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* Should have things the right way around, better that wayMelanie2010-03-011-1/+1
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* Change friends to handle offers as it was originally designed. This mayMelanie2010-03-012-19/+2
| | | | need to be changed in SQLite & MSSQL as well
* Implement rights changes locall (UNTESTED)Melanie2010-02-281-10/+38
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* Change the signature of SendChangeUserRights, because we have to sendMelanie2010-02-284-5/+5
| | | | this to both parties
* Add missing ChangeUserRights packet senderMelanie2010-02-284-0/+27
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* Initial Online friends notification seems to be working reliably now. All ↵Diva Canto2010-02-289-28/+84
| | | | this needs more testing, but everything is there.
* Friends connectors finished. Status notification working across the board. ↵Diva Canto2010-02-282-58/+282
| | | | One last bug: friends online upon login are not being sent to the user.
* Status notification (online/offline) working for same sim.Diva Canto2010-02-271-18/+66
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* Update the local cache upon friendship acceptance. Logout notifications working.Diva Canto2010-02-271-0/+4
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* * Finished implementation of FriendsService.DeleteDiva Canto2010-02-271-1/+4
| | | | * Deny now working
* Friends online notifications upon friendship now working (same sim only).Diva Canto2010-02-272-2/+17
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* Implement the requestonlinenotification methodMelanie2010-02-271-0/+23
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* Move requestonlinenotification generic message to presence moduleMelanie2010-02-272-6/+30
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* Implement a handler for requestonlinenotification generic messageMelanie2010-02-271-0/+6
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* Friendships established.Diva Canto2010-02-271-0/+7
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* * Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2010-02-262-102/+243
| | | | | * Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file
* More flesh to FriendsModule. Still incomplete.Diva Canto2010-02-261-0/+67
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* Add the client message handlers. The calling card handlers that are part ofMelanie2010-02-261-0/+27
| | | | | the old friends module are omitted intentionally, as I believe those should be in a calling card module, not bundled with friends.
* Now showing friends online upon grid login.Diva Canto2010-02-261-0/+6
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* Implement local online/offline notificationsMelanie2010-02-251-0/+37
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* Check flags on initial loginMelanie2010-02-251-1/+4
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* Implement initial online notificationsMelanie2010-02-251-0/+64
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* Implement friend permsMelanie2010-02-251-1/+11
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* Begin tracking users and friendsMelanie2010-02-251-0/+81
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* Grab the presence module and load the friends connector into the friends moduleMelanie2010-02-251-0/+33
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* Add the stream handler/listener and requisite methods to the friends moduleMelanie2010-02-251-3/+103
| | | | for the friends interregion comms.
* Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto2010-02-243-4/+4
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* Remove the overlooked remnants of core profile supportMelanie2010-02-241-169/+0
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* Streamlined error logging for malformed packets and fixed a bug when ↵John Hurliman2010-02-231-4/+3
| | | | printing the hex dump
* * Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman2010-02-232-3/+5
| | | | | | | InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
* Changed asset CreatorID to a stringJohn Hurliman2010-02-2214-17/+17
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* Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵John Hurliman2010-02-2232-5144/+382
|\ | | | | | | into presence-refactor
| * Merge branch 'master' into presence-refactorMelanie2010-02-2229-5138/+376
| |\ | | | | | | | | | This brings presence-refactor up to master again
| | * Formatting cleanup.Jeff Ames2010-02-222-5/+5
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| | * Formatting cleanup.Jeff Ames2010-02-202-74/+59
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| | * Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2010-02-192-0/+8
| | | | | | | | | | | | | | | Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
| | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-02-191-1/+1
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| | * forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)2010-02-193-8/+86
| | | | | | | | | | | | System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
| | * minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)2010-02-192-4/+4
| | | | | | | | | | | | bin/config-include/FlotsamCache.ini.example
| | * Change handling of the SYSTEMIP constant to be more sane.Melanie2010-02-181-0/+2
| | | | | | | | | | | | | | | | | | This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
| | * remove old commented out switch statement in LLClientView since this has ↵Justin Clark-Casey (justincc)2010-02-171-4845/+2
| | | | | | | | | | | | successfully been split into separate methods for quite some time now
| | * minor: fix error inserting field in log messageJustin Clark-Casey (justincc)2010-02-171-1/+1
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| | * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-1644-364/+1524
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| | | * Formatting cleanup.Jeff Ames2010-02-1518-181/+178
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| | | * Fixes a bug in the previous patch.Revolution2010-02-151-18/+13
| | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * | minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵Justin Clark-Casey (justincc)2010-02-162-11/+26
| | | | | | | | | | | | | | | | instead of void
| * | | One more test running.Diva Canto2010-02-211-1/+1
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| * | | Small bug fixes for making tests work.Diva Canto2010-02-212-4/+4
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| * | | * Added SQlite connector for AvatarData. Tested -- works.Diva Canto2010-02-211-1/+1
| | | | | | | | | | | | | | | | | | | | * Small bug fix in debug message * Set default standalone configs to use SQLite across the board
* | | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-2217-32/+36
|/ / / | | | | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it