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* a piece of LSL_API changes got checked in incorectly with 6091. ThisSean Dague2008-09-021-1/+1
| | | | | | fixes that, and should get us back to compile state.
* Committing the missing resource file for MSSQL. Sorry...Melanie Thielker2008-09-021-1/+1
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* Small fix to a cast in list parsingMelanie Thielker2008-09-021-1/+1
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* fix: PostInitialise() not being called on script engines (nasty one that)Dr Scofield2008-09-026-78/+79
| | | | | | cleanup: warnings, readability
* Fix regex for string->int cast to accept leading spaces and a signMelanie Thielker2008-09-021-1/+1
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* First batch of the unit test changes for the new constants semanticsMelanie Thielker2008-09-021-1/+1
| | | | | | in XEngine. This turned out to be a lot of work to catch up.
* Correct the representation of the automatic null stringMelanie Thielker2008-09-021-1/+1
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* Remove the ((bool)()) cast, since it can make c# barfMelanie Thielker2008-09-021-2/+2
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* Change some chat output functions so that text is truncated atMelanie Thielker2008-09-024-7/+17
| | | | | | | | 1000 chars to avoid the exception thrown by libomv at 1100 chars. Change string->int conversion so it copes with non-numeric chars after the number and no longer uses a float to parse the value.
* Y top shear accuracy improvements in circular path prim meshesDahlia Trimble2008-09-021-3/+5
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* Add an explicit cast to bool for the if expression so that any base typesMelanie Thielker2008-09-021-2/+2
| | | | | | that slip in will not cause it to break
* Thank you, Ewe Loon, for a patch that fixes various aspects ofMelanie Thielker2008-09-011-48/+48
| | | | | | llSetPrimitiveParams and llSetLinkPrimitiveParams
* This is an attempt to fix the handling of constants in LSL.Melanie Thielker2008-09-013-31/+34
| | | | | | | | | | It wraps constants in new LSLType(x), so that lists with constant values are processed correctly. Contains changes to the lsl.parser.cs that are not (yet) reflected in opensim-libs, since this experimental patch affects XEngine only. Also contains nuts.
* Another attempt at fixing XEngine llSetPrimitiveParams: Make it acceptMelanie Thielker2008-09-012-26/+26
| | | | | | | LSLIntegers in lists, and attempt to address the scope issue on TRUE and FALSE with readonly static linkage
* Mantis #2072Melanie Thielker2008-09-011-1/+14
| | | | | | | Griefer protection! When running without serverside permissions, let only the owner edit attachments. Having everyone able to do it just isn't right.
* compensates profile placement effects of Y hole size on X top shear for ↵Dahlia Trimble2008-09-011-1/+2
| | | | circular path prim meshes
* Improvement in mesh accuracy in X Top Shear parameter for circular path primsDahlia Trimble2008-09-011-1/+1
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* * Pragma out deprecation warning and comment out to remove other warnings in ↵Justin Clarke Casey2008-08-301-5/+7
| | | | | | | | the OGP module * Thanks to Teravus for the heads up on this.
* * If a general alert message is sent out, only send it to avatars in the ↵Justin Clarke Casey2008-08-301-4/+6
| | | | | | | | scene (not child agents). * This foxed me in the osgrid meeting last week
* * Committed patch in mantis 623Justin Clarke Casey2008-08-301-14/+3
| | | | | | | * Unpatched code certainly looks bizarre - attempts to add a new client if we encountered a failure in processing a packet. No apparant ill effects on a sniff test. * Thanks openlifegrid
* * Apply cmickeyb's patch from mantis 2068Justin Clarke Casey2008-08-301-8/+13
| | | | | | | * llParseString functions throw exception when passed a list of variables * Thanks!
* * Oops, add landmarks to region archive loading/savingJustin Clarke Casey2008-08-302-1/+9
| | | | | | * Hopefully this will resolve mantis 2049
* * squash some obvious warningsJustin Clarke Casey2008-08-302-4/+4
| | | | | | | * a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script engine)
* * Apply patch in mantis 2083Justin Clarke Casey2008-08-301-1/+1
| | | | | | | | * TimeStamp field of the AgentMovementCompletePacket in LLClientView.MoveAgentIntoRegion contained a fixed number. The attached patch changes this to a current timestamp. * Thanks HomerHorwitz
* * Added "File Asset Client" to OpenSim Asset Server-types.Adam Frisby2008-08-301-0/+4
| | | | | | | * You can replace "grid" as the asset system with "file" to save and load all your assets from a directory on your hard disk. Files are serialised to XML and saved in the format "/<dir>/0x/0x/0x/0000-0000-000000-0000-0000.xml" * Directory <dir> is sharing the Asset Server URL path, use a normal path here instead (ie C:\xyz or /var/assets/). * This probably wont work well in grid mode unless every sim has access to the same directory. This is mostly intended for standalone usage where quick and convenient access to assets is required.
