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* Fixes Mantis #3294. Thank you kindly, Godfrey, for a patch that:Charles Krinke2009-03-151-2/+40
| | | | | | | | | Attached is a patch which provides osAvatarPlayAnimation() the ability to also trigger animations contained within the same prim as the script, as llStartAnimation() does. (It also modifies osAvatarStopAnimation(), otherwise the script wouldn't be able to stop animations it had started.)
* Fixes Mantis #3289. Thank you kindly, Ewe Loon, for a patch that:Charles Krinke2009-03-151-10/+28
| | | | | | fixes Sporadic Errors in "Dictionary<InstanceData, DetectParams[]" Causing total script Failure
* Changing a few methods to public. This is the collection of methods that ↵diva2009-03-151-6/+6
| | | | will be moved to a library somewhere else.
* fixed propagation of normalized sculpt mesh vertex normalsDahlia Trimble2009-03-151-3/+3
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* Thanks rtomita for a patch to add handlers for prim scale updates from ↵Jeff Ames2009-03-141-0/+25
| | | | libomv-based clients. (#3291)
* Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker2009-03-137-219/+347
| | | | | | | issues with the sun module. Fixes Mantis #3295
* * Support loading empty folders in an iarJustin Clarke Casey2009-03-134-85/+107
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* * Don't fail the client login if there are no OnClientConnect listenersJustin Clarke Casey2009-03-121-1/+2
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* * minor: Lable the heartbeat thread with the region it's beating forJustin Clarke Casey2009-03-121-1/+1
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-03-121-3/+7
| | | | | | | Patch to RegionReady which adds a field which adds to the message whether the region is ready due to a server startup or due to an oar file loading.
* * Move SceneObject tests into their proper namespaceJustin Clarke Casey2009-03-123-3/+9
| | | | | | * Add some more debug code to narrow down where the tests are freezing
* * Another stab at refactoring up the CustomiseResponse function. Two fixes:lbsa712009-03-121-1/+4
| | | | | | | | * Sometimes, null is a valid return value to indicate 'none found'. doh. * Sometimes, the Grid server does not send simURI - this you need to reconstruct yourself. Euw. (I believe) this solves mantis issue #3287
* Move ArchiveConstants to OpenSim.Framework.ArchiveMike Mazur2009-03-126-367/+132
| | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace
* Moving TarArchive to OpenSim.Framework.ArchiveMike Mazur2009-03-129-437/+9
| | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace.
* Update svn properties, minor formatting cleanup.Jeff Ames2009-03-121-8/+8
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* Thanks rtomita for a patch to fix inventory listings for clients using ↵Jeff Ames2009-03-111-2/+58
| | | | libomv. (#3285)
* * Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey2009-03-1112-28/+46
| | | | | | | * In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
* update some ini defaults in code - all defaults from beginning of ↵Dahlia Trimble2009-03-113-9/+9
| | | | OpenSim.ini.example thru DefaultScriptEngine = "XEngine"
* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-03-111-6/+9
| | | | | | | This fixes *another* sync error in a list/dictionary iterator. This time in WorldComm. I'm beginning to think something is going on...
* add a taint to SOP.UpdateShape() - addresses Mantis #3277Dahlia Trimble2009-03-111-0/+1
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* Remove chained tests in BasicGridTest.cs.Mike Mazur2009-03-111-1/+1
| | | | | | | | | | It's good practice to isolate unit tests so their outcome (pass/fail) does not depend on whether another test has been run/passed/failed. A method is used to populate the DB independently for each test, and a TearDown method cleans up the database after each test. Also adding extra comment in C-style comment test.
* * Cleanup and CCC (Code Convention Conformance)lbsa712009-03-107-290/+312
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* * Enable test logging for TestSaveOarV0p2 to capture more information the ↵Justin Clarke Casey2009-03-101-3/+4
| | | | next time this hiccups
* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-03-101-1/+1
| | | | | Fix a null reference loophole in ScenePresence.
* * Removed unused and uncommented filelbsa712009-03-101-433/+0
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* * Refactored out Create() methods to ensure proper transformation between ↵lbsa712009-03-101-13/+11
| | | | | | | | RegionProfileData and RegionInfo * Created ToRegionInfo method, still not using it pending peer review. * This is a preparatory commit for a subsequent login service refactoring.
