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* Better archiver console spam.onefang2019-05-191-9/+14
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* Remove some script distance limits.onefang2019-05-191-5/+1
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* One last big source of script slowness removed.onefang2019-05-192-181/+14
| | | | No need to artificially slow stuff down. lol
* More script speed ups.onefang2019-05-194-540/+0
| | | | | Don't waste time collecting bogus statistics. At least I think they are bogus.
* Less Oh Silly Threat detection.onefang2019-05-191-214/+24
| | | | | Scripts run a little faster if they don't stop to be overly paranoid all the time.
* Better sim startup console notification.onefang2019-05-191-2/+6
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* ProfileServiceURL not ProfileURLonefang2019-05-191-1/+1
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* Various IRC fixes.onefang2019-05-191-16/+23
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* Merge Warp3DCachedImageModule from Christopher Latza.onefang2019-05-191-45/+180
| | | | | Plus some of my own tweaks. Minus some of his.
* Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang2019-05-191-47/+0
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* White space --onefang2019-05-191-4/+4
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* Various logging fix ups.onefang2019-05-194-14/+12
| | | | | | Mostly removing console spam. Default to INFO on the console and DEBUG in the log files. More time stamp resolution.
* Update version number stuff, and hack it into the money display.onefang2019-05-191-2/+2
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* Remove useless executable bit that Windows adds.onefang2019-05-1943-0/+0
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* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-196-10/+9
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* Move db directory out of tree.onefang2019-05-191-2/+2
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-19636-33622/+75345
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* Various little clean ups.David Walter Seikel2016-12-091-1/+2
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* Don't throw exceptions on threat level checks and a few other script ↵David Walter Seikel2016-11-223-96/+105
| | | | | | function errors. Instead, just complain quickly and return without doing the function.
* Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel2016-11-221-4/+15
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* Reduce various console spam.David Walter Seikel2016-11-222-5/+7
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* Remove zero length XML blob spam.David Walter Seikel2016-11-223-15/+23
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* Various random white space clean ups.David Walter Seikel2016-11-224-41/+41
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* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
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* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-0743-0/+0
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* Adjust OS script functions threat levels, and don't bother wasting time ↵David Walter Seikel2016-11-071-139/+39
| | | | | | checking those with no threat level. Some went up, some went down. Should be more sane now.
* Remove silly rezzing distance limits. They just make scripters work around ↵David Walter Seikel2016-11-073-11/+1
| | | | them.
* Excess white space removal.David Walter Seikel2016-11-071-9/+9
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* More config path fixes.David Walter Seikel2016-11-051-3/+2
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* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-052-170/+0
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* Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel2016-11-045-6/+6
| | | | Log configs are still in the bin directory.
* Even OpenSim removed the silly IAR avatar presence check. Purge it with fire.David Walter Seikel2016-11-031-139/+70
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* Remove a bunch of spammy console messages.David Walter Seikel2016-11-032-31/+0
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* No, we don't need to enshrine viewer bugs in the server, we need to fix the ↵David Walter Seikel2016-11-031-45/+0
| | | | | | viewer, which is half done. Less to delete this time.
* Usual IG version number in money hack.David Walter Seikel2016-11-031-1/+1
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-03601-62704/+83764
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* Comment out NPC spam.David Walter Seikel2013-09-101-0/+2
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* Bump build number.David Walter Seikel2013-09-101-1/+1
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* Rejig version number.David Walter Seikel2013-02-241-1/+1
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* No, we don't need to enshrine viewer bugs in the server, we need to fix the ↵David Walter Seikel2013-02-231-46/+0
| | | | viewer, which is half done.
* Crude hack for simplified economy.David Walter Seikel2013-02-231-1/+1
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* If a component of a coalesced object fails to deserialization, do not add a ↵Justin Clark-Casey (justincc)2013-02-081-4/+18
| | | | | | | null where the object should be. This prevents a later load IAR failure. This code is currently only used by IAR loading.
* On IAR loading, if loading of a coaleseced item entirely fails, then ↵Justin Clark-Casey (justincc)2013-02-081-0/+18
| | | | continue with the IAR load rather than failing completely.
* * the root prim was being given an OffsetPosition in addition to setting the ↵teravus2013-02-081-1/+1
| | | | position when creating the root prim. The offset position caused the positioning code to re-move the root prim when you selected it and released it.
* Try to fix uploaded mesh rotations - code from Avination code base.Melanie2013-02-081-12/+27
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* Added option for UUID as command parameters. This lets the command handle ↵Dan Lake2013-02-081-0/+4
| | | | the UUID parsing and type checking before the command is executed.
* minor: Tidy up disabled logging on AssetTransactionModule for future use. ↵Justin Clark-Casey (justincc)2013-02-081-8/+10
| | | | Make it clear that transaction parameter to HandleUDPUploadRequest is an ID.
* minor: remove some mono compile warnings in XEngine.csJustin Clark-Casey (justincc)2013-02-081-2/+0
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* Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2013-02-082-6/+8
| | | | | | | | | sends an asset transaciton but it is empty. So we can't ignore name data when a transaction is present and can't treat every transaction as valid. Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
* Fix issue where the "set terrain texture" console command did not tell the ↵Justin Clark-Casey (justincc)2013-02-081-1/+1
| | | | | | viewers that textures had updated (hence they did not display the changes). Addresses http://opensimulator.org/mantis/view.php?id=6513