Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make the accet cache module actually register the interface | Melanie Thielker | 2009-05-12 | 1 | -0/+2 |
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* | Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is ↵ | diva | 2009-05-12 | 1 | -1/+2 |
| | | | | greater than 0. | ||||
* | Making SimStatsReporter a little more restrained in requesting the ↵ | diva | 2009-05-12 | 1 | -1/+3 |
| | | | | IEstateModule interface. | ||||
* | * Adds additional check to MRM rezzing - the host object must be created by ↵ | Adam Frisby | 2009-05-12 | 1 | -1/+3 |
| | | | | the sim owner, not just owned by it. | ||||
* | * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ↵ | Adam Frisby | 2009-05-12 | 2 | -1/+19 |
| | | | | velocity. | ||||
* | * EventManager's OnNewPresence event now fires correctly again. | Adam Frisby | 2009-05-12 | 1 | -0/+3 |
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* | Correct addin XML | Melanie Thielker | 2009-05-12 | 1 | -1/+1 |
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* | Commit the addin XML for the Core Asset Cache | Melanie Thielker | 2009-05-12 | 1 | -0/+1 |
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* | Add more group notify glue | Melanie Thielker | 2009-05-12 | 3 | -0/+10 |
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* | Paving the way for syncing group permissions across a grid | Melanie Thielker | 2009-05-12 | 5 | -1/+12 |
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* | fixing SocketException when IP address cannot be resolved | Dr Scofield | 2009-05-12 | 1 | -8/+15 |
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* | Correctly reset the group ownership flag when a parcel is reclaimed. | Melanie Thielker | 2009-05-12 | 1 | -0/+1 |
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* | Hook up deed permissions checking to the land module | Melanie Thielker | 2009-05-12 | 1 | -1/+3 |
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* | Add permission mechanisms for group deeding land | Melanie Thielker | 2009-05-12 | 2 | -0/+35 |
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* | * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes ↵ | Adam Frisby | 2009-05-12 | 13 | -18/+32 |
| | | | | MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) | ||||
* | Thank you kindly, Patnad, for a patch that: | Charles Krinke | 2009-05-12 | 1 | -0/+25 |
| | | | | | | | | This patch allow you to see region rating from the console. Type "show ratings" and it will show you the rating of all your regions. | ||||
* | Thank you kindly, Patnad, for a patch that: | Charles Krinke | 2009-05-12 | 7 | -15/+25 |
| | | | | | | | | | This is to handle the changes in the v1.23 viewer of LL regarding the adult rating. With this patch a region can be changed to the adult rating from LL viewer v1.23 and above. | ||||
* | Changes to the new user system to add the modularity developed for the asset | Melanie Thielker | 2009-05-11 | 3 | -4/+36 |
| | | | | | | system | ||||
* | Add AssetService of type IAssetService to Scene | Melanie Thielker | 2009-05-11 | 1 | -0/+14 |
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* | * Implements IP and DNS based ban facilities to OpenSim. | Adam Frisby | 2009-05-11 | 3 | -1/+159 |
| | | | | | | | | | | * User interface is ... primitive at best right now. * Loads bans from bans.txt and region ban DB on startup, bans.txt is in the format of one per line. The following explains how they are read; DNS bans are in the form "somewhere.com" will block ANY matching domain (including "betasomewhere.com", "beta.somewhere.com", "somewhere.com.beta") - make sure to be reasonably specific in DNS bans. IP address bans match on first characters, so, "127.0.0.1" will ban only that address, "127.0.1" will ban "127.0.10.0" but "127.0.1." will ban only the "127.0.1.*" network | ||||
* | Add selling for $0 back to the sample economy module. This is disabled by | Melanie Thielker | 2009-05-11 | 1 | -8/+22 |
| | | | | | | | | default but can be enabled in OpenSim.ini. If enabled, things can be sold for $0. Other amounts will cause the buyer to see a message and the transaction will fail. | ||||
* | Add a blue box to the stub money module to alert users that buying is | Melanie Thielker | 2009-05-11 | 1 | -1/+1 |
| | | | | | | unimplemented | ||||
* | Update svn properties. | Jeff Ames | 2009-05-11 | 1 | -4/+4 |
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* | Squashed commit of the following: | Dr Scofield | 2009-05-11 | 1 | -5/+45 |
| | | | | | | | | | | | | | | | | further ACL stuff: - adding StrictAccessControl variable: DON'T set this to false if you want to enforce ACL, it will disable ACLs right now. Default is true. once we've got code added to allow child agents but prevent them from becoming root agents when the ACL denies access to the avatar, setting this to false will then allow avatars to see into a neighboring region but not enter it (currently ACL prevent both, seeing and entering). - enhancing log statements | ||||
