| Commit message (Collapse) | Author | Age | Files | Lines |
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Implement the fetch operations fully. Rename one last UserService file to
UserAccountService
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the existing code.
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* Added configs for Standalone
* Changed UserSericeBase to use useraccounts instead of user
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* Cleaned up a few things on presence connectors
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(deleting all but one presence record) on logout so that they don't pile up.
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* Added their configs to standalone for testing. This crashes, because the DB is still not ready.
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* Linked the remote presence module to the corresponding remote connector
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ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
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Application plugins so that MainServer.Instance gets assigned before
RegionModulesController loads the new style shared modules. This
is needed because otherwise no new style shared module could
register a HTTP method.... if it breaks, you get to keep both pieces
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MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
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just compiles.
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ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
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ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
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ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
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connector to the local service and a presence detector object.
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expected.
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state)
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implemented correctly. Will review soon.
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careminster
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careminster
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These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login.
The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems).
Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
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This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
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careminster
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