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* Gods can do anything they want, including bypassing OhSilly threat levels.onefang2019-08-251-0/+11
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* When the generate map command is given, generate the map.onefang2019-08-224-2/+40
| | | | The month check seems a bit dodgy, but I'll let it ride for now.
* OhSillyThreatLevels should throw an exception when not allowed.onefang2019-08-221-7/+3
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* Actually calculate the sample money modules fake balance.onefang2019-08-151-2/+11
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* Teleport home from off grid shouldn't land on roofs either.onefang2019-08-151-1/+1
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* Bandaid for ghost users, check and remove them from Presence when they log on.onefang2019-08-152-0/+13
| | | | | | | | Once again OOP proves it's worse that spaghetti, but cutting up the spaghetti and hiding it all over the kitchen. Note the commented out bits from GateKeeperService.cs, this stuff is checked TWICE, though this time is for HGers, or not.
* Godliness can be in the first name as well.onefang2019-08-131-0/+14
| | | | As it is in IG.
* Warning--onefang2019-08-051-1/+1
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* Better sim startup finished messages.onefang2019-08-041-4/+4
| | | | | | Inform neighbours we are up before the finished messages. Always send the "[RegionReady]: INITIALIZATION COMPLETE FOR" message.
* Don't inform neighbours that we are up twice.onefang2019-08-041-3/+4
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* Hypergridders have their full name in firstname, and their grid in lastname. ↵onefang2019-08-031-1/+14
| | | | | | | Sometimes. Code filled with gotos may be spaghetti code, but object oriented code can be like chopped spaghetti. At least with gotos you can follow them.
* Another attempt at sorting out the auto group chicken and egg problems.onefang2019-08-024-13/+28
| | | | Are you a local? Asking for a friend.
* AddDefaultGroup and AddHGDefaultGroup_ config options added.onefang2019-08-011-48/+33
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* Automatically add members to certain groups, and HGers from specific grids ↵onefang2019-07-313-6/+121
| | | | | | | | | to certain other groups. It doesn't let them know, though the last group added will be their active group. This replaces a PHP script I used to use, that got broken by a PHP update. It also didn't let people know, no one complained. This is better.
* OpenSim found a new way for archiving to be spammy.onefang2019-07-312-23/+17
| | | | | The few resources that I have checked are actually missing from the database. All the ones I tried in world are not missing anything.
* Move from IG to SC flavour.onefang2019-07-301-2/+2
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* Merge LureModule into HGLureModule.onefang2019-07-252-304/+18
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* Gatekeeper -> GatekeeperURIonefang2019-07-255-13/+12
| | | | | | | Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s.
* OpenSim dev typo--onefang2019-07-251-1/+1
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* Combine LureModule and HGLureModule.onefang2019-07-251-69/+101
| | | | Still need to clean up after this, LureModule.cs isn't needed anymore.
* Allow sitting on attachments, and attaching tings with people sitting on them.onefang2019-07-242-20/+20
| | | | | Now we have to fix all the viewers that though it would be great to enshrine this bug in viewer side.
* Move the terrain.raw file out of tree to a sim specific name.onefang2019-07-241-4/+13
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* For the "teleport from above" case, do the right thing.onefang2019-07-242-18/+43
| | | | | | | Which includes looking for designated floor prims, which have ^ as the first character of their description. Don't do "teleport from above" when we have proper coords.
* Revert list content type check.onefang2019-07-241-6/+10
| | | | https://sledjhamr.org/mantisbt/view.php?id=19
* Warnings--onefang2019-07-231-9/+9
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* TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2019-07-213-9/+9
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* Allow menu items longer than 24 characters once more.onefang2019-07-202-6/+3
| | | | I've never seen any problems with allowing this, my NPC tool does that.
* Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into ↵onefang2019-07-081-2/+5
| | | | | | something human readable as an aid to diagnosis. Beats hand translating the big block of hex codes it was spewing.
* Warnings--onefang2019-06-0419-29/+28
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* Add DefaultRegionAccess in [AuthorizationService] section.onefang2019-06-031-1/+2
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* A little tweaking of log levels.onefang2019-06-013-7/+7
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* Have some "avatar has left" mesasge hit the INFO console.onefang2019-05-301-1/+1
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* Remove Etcd thing, not used anywhere.onefang2019-05-201-195/+0
| | | | Also needs an obscure dependency that I can't track down.
* Better archiver console spam.onefang2019-05-191-9/+14
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* Remove some script distance limits.onefang2019-05-191-5/+1
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* One last big source of script slowness removed.onefang2019-05-192-181/+14
| | | | No need to artificially slow stuff down. lol
* More script speed ups.onefang2019-05-194-540/+0
| | | | | Don't waste time collecting bogus statistics. At least I think they are bogus.
* Less Oh Silly Threat detection.onefang2019-05-191-214/+24
| | | | | Scripts run a little faster if they don't stop to be overly paranoid all the time.
* Better sim startup console notification.onefang2019-05-191-2/+6
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* ProfileServiceURL not ProfileURLonefang2019-05-191-1/+1
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* Various IRC fixes.onefang2019-05-191-16/+23
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* Merge Warp3DCachedImageModule from Christopher Latza.onefang2019-05-191-45/+180
| | | | | Plus some of my own tweaks. Minus some of his.
* Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang2019-05-191-47/+0
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* White space --onefang2019-05-191-4/+4
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* Various logging fix ups.onefang2019-05-194-14/+12
| | | | | | Mostly removing console spam. Default to INFO on the console and DEBUG in the log files. More time stamp resolution.
* Update version number stuff, and hack it into the money display.onefang2019-05-191-2/+2
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* Remove useless executable bit that Windows adds.onefang2019-05-1943-0/+0
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* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-196-10/+9
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* Move db directory out of tree.onefang2019-05-191-2/+2
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-19636-33622/+75345
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