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| * | | Merge branch 'avination' into ubitworkUbitUmarov2012-05-212-2/+2
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| * | | try to let avas climb higher steps. Will only work in some cases, may have b...UbitUmarov2012-05-212-9/+75
* | | | Merge branch 'avination' into careminsterMelanie2012-05-278-345/+564
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| * | | Merge branch 'ubitwork' into avinationMelanie2012-05-217-328/+562
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| | * | missing update script events callUbitUmarov2012-05-201-1/+12
| | * | minor changesUbitUmarov2012-05-203-32/+24
| | * | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...UbitUmarov2012-05-191-1/+1
| | * | reduce useless waste of cpu. Make character collision events be done similia...UbitUmarov2012-05-194-126/+148
| | * | a bit faster collision sound type verification plus a few fixes/changesUbitUmarov2012-05-192-53/+100
| | * | temp work: sounds simetric acording to materials, still 'window close' test ...UbitUmarov2012-05-191-30/+98
| | * | modulate collision sound intensity with collision relative velocity for parts...UbitUmarov2012-05-192-46/+89
| | * | modulate collision sounds intensity with relative collision speedUbitUmarov2012-05-192-81/+120
| | * | fix character IsPhysicalUbitUmarov2012-05-191-1/+1
| | * | add colliders relative velocity projected in collision direction to collision...UbitUmarov2012-05-193-1/+13
| * | | Fix setting positions of attachments. The recent security fix regardingMelanie2012-05-191-1/+1
| * | | Merge branch 'ubitwork' into avinationMelanie2012-05-171-28/+9
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| | * | removed redundant colision sounds. Temporary muted sounds ( returns at top o...UbitUmarov2012-05-171-28/+13
| * | | Temprorarily disable collision sounds until we have some sound bitesMelanie2012-05-171-1/+5
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* | | Merge branch 'master' into careminsterMelanie2012-05-2733-751/+1491
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| * | minor: code formatting from 0b72f773Justin Clark-Casey (justincc)2012-05-261-12/+11
| * | Mantis 6025 llRequestPermissions auto grant for NPCs.Talun2012-05-261-1/+23
| * | If restating a region, clean up the physics scene after the main scene has be...Justin Clark-Casey (justincc)2012-05-261-4/+4
| * | One can now get hyoergrid region co-ordinates with llRequestSimulatorDataBlake.Bourque2012-05-261-5/+21
| * | Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type).Justin Clark-Casey (justincc)2012-05-261-17/+7
| * | Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation i...Justin Clark-Casey (justincc)2012-05-261-14/+12
| * | refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...Justin Clark-Casey (justincc)2012-05-263-45/+42
| * | Mantis 6028 osAvatarStopAnimation not stopping animations via UUIDTalun2012-05-251-7/+11
| * | Resolve some mono compiler warnings.Justin Clark-Casey (justincc)2012-05-259-26/+33
| * | on agent cross, remove from physics scene after its been placed in transit, n...Justin Clark-Casey (justincc)2012-05-251-3/+7
| * | refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...Justin Clark-Casey (justincc)2012-05-251-90/+92
| * | Remove a call stack debugging line accidentally left in from a few days ago a...Justin Clark-Casey (justincc)2012-05-251-2/+0
| * | Fix bug where a failed QueryAccess to a remove region would always have the r...Justin Clark-Casey (justincc)2012-05-251-2/+1
| * | Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)2012-05-253-28/+169
| * | Don't actually proceed on a within-region teleport if another is already taki...Justin Clark-Casey (justincc)2012-05-241-0/+2
| * | On inter-region teleport, only stand the avatar up if the QueryAccess call to...Justin Clark-Casey (justincc)2012-05-241-7/+7
| * | Now that the EntityTransferModule is per-region, fetch the event queue module...Justin Clark-Casey (justincc)2012-05-241-18/+22
| * | Fix issue where a dns resolution failure on the final destination might leave...Justin Clark-Casey (justincc)2012-05-241-192/+200
| * | Comment out accidentally left in log line that was printing out the control f...Justin Clark-Casey (justincc)2012-05-241-3/+3
| * | Make ISimulationScene.GetScene() used the more efficient region id for lookup...Justin Clark-Casey (justincc)2012-05-242-8/+16
| * | If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2012-05-246-193/+233
| * | Environment Module - allows Environment settings for Viewer3 warning: include...PixelTomsen2012-05-234-0/+301
| * | Fix llGetSimulatorHostname to return configured hostnameBlueWall2012-05-233-1/+7
| * | minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE...Justin Clark-Casey (justincc)2012-05-231-6/+6
| * | Add "show scene" command which lists stats for the currently selected console...Justin Clark-Casey (justincc)2012-05-232-1/+161
| * | refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTabl...Justin Clark-Casey (justincc)2012-05-231-6/+6
| * | refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-1/+1
| * | Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...Justin Clark-Casey (justincc)2012-05-231-1/+1
| * | minor: Make log class names in InventoryAccessModule uniformJustin Clark-Casey (justincc)2012-05-231-10/+10
| * | Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-237-166/+151
| * | Setting 'in transit' on a local teleport as well as inter-region teleports.Justin Clark-Casey (justincc)2012-05-211-0/+9