows encrypting assets that are ↵ | Adam Frisby | 2008-10-14 | 1 | -0/+10 | |
| | | | | stored on a potentially hostile grid. This is not DRM, not should be relied on until after it's been security audited. I'll write a blog post on this explaining how/why/when you should use this, and what it does. |