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-03-101-0/+17
| | | | | | This commit fixes the attachment position problem described in OpenSim Mantis 2841 (and a couple of duplicate tickets).
* Update svn properties, minor formatting cleanup.Jeff Ames2009-03-101-5/+2
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* Thanks M1sha for a patch to reinstate the original functionality of the ↵Jeff Ames2009-03-091-38/+51
| | | | | | | TreePopulatorModule. Note that the planting command 'tree' has been changed to 'tree plant'. (#3264)
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-03-091-1/+1
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* * Address http://opensimulator.org/mantis/view.php?id=3207Justin Clarke Casey2009-03-091-2/+8
| | | | | | | | | * A saved archive now immediately expires the data in the asset cache that it used, rather than retaining all the assets (esp textures) in the cache. * This is an imperfect solution. Ideally we would only expire the assets newly requested for the archive (not existing ones). But doing that would require a lot more restructuring. * I don't believe there are any locking issues due to the locking performed by the underlying memory cache, but please report any issues.
* * Tweak llMoveToTarget per mantis 3265Teravus Ovares2009-03-094-6/+735
| | | | | | | * Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
* Minor formatting cleanup.Jeff Ames2009-03-072-8/+36
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* Correct a typo, purely cosmetic.idb2009-03-071-1/+1
| | | | | FixesMantis #3263
* Limit the message length from llInstantMessage to 1024 characters ↵idb2009-03-072-2/+11
| | | | | | | | http://wiki.secondlife.com/wiki/LlInstantMessage Also truncate messages that may exceed the limit set by the packet size. The limit in OpenMetaverse is 1100 bytes including a zero byte terminator. Fixes Mantis #3244
* Added the ability to set User-Agent in llHTTPRequest. No new default value ↵idb2009-03-072-1/+7
| | | | | | | has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest Fixes Mantis #3143
* Correct casts so that the target id in the at_target event matches the ↵idb2009-03-072-8/+10
| | | | | | | original target id. Fixes Mantis #2861
* * Making the minimum ground offset for flying a configurable offset in the ↵Teravus Ovares2009-03-072-5/+11
| | | | | | | OpenSim.ini. This is the code that causes you to rise off the ground when you press the fly button and attempts to keep you above ground automatically when flying in a simulator. * minimum_ground_flight_offset, by default is 3 meters, as per Kitto Flora See OpenSim.ini.example for an example.
* * fixes mantis 3259Teravus Ovares2009-03-071-0/+9
| | | | | * I'm concerned however that the 'minimum fly height' should really be implemented in ScenePresence and not in the specific physics plugin so that all of the physics plugins can take advantage of it and if desired, a person could swap out the 'minimum fly height' functionality with other functionality.
* Update svn properties, minor formatting cleanup.Jeff Ames2009-03-071-14/+14
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* Add copyright headers.Jeff Ames2009-03-0713-13/+364
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* Update svn properties.Jeff Ames2009-03-0713-855/+855
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* * Fixes mantis: #3241Teravus Ovares2009-03-071-2/+13
| | | | | | * Uses 'mouselook' or left mouse button down, to determine when to use the camera's UP axis to determine the direction of movement. * We crouch-slide no more.
* * Added some limits to the maximum force applied per second by ↵Teravus Ovares2009-03-072-2/+27
| | | | llMoveToTarget. Currently, it's 350 times the mass in newtons applied per second, maximum.
* Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-0612-18/+238
| | | | | | | | | | llSetHoverHeight() should not clamp the x/y position of an object the way MoveTo does, and it should recalculate the absolute height to hover at as an object moves to reflect the current ground/water height under it. Correctly implementing required adjusting the Physics interfaces and implementing at the physics plug-in level. The attached is a patch that correctly implements llSetHoverHeight() including updates to the ODE physics plug-in.
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-03-063-6/+5
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* * refactor: Remove GetLandOwner function from SceneJustin Clarke Casey2009-03-063-42/+34
| | | | | | * Simplify since the land is never null
* * Improve memory usage when writing OARsJustin Clarke Casey2009-03-066-76/+68
| | | | | | | | * This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in
* * Fixing a few mass calculation errors suggested by jhurlimanTeravus Ovares2009-03-051-2/+2
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* * Add more status information when an oar is being savedJustin Clarke Casey2009-03-052-0/+23
| | | | | | * Among other messages, a log entry is posted for every 50 assets added to the archive