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* | Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number ...Diva Canto2014-12-2911-11/+11
* | Added AssemblyInfo.cs to OpenSim.exeDiva Canto2014-12-291-0/+32
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* Allow for richer semantics of object derez. Specifically, allow the existence...Diva Canto2014-12-252-13/+54
* If a moap entry has EnableWhiteList but WhiteList == null, then properly bloc...Justin Clark-Casey (justincc)2014-12-231-0/+3
* In XBakesModule.Get() use using() to always dispose of RestClient which dispo...Justin Clark-Casey (justincc)2014-12-201-31/+35
* Use using() semantics in XBakesModule to ensure disposable objects are alway ...Justin Clark-Casey (justincc)2014-12-201-39/+42
* Fix recent regression where a race condition meant SP.MakeRootAgent() would s...Justin Clark-Casey (justincc)2014-12-172-37/+40
* Add command to reset region's user cacheBlueWall2014-12-161-0/+15
* Remove XEngine.m_uniqueScriptsJustin Clark-Casey (justincc)2014-12-151-8/+0
* Fix a regression where objects crossing regions in the same simulator (on the...Justin Clark-Casey (justincc)2014-12-106-61/+264
* Avoid a possible race condition where the XEngine script compile thread could...Justin Clark-Casey (justincc)2014-12-101-0/+8
* In XEngine, enqueue a script rez to the compile queue after setting m_Compile...Justin Clark-Casey (justincc)2014-12-091-3/+4
* refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...Justin Clark-Casey (justincc)2014-12-052-115/+120
* Make "fache assets" console command more efficient by only updating access ti...Justin Clark-Casey (justincc)2014-12-051-17/+24
* refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...Justin Clark-Casey (justincc)2014-12-042-12/+26
* Allow scripts in attachments on an owned NPC to call NPC functions on that NPCJustin Clark-Casey (justincc)2014-12-042-1/+19
* If "fcache assets" is executed, don't stop with an exception if there's an ac...Justin Clark-Casey (justincc)2014-12-041-2/+1
* refactor: breakout flotasm cache last file access time to separate UpdateFile...Justin Clark-Casey (justincc)2014-12-041-7/+19
* Don't worry about checking FlotsamAssetCache.m_CurrentlyWriting when updating...Justin Clark-Casey (justincc)2014-12-041-8/+1
* Remove long unused region parameters from SceneBase. Some of these weren't e...Justin Clark-Casey (justincc)2014-12-032-5/+0
* minor: Just have one message that displays successful registration of a regio...Justin Clark-Casey (justincc)2014-12-031-5/+5
* minor: If we are recompiling scripts in response to a ScriptStopStrategy conf...Justin Clark-Casey (justincc)2014-12-031-0/+8
* Reintroduce general xengine extra debugging log level. This can be controlle...Justin Clark-Casey (justincc)2014-12-031-31/+32
* minor: improve logged error in XEngine.SetXmlState if there was a problem wri...Justin Clark-Casey (justincc)2014-12-031-1/+2
* Always close script linemap file after reading and always dispose of other st...Justin Clark-Casey (justincc)2014-12-032-29/+29
* BulletSim: move detail log of InternalScheduleRebuild to reduce log file spamRobert Adams2014-11-301-5/+5
* BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made c...Robert Adams2014-11-303-23/+26
* BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members ...Robert Adams2014-11-302-21/+18
* BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waitin...Robert Adams2014-11-301-1/+23
* BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomple...Robert Adams2014-11-307-19/+101
* Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue(...Justin Clark-Casey (justincc)2014-11-291-1/+2
* If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the erro...Justin Clark-Casey (justincc)2014-11-291-31/+43
* Remove minor race condition where two threads could race on fields such as m_...Justin Clark-Casey (justincc)2014-11-291-6/+6
* Restore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not cal...Justin Clark-Casey (justincc)2014-11-291-1/+1
* minor: Remove a few indenting problems introduced to recent 265fe349 and conv...Justin Clark-Casey (justincc)2014-11-291-3/+3
* Halve the prediction lag for region crossing to improve most flying region cr...Justin Clark-Casey (justincc)2014-11-291-2/+2
* When performing region cross, don't add the velocity to the new position in E...Justin Clark-Casey (justincc)2014-11-291-1/+2
* Somewhat improve avatar region crossings by properly preserving velocity when...Justin Clark-Casey (justincc)2014-11-2912-54/+94
* Avoid repeated lag-generating continuous attempts to retrieve HG service Urls...Justin Clark-Casey (justincc)2014-11-281-7/+11
* Be more explicit again in UMM bad HomeURL message by logging the original cre...Justin Clark-Casey (justincc)2014-11-271-2/+2
* Make UMM.AddUser(UUID, string) log message when bad creatorData is given to r...Justin Clark-Casey (justincc)2014-11-271-4/+8
* refactor: Move methods to start a monitored thread, start work in its own thr...Justin Clark-Casey (justincc)2014-11-2522-42/+42
* Fix ghosts copy of SimulatorFeatureModule to enable logging.Justin Clark-Casey (justincc)2014-11-251-8/+13
* Fix bug in HG attachment throttling code where attachments were never rezzed ...Justin Clark-Casey (justincc)2014-11-251-55/+63
* Make small adjustment to JobEngine default from previous commit to enable it ...Justin Clark-Casey (justincc)2014-11-251-1/+1
* Add [Startup] JobEngineEnabled setting that allows the job engine to be disab...Justin Clark-Casey (justincc)2014-11-251-1/+3
* Move conditionals which control whether a task is placed in the JobEngine ins...Justin Clark-Casey (justincc)2014-11-251-43/+25
* Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether a...Justin Clark-Casey (justincc)2014-11-253-3/+16
* Fix compile error from previous 1d56029848e96016b5809f596619e32d0ebcc995Justin Clark-Casey (justincc)2014-11-251-1/+1
* Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...Justin Clark-Casey (justincc)2014-11-251-0/+47