Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | Make texture anims work right on singu | Melanie Thielker | 2014-08-11 | 1 | -12/+19 | |
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| * | | | | LSL llListFindList fix: check types as well as content. Items must be same type | Melanie Thielker | 2014-08-10 | 1 | -2/+10 | |
| | | | | | | | | | | | | | | | | | | | | to be found. | |||||
* | | | | | remove the region where we are root from the list of Neighbours and | UbitUmarov | 2014-08-13 | 1 | -0/+12 | |
| | | | | | | | | | | | | | | | | | | | | childSeeds | |||||
* | | | | | reverted last change since it did nothing usefull | UbitUmarov | 2014-08-13 | 1 | -3/+0 | |
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* | | | | | TEST do a Animator.UpdateMovementAnimations() when making root ( in | UbitUmarov | 2014-08-13 | 1 | -1/+5 | |
| |_|_|/ |/| | | | | | | | | | | | validate appearence just before sending animation | |||||
* | | | | remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we | UbitUmarov | 2014-08-13 | 2 | -11/+17 | |
| | | | | | | | | | | | | | | | | | | | | need a delay, we need to do it at end of HandleUseCircuitCode before feeding pending packets (including that one) into processing queue. | |||||
* | | | | process AgentUpdates in order with rest of packets. Only give higher ↵ | UbitUmarov | 2014-08-13 | 1 | -2/+4 | |
| | | | | | | | | | | | | | | | | priority to chat | |||||
* | | | | take agentUpdate checks out of llUDPserver (disabling useless debug) and | UbitUmarov | 2014-08-12 | 2 | -43/+35 | |
| | | | | | | | | | | | | | | | | do it only where its supposed to be done.. | |||||
* | | | | do the significance test invalidation at MoveAgentToRegion | UbitUmarov | 2014-08-12 | 1 | -4/+3 | |
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* | | | | no need to go from cos into squared sin when just abs of cos is as good | UbitUmarov | 2014-08-12 | 1 | -5/+7 | |
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* | | | | force AgentUpdate after CompleteAgentMovement to pass by significance test | UbitUmarov | 2014-08-12 | 1 | -5/+9 | |
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* | | | use Vector3.normalize in place of util.GetNormalize | UbitUmarov | 2014-08-12 | 1 | -6/+3 | |
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* | | | try no send current LookAt, remove redundant incomplete position height | UbitUmarov | 2014-08-12 | 1 | -9/+13 | |
| | | | | | | | | | | | | check | |||||
* | | | fix VS creative indentation | UbitUmarov | 2014-08-12 | 1 | -136/+136 | |
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* | | | change XMLIrpgGroups attach to events, using the more correct | UbitUmarov | 2014-08-12 | 2 | -158/+180 | |
| |/ |/| | | | | | \addons\Groups\... model | |||||
* | | remove a land.SendLandUpdateToClient() since its now done for all cases in | UbitUmarov | 2014-08-11 | 1 | -2/+2 | |
| | | | | | | | | completmovement and not only that specific one | |||||
* | | dont do ParcelCrossCheck() on child avatars | UbitUmarov | 2014-08-11 | 1 | -0/+3 | |
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* | | remove confusing defonly control | UbitUmarov | 2014-08-11 | 1 | -14/+4 | |
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* | | ... one day.. | UbitUmarov | 2014-08-11 | 1 | -1/+2 | |
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* | | will get there.. | UbitUmarov | 2014-08-11 | 1 | -4/+3 | |
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* | | validatebaked still not ok | UbitUmarov | 2014-08-11 | 1 | -5/+4 | |
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* | | make sensors detect sitting avatars also by the distance to the root prim | UbitUmarov | 2014-08-10 | 1 | -1/+10 | |
| | | | | | | | | of the object as sl does (as sl avatar needs to be in the arc) | |||||
* | | TEST move parcelRegionCross to EntityTransferModule cross so it works on | UbitUmarov | 2014-08-10 | 2 | -8/+14 | |
| | | | | | | | | | | | | sitting avatars. (may be bad) comented out sending root avatars information to the child that was just a root it should have it all already. Dont turn a sitting avatar physical, that needs to be a stand at SOG | |||||