* Mantis#2084. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-301-4/+18
| | | | | | | | | | | | Addresses the problem of ghost avatars. The problem was child-agents sending data. Due to symmetry reasons, I considered that wrong. Whenever an avatar A1 in region R1 looks at avatar A2 in adjacent region R2, we have two possibilities to communicate: A2-root sends to A1-child (both in region R2), or A2-child sends to A1-root (both in region R1). Currently, the children send data in some cases, and I guess the viewer gets puzzled about that and switches the child to root as consequence (at least partly), so it becomes visible.
* Maintis #2078Melanie Thielker2008-08-291-3/+10
| | | | | | | | Thank you, ralphos, for a patch that corrects the handling of compiler warnings in the XEngine, which were erronoeously reported as errors!
* Mantis#2067. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-291-8/+9
| | | | | | | | | Found that during my ghost-hunt: Add some logging and you see that the counting down happens twice (once at the place that is removed by the patch, and once caused by the actual removal of the root-/child-agent during LLClientView.Close). With the patch applied, I end up with correct numbers, i.e. with 0 roots and 0 children after everyone has logged out.
* Fix an issue where the client supplies an empty name and it was appliedMelanie Thielker2008-08-291-0/+4
| | | | | | to the inventory item, causing the item to wind up without a name.
* fixed some ugliness in the conversion from the new mesher format to the old ↵Dahlia Trimble2008-08-292-20/+42
| | | | that should speed up region startup a little and maybe even use less memory if the GC decides to play friendly with the other kids.
* Mantis #1903Melanie Thielker2008-08-281-0/+1
| | | | | | Thank you, cmickeyb, for a patch that fixes inventory folder retrieval.
* Update svn properties, formatting cleanup.Jeff Ames2008-08-2821-282/+208
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* Thannk you, Ralphos, for a patch the corrects an improper cast inMelanie Thielker2008-08-281-2/+2
| | | | | | llSetPrimitiveParams
* Thank you, salahzar, for a patch that adds some more functionsMelanie Thielker2008-08-281-5/+51
| | | | | | from DotNetEngine into XEngine.
* create-region didn't know about regionload_regionsdir...Dr Scofield2008-08-281-1/+2
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* * Added hack so that if the default OpenSimulator ParentEstateId(100) is ↵Teravus Ovares2008-08-281-1/+1
| | | | being sent through rez_avatar, it'll be swapped out with 1. This ensures that when the map recognizes the parent estate id parameter on the linden grid, it'll work as expected. This also has the effect of making it impossible to send a Parent Estate ID with 100 over OGP from OpenSimulator (Sorry Owner of estate 100).
* * OGP update, deserialize the parameter array properly in rez_avatarTeravus Ovares2008-08-281-6/+75
| | | | | * Tweak rez_avatar data so it's easier to update when OGPr3 comes out
* Added some exceptions for bad profile cut parametersDahlia Trimble2008-08-281-0/+6
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* Thank you, A_Biondi, for patch to porperly apply the new item nameMelanie Thielker2008-08-281-2/+2
| | | | | | when copying within agent inventory
* Refactor IScriptInstance / IScriptEngine to use a generic IScriptWorkItem,Melanie Thielker2008-08-285-7/+79
| | | | | | | | | which is a thin wrapper around a IWorkItemResult from the SmartThreadPool. However, it is very easy to reimplement on top of basic threading and therefore makes the IScriptInstance class independent of the specific threading implementation.
* re-enable new PrimMesher module for mesh creation for standard (non-flexy) ↵Dahlia Trimble2008-08-271-17/+17
| | | | prims.
* ODEPlugin now frees source mesh data after conversion to pinned lists to ↵Dahlia Trimble2008-08-271-0/+2
| | | | save memory
* adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵Dahlia Trimble2008-08-272-5/+18
| | | | after conversion to pinned lists.
* Thank you, salahazar, for a patch that corrects the behavior ofMelanie Thielker2008-08-278-48/+64
| | | | | | | llDetectedLink(). Also a small refactor to remove an interface member from IScriptEngine.
* Refactor XScriptInstance to IScriptInstance and move into Shared/. NowMelanie Thielker2008-08-275-1048/+1233
| | | | | | | | engines that want to use the XEngine's instance handling and state persistence can do so. IScriptInstance is optional, but it does require the SmartThreadPool if it is used.
* Refactor Executor into the script app domain and IScript. This changesMelanie Thielker2008-08-276-175/+111
| | | | | | | an implicit reference into a proxied one and further reduces memory consumption of XEngine
* * Updates OGP module to define a default starting pointTeravus Ovares2008-08-271-2/+25
| | | | | * An attempt to solve an intermittan SSL Certificate validation error causing communications havok.
* Erm - make the distanc factor really work....Melanie Thielker2008-08-272-2/+2
| | | | | | (wipes egg off face)
* Mantis #2058Melanie Thielker2008-08-271-3/+11
| | | | | | | Remove the physics representation of link set child prims when the link set is deleted.
* Make the check on inventory cache clearing more robust. AddressesMelanie Thielker2008-08-271-0/+36
| | | | | | | Mantis #1975 in a broader way. This may or may not prop up secure inventory a bit better, but I still recommend to disable it