* | Plumb the HG asset broker. More naming changes to clarify things. Lots more | Melanie Thielker | 2009-05-11 | 4 | -167/+323 |
| | | | | | | config options. | ||||
* | Add the HG asset module skeleton | Melanie Thielker | 2009-05-10 | 1 | -0/+165 |
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* | * Further testing against core packet issue. | Adam Frisby | 2009-05-10 | 1 | -2/+3 |
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* | * Attempting to diagnose a core packet issue on Windows/.NET. Adding ↵ | Adam Frisby | 2009-05-10 | 1 | -2/+5 |
| | | | | additional locks to see if it fixes the problem. | ||||
* | Use the new async handling class to actually make the new asset service's | Melanie Thielker | 2009-05-10 | 1 | -12/+34 |
| | | | | | | async request perform asynchronously | ||||
* | Create an async form of the RestObjectPoster. Rename the file (but not the | Melanie Thielker | 2009-05-10 | 1 | -1/+1 |
| | | | | | | | class!) to SynchronousRestObjectRequester. Add CacheBuckets parameter to cache | ||||
* | Connect up the new asset cache and introduce an asynchronous call path | Melanie Thielker | 2009-05-10 | 3 | -32/+198 |
| | | | | | | for asset retrieval (full asset only) to ease migration to the new system | ||||
* | Add some asset cache plumbing. Change the generic cache from UUID to string | Melanie Thielker | 2009-05-10 | 7 | -23/+83 |
| | | | | | | keys to allow caching the new crop of URI identified objects. | ||||
* | Fix the build break | Melanie Thielker | 2009-05-10 | 1 | -0/+1 |
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* | Small asset cache addition. Comment a debug output left in CAPS | Melanie Thielker | 2009-05-10 | 1 | -0/+11 |
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* | COmmitting the asset cache skeleton | Melanie Thielker | 2009-05-09 | 2 | -0/+132 |
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* | Fixed handling of inventory a bit | Homer Horwitz | 2009-05-09 | 3 | -10/+10 |
| | | | | | | | | | - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading | ||||
* | * Code to make MRM debugging easier. | Adam Frisby | 2009-05-09 | 2 | -1/+6 |
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* | Prevent normal (Text) IM from being logged by the group message module in | Melanie Thielker | 2009-05-09 | 1 | -1/+2 |
| | | | | | | | debug mode. Fixes Mantis #3609 | ||||
* | Fox a boo-boo in ExtraParams - a packet with no data blocks could crash | Melanie Thielker | 2009-05-09 | 1 | -3/+6 |
| | | | | | | the session. Also allow multiple data blocks. | ||||
* | * Cripples the SampleMoneyModule code. | Teravus Ovares | 2009-05-09 | 1 | -818/+48 |
| | | | | | | * The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in. This affects all systems that used the example money module. This effects All systems that used the XMLRPC External Money Module Hooks interface. If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date. * A notice to the opensim-dev mailing list to come as well.. since this is likely a breaking change for some. | ||||
* | * Break out the SampleMoneyModule to a new namespace | Teravus Ovares | 2009-05-09 | 3 | -1/+14 |
| | | | | | | | * Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme) * Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace * Put our current Sample MoneyModule in this namespace. (more modifications here next commit) | ||||
* | Make remote assets work through the new server system | Melanie Thielker | 2009-05-09 | 1 | -5/+53 |
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* | Plumb the remote asset hookup, all but the actual requests | Melanie Thielker | 2009-05-09 | 2 | -13/+59 |
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* | Add the asset service connectors and sample config. READ WARNINGS!!! | Melanie Thielker | 2009-05-09 | 4 | -1/+214 |
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* | * break out 'xml2' deserialization from sog | Justin Clarke Casey | 2009-05-08 | 8 | -126/+85 |
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* | * refactor: break out sog original xml serialization to a separate class | Justin Clarke Casey | 2009-05-08 | 5 | -60/+67 |
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* | * minor: rename xml sog serialization method for readability | Justin Clarke Casey | 2009-05-08 | 5 | -8/+8 |
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* | * refactor: Break out original xml object serialization into a separate class | Justin Clarke Casey | 2009-05-08 | 6 | -98/+144 |
| | | | | | | * No functional change | ||||
* | another possible cause of some of the inventory wierdness is the 1/2 implemented | Sean Dague | 2009-05-08 | 1 | -0/+2 |
| | | | | | | | OSP resolver, and the caching of the uuid seperate from the string that is a UUID. Change this behavior back to something that ensures the data for the 2 is the same. Put the 2 unit tests that depend on the new behavior into ignore state. | ||||
* | Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. ↵ | Dahlia Trimble | 2009-05-08 | 2 | -20/+75 |
| | | | | Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36. |