* | | actually let delay match throttles as original design | UbitUmarov | 2014-08-10 | 1 | -11/+9 | |
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* | | OutgoingPacketHandler can not be paced by hits on SendPacket() | UbitUmarov | 2014-08-10 | 1 | -4/+8 | |
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* | | also on other case | UbitUmarov | 2014-08-09 | 1 | -0/+11 | |
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* | | return even zero costs ( prims on other regions ) | UbitUmarov | 2014-08-09 | 1 | -1/+1 | |
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* | | move from RegisterInventoryServiceHandlers to | UbitUmarov | 2014-08-09 | 1 | -9/+14 | |
| | | | | | | | | RegisterRegionServiceHandlers what belongs there ( readabilitly only ) | |||||
* | | dont do for children what is for growups ( root agents) ( needs check) | UbitUmarov | 2014-08-09 | 1 | -47/+39 | |
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* | of course.. bug.. | UbitUmarov | 2014-08-08 | 1 | -1/+2 | |
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* | lock set appearence during ValidateBakedTextureCache there seems to be a | UbitUmarov | 2014-08-08 | 1 | -93/+97 | |
| | | | | overlap in same cases | |||||
* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-08 | 1 | -1/+1 | |
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| * | Reduce delay time on regin handshake reply to speed up terrain sending. | Melanie Thielker | 2014-08-07 | 1 | -1/+1 | |
| | | | | | | | | Terrain IS more important than avatar! | |||||
* | | bug | UbitUmarov | 2014-08-07 | 1 | -1/+2 | |
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* | | remove annoying debug msg . still a lot of spam, but to remove later | UbitUmarov | 2014-08-07 | 1 | -1/+1 | |
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* | | make grid baked textures override the ones on appearance. Due to bug | UbitUmarov | 2014-08-07 | 1 | -35/+60 | |
| | | | | | | | | | | | | somewhere they are always bad at ValidateBakedTextures entry. ( even if they where good and on assets cache we whould need to generate the cacheID hash ) | |||||
* | | bug on upload new bakes decision | UbitUmarov | 2014-08-07 | 1 | -2/+3 | |
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* | minor clean, dont check for cache if we aren't using it.. | UbitUmarov | 2014-08-07 | 2 | -105/+27 | |
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* | reply to cached checks with same serial number | UbitUmarov | 2014-08-07 | 1 | -3/+4 | |
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* | bug | UbitUmarov | 2014-08-07 | 1 | -1/+1 | |
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* | only send to bakedmodule the baked textures :) | UbitUmarov | 2014-08-07 | 1 | -10/+13 | |
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* | bugg | UbitUmarov | 2014-08-07 | 2 | -29/+27 | |
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* | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 4 | -217/+298 | |
| | | | | only, reduced number of accesses to it. TESTING | |||||
* | bakemodule didnt like last changes | UbitUmarov | 2014-08-06 | 2 | -13/+8 | |
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* | some debug to remove later | UbitUmarov | 2014-08-06 | 2 | -1/+9 | |
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* | try to make the baked textures cache work | UbitUmarov | 2014-08-06 | 1 | -33/+40 | |
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* | apply objectSlamSale to all roots of coalescence objects. replace the | UbitUmarov | 2014-08-05 | 2 | -8/+8 | |
| | | | | single object condition for renaming | |||||
* | dont mess with names and descriptions on coalescence objects. Inventory | UbitUmarov | 2014-08-05 | 2 | -2/+7 | |
| | | | | name can change for inventory purposes only. | |||||
* | revert to old avn-current code, not using ApplyPermissionsOnRez() till its | UbitUmarov | 2014-08-05 | 1 | -1/+43 | |
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* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-05 | 1 | -13/+17 | |
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