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* Experimental physics optimization: prims with all 3 dimensions less than 0.2 ↵Dahlia Trimble2008-07-111-0/+101
| | | | meters will be meshed as a simple box
* * Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey2008-07-111-1/+1
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* * Move thread tracking code to base opensim server so that it's available ↵Justin Clarke Casey2008-07-111-28/+0
| | | | | | | | | for all servers (UGAIM as well as Region) * This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool) * command is now "show threads" rather than threads
* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-112-2/+11
| | | | | | * might help to diagnose mantis 1712
* Mantis#1005. Thank you kindly, Mircea for a two patches that:Charles Krinke2008-07-111-0/+5
| | | | | Addresses both locale issues and setting the waterHeight correctly.
* * Comment out body of experimental ParcelMediaSetTime() since MW says it ↵Justin Clarke Casey2008-07-111-13/+14
| | | | | | | | causes a mono 1.2.4 compile to fail and MW says it will soon be replaced anyway.
* trying to fix mantis #1711.Dr Scofield2008-07-111-5/+12
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* Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2008-07-112-13894/+14422
| | | | v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
* Mantis#1682. Revert temporarily, Sempuki's mono addins patchCharles Krinke2008-07-112-2/+6
| | | | | while he studies the issues in Windows a little bit.
* Mantis#1391. Thank you kindly, Phrearch for a patch that:Charles Krinke2008-07-101-3/+5
| | | | | Solves svnbackup svn add directory failure.
* Mantis#1682. Thank you kindly, Sempuki for a patch that:Charles Krinke2008-07-102-6/+2
| | | | | | Move control of Mono.Addins from source attributes to external XML files. This removes a lot of coupling of the source with Mono.Addins
* Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2008-07-102-2/+2
| | | | user in-world
* Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke2008-07-103-2/+191
| | | | | | | | | | | This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim.
* Mantis#1673. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-102-0/+40
| | | | | | | LSLInteger + literal integer is not an LSLInteger. The included patch fixes the issue: LSLInteger + literal integer is not an LSLInteger (also fixed for -,*,/)
* *Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow ↵mingchen2008-07-092-18/+30
| | | | *any avatar* to deposit scripts in them, regardless of permissions
* Mantis#1127. Thank you kindly, Grumly57 for a patch that:Charles Krinke2008-07-091-1/+1
| | | | | Addresses HTTP_METHOD parameter does not work for POST requests.
* Mantis#1704. Thank you kindly, Mjm for a patch that:Charles Krinke2008-07-091-2/+9
| | | | | The attached patch implements llRemoveInventory().
* Mantis#1700. Thank you, Melanie for a patch that:Charles Krinke2008-07-091-0/+8
| | | | | Lets osSetParcelMediaTime honor the AllowOSComamnds setting
* for testing purposes only:MW2008-07-097-1/+46
| | | | | | | | added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
* corrected the params types on IClientAPI.SendParcelMediaCommand. the command ↵MW2008-07-093-4/+4
| | | | parameter should be set to the the ParcelMediaCommandEnum value. While flags seems to need to be set to (uint)(1<<[value of the command enum])
* Patch from Mike which removes a lexer warning in the LSL compiler.Johan Berntsson2008-07-092-19186/+18652
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* * Don't fail the archive operation if exceptions are encountered while ↵Justin Clarke Casey2008-07-081-34/+42
| | | | analyzing prims
* * Guard against a failure to find an inventory item in a move request by ↵Justin Clarke Casey2008-07-081-2/+9
| | | | complaining in the log rather than terminating the session
* Mantis#1690. Thank you kindly, Melanie for a patch that:Charles Krinke2008-07-082-0/+9
| | | | | esets script permissions when a script is recompiled.
* Mantis#1690. Thank you, Malanie for a patch that:Charles Krinke2008-07-081-0/+2
| | | | | addresses "recompiles clear perms:
* Mantis#1691. Applied Melanie's modification of Charles Krinke2008-07-081-2/+13
| | | | | | Phrearch's iiGetCameraPos() patch, but not the original yet. Thank you Phrearch and Melanie.
* * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵lbsa712008-07-083-1/+54
| | | | IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList.
* * Changed casing of some archaic methods to conform with code standardslbsa712008-07-086-45/+45
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* * Moved script packet handlers from 'unimplemented' to 'Script Packets'lbsa712008-07-081-173/+180
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* another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson2008-07-087-0/+29513
| | | | as well. Thanks Mike
* llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson2008-07-084-7194/+7574
| | | | initializations
* change SitTarget calls from functions to propertiesSean Dague2008-07-075-61/+42
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* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-075-10/+25
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* * switch terrain archiving to raw32 rather than png to avoid unnecessary ↵Justin Clarke Casey2008-07-071-1/+1
| | | | posterization. Thanks to Adam for the tip.
* added a hollow size constraint to box, cylinder, and prism prim meshes to ↵Dahlia Trimble2008-07-071-0/+8
| | | | prevent a possible sim lockup
* Addresses more problem box cut anglesDahlia Trimble2008-07-071-6/+4
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* fix some Meshmerizer problem angles for sphere dimple and box path cutDahlia Trimble2008-07-071-4/+15
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* disables changes in r5356 until I have more time to do further characterizationDahlia Trimble2008-07-061-2/+2
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* Mantis#1678. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-062-2/+2
| | | | | | Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
* Corrects errors in sphere mesh with dimple start angle > 0 and hollow == 0Dahlia Trimble2008-07-061-2/+2
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* * In archiver, scan scripts for embedded asset uuids and save these outJustin Clarke Casey2008-07-061-1/+39
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* * refactor: archiver code clean up so that it's more readable for the next ↵Justin Clarke Casey2008-07-062-21/+43
| | | | functionality addition
* Mantis#1677. Thank you, Melanie for a patch that:Charles Krinke2008-07-061-4/+8
| | | | | | Patch propagates the permissionToTake flag into the timer handler, so that "take copy" and delete permissions are honored.
* Copyright notices and formatting cleanup.Jeff Ames2008-07-0614-679/+756
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* * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵Justin Clarke Casey2008-07-062-29/+46
| | | | AddInventoryItem methods to reduce code duplication
* * minor: remove unnecessary locking from SOP.GetInventoryItem()Justin Clarke Casey2008-07-061-20/+7
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* * minor: Stop spurious 'item not found' messages when placing things into a ↵Justin Clarke Casey2008-07-062-15/+28
| | | | prim's inventory
* Mantis#1674. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-062-2/+4
| | | | | | This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE.
* * Moves sending items to inventory via a delete into a seperate thread (this ↵Adam Frisby2008-07-061-92/+172
| | | | | | | | thread can be expanded to support all sends to inventory from inworld easily enough). Thread is temporary and only exists while items are being returned. * This should remove the "lag" caused by deleting many objects. * Patch brought to you by Joshua