Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Cross-border region chat should now work as long as both regions are part ↵ | Adam Frisby | 2007-10-19 | 1 | -59/+59 | |
| | | | | of the same simulator. | |||||
* | * ChatModule is now shared between all scenes. (May be buggy.) | Adam Frisby | 2007-10-19 | 1 | -18/+24 | |
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* | * Major structural change: Begun converting Events to use (caller, args) ↵ | Adam Frisby | 2007-10-19 | 7 | -27/+108 | |
| | | | | | | | | syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat. | |||||
* | enable IRC bridge via runtime configuration | Sean Dague | 2007-10-19 | 1 | -36/+49 | |
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* | get rid of all the ^M line endings | Sean Dague | 2007-10-19 | 4 | -885/+885 | |
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* | changes to pass nini config object to the modules that get | Sean Dague | 2007-10-19 | 19 | -1723/+1745 | |
| | | | | | | loaded so that they may read out any bits they are interested in | |||||
* | * Test thy commits! (oops, sorry!) | Adam Frisby | 2007-10-19 | 1 | -3/+5 | |
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* | * Instant Message functionality moved into a Region Modules | Adam Frisby | 2007-10-19 | 3 | -39/+41 | |
| | | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in. | |||||
* | *Added -useexecutepath to use the path of the .exe as the path to find ↵ | mingchen | 2007-10-19 | 2 | -0/+9 | |
| | | | | configuration and libraries and not the current working directory. | |||||
* | * normalized line endings... | lbsa71 | 2007-10-19 | 1 | -15/+15 | |
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* | * Total refactoring of Asset Server for massive win | lbsa71 | 2007-10-19 | 2 | -4/+6 | |
| | | | | | | * There is now a AssetServerBase * lolcat in ur assets | |||||
* | r 2113 introduced a leak, this should fix the leak | Tleiades Hax | 2007-10-19 | 1 | -2/+12 | |
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* | small bit of refactoring | MW | 2007-10-18 | 2 | -476/+484 | |
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* | Possible fix for: Remoting exceptions with adjacent non-running sims. | Tleiades Hax | 2007-10-18 | 10 | -42/+78 | |
| | | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch | |||||
* | * Removed some comments | lbsa71 | 2007-10-18 | 1 | -6/+0 | |
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* | Add gryc's patch to run commands in a shutdown_commands.txt file when the ↵ | Charles Krinke | 2007-10-18 | 1 | -0/+7 | |
| | | | | sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc. | |||||
* | Add "force-update", "command-script" & "show modules" to console help. | Charles Krinke | 2007-10-18 | 1 | -0/+3 | |
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* | this might help with ODE errors. Or maybe not. YMMV | dan miller | 2007-10-17 | 1 | -1/+1 | |
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* | couple of small event changes | MW | 2007-10-16 | 2 | -4/+4 | |
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* | Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵ | MW | 2007-10-16 | 2 | -4/+6 | |
| | | | | effect anything). | |||||
* | Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵ | MW | 2007-10-15 | 3 | -4/+132 | |
| | | | | with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created. | |||||
* | * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵ | lbsa71 | 2007-10-15 | 1 | -5/+3 | |
| | | | | consolidated port number defaults. Thankx Chillken! | |||||
* | * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵ | lbsa71 | 2007-10-15 | 6 | -2/+172 | |
| | | | | messages. Thanks Chillken! | |||||
* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 83 | -92/+2354 | |
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* | * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken! | lbsa71 | 2007-10-15 | 1 | -1/+1 | |
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* | OpenSimMain now respects the asset_plugin paramter, and storing of assets ↵ | Tleiades Hax | 2007-10-13 | 1 | -2/+3 | |
| | | | | will *not* throw an exception | |||||
* | Added capbility to use MySQL as the database backend in stand alone mode for ↵ | Tleiades Hax | 2007-10-13 | 1 | -3/+1 | |
| | | | | | | | assets and inventory. Added asset_plugin key to "StandAlone" section of OpenSim.ini | |||||
* | (no commit message) | Tleiades Hax | 2007-10-13 | 1 | -1/+3 | |
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* | Asset server implementation. Again one of these "plumbing" releases, where ↵ | Tleiades Hax | 2007-10-13 | 2 | -2/+1 | |
| | | | | | | | no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from. | |||||
* | * Just extracted a standard ToXml() on SceneObjectGroup | lbsa71 | 2007-10-12 | 2 | -5/+15 | |
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* | Just trying out some thing with events, there changes/additions are likely ↵ | MW | 2007-10-12 | 2 | -0/+27 | |
| | | | | to be temporary. | |||||
* | Change warning from "not a valid assembly" to "not a module assembly" | Charles Krinke | 2007-10-11 | 1 | -1/+1 | |
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* | Some changes to the sending of updates of SceneObjects to clients, that I ↵ | MW | 2007-10-11 | 5 | -267/+355 | |
| | | | | did a few weeks ago but never committed (and never completely finished what I had planned). | |||||
* | fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so | dan miller | 2007-10-11 | 1 | -4/+49 | |
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* | * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ↵ | lbsa71 | 2007-10-10 | 1 | -1/+1 | |
| | | | | | | | Warning. * This commit brought to you by http://icanhascheezburger.com/ | |||||
* | * Now loading modules from ScriptEngines directory as well. | lbsa71 | 2007-10-10 | 3 | -46/+11 | |
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* | * Gave ModuleLoader some good lovin' | lbsa71 | 2007-10-10 | 19 | -1285/+1336 | |
| | | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files | |||||
* | some refactoring | MW | 2007-10-10 | 2 | -0/+40 | |
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* | small bug fix | MW | 2007-10-08 | 1 | -1/+1 | |
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* | applied Darok"s BulletXPlugin changes 003.patch | dan miller | 2007-10-07 | 2 | -99/+378 | |
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* | Code from Illumious Beltran (IBM) implementing more LSL | Sean Dague | 2007-10-05 | 8 | -9/+1001 | |
| | | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data | |||||
* | getting all our line endings consistant again | Sean Dague | 2007-10-05 | 30 | -2465/+2465 | |
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* | * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵ | lbsa71 | 2007-10-05 | 2 | -22/+22 | |
| | | | | of things. Reverting 2056. | |||||
* | * minor refactoring | lbsa71 | 2007-10-05 | 1 | -7/+2 | |
| | | | | | * using base type IUserService | |||||
* | Some tiny refactoring | MW | 2007-10-05 | 3 | -6/+7 | |
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* | * UserProfileData meets code conventions | lbsa71 | 2007-10-05 | 2 | -22/+22 | |
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* | == The "right name and place" commit == | lbsa71 | 2007-10-05 | 10 | -10/+4 | |
| | | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure | |||||
* | * Moved IUserService to OpenSim.Framework.Interfaces | lbsa71 | 2007-10-05 | 1 | -1/+1 | |
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* | * Renamed IUserServices to IUserService | lbsa71 | 2007-10-05 | 1 | -1/+1 | |
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* | * minor renaming | lbsa71 | 2007-10-03 | 1 | -3/+3 | |
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