| Commit message (Collapse) | Author | Age | Files | Lines |
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owner uuid = grou uuid ans owner name = group anme for group land now.
Group name is now filled in
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id into the data snapshot properly
Fixes Mantis #3545
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has transfer perms as well as copy perms.
This may block some cases where the owner would normally be able to take
copy.
Fixes Mantis #3464
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GetAssetStreamHandler. It is used in the RegionAssetService.
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capabilities in OSSL.
Fixes Mantis #3543
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If an avatar is sitting when the client disconnects, the avatar
is not disassociated from the SOG on which (s)he was sat. This
produces any, and varied, effects.
I have updated RemoveCLient in Scene, to check, and stand the
client up immediately prior to disconnect. This seems like the
most robust way to handle the situation. Though in this case
it might be worth factoring out the animations from other
standup processing. It does no harm, but in this case it is
entirely redundant.
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osGetNumberOfNotecardLines
Fixes Mantis #2942
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Added support for access control lists.
Scene: Added test to AddNewClient for an entry in the access
list when connecting to a region with limited access.
EstateSettings: Added an HasAccess(UUID) property to test for
an entry in the estate's access list.
RemoteAdmin: Add RPC calls for admin_acl_list, clear, add,
and remove.
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inside OpenSim.ini in the Startup section. This makes the HG compatible with -background, and prepares the way for further work on HG-related config vars. Might help with mantis #3527.
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system. Should work now. Fixes mantis #3533.
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section in ini doesn't exist.
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already is).
- Make sure it really is Close()d when the configuration isn't sane.
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PRIM_TEXGEN not in llSetPrimitiveParams. Patch has
been included to implement it.
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llSetPrimitiveParams in a large linkset can disrupt the
entire region. However, when the script is in a large
linkset, it appears to totally lag out the scene and
stops updates from being sent.
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The attached patch fixes a few problems that people were
having with the Messaging provided by the XmlRpcGroups
optional module, namely:
* Fixes 2x echo in group messaging
* Fixes problems with cross instance, non-neighbor, messaging
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version to REST/json statistics reporting
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- Cleaned up some whitespace
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sync with primmesher r35
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separate method
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* This is achieved through two new keywords "microthreaded" and "relax". example:
public microthreaded void MyFunc(...) {
...
relax;
...
}
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file
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* Database and the OGS1 plugins are not interested and hence ignore these calls
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cached)
* Plugin not yet used
* Existing functionality should not be affected in any way
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Cleanup tabs and spacing.
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Some other IRC timing wrinkles showed up:
[1] If connect processing blocked in socket activation, then
the watch dog saw the session as connected, and eventually
tried to ping, but because the socket create was still
blocked, it barfed on a null reference. This then drove
reconnect. Changed the watchdog handler so that it only
tries to ping connections that are connected and not pending.
[2] If the socket creation actually fails, then the connect and
pending flags were reset. This resulted in the connection
being retried at the earliest possible opportunity. The
longer login-timeout is preferrable, so the status flags
are not reset, and the failed login is eventually timed
out.
[3] The Inter-connection interval is primed so that the first
session can connect without delay.
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dialed user. This stops the client from complaining and might be useful later. Resolves the 'unable to parse id from mod_sofia@ip:port' message.
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service initialization into CommsManager
* What is really needed is a plugin and interface request system as being done for region modules
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comms manager rather than null
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components
* Make OGS1UserServices inherit from UserManagerBase
* This allows grid mode regions to use the same user data plugin infrastructure as grid servers and standalone OpenSims
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Changes to enable script state persistence across non-restart
serialization situations (inventory/OAR/attachments)
Also fixing test cases for OAR and IAR so they don't barf with the new code.
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An attachment with the physical checkbox checked will not allow the
phantom checkbox to be cleared. This interfers with scripting
functions such as llMoveToTarget(), which won't work while an object
is phantom. If the prim containing the script is rezzed to the ground,
it will then allow the phantom checlbox to be cleared, and the script
works as expected.
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* Minor MRM tweak.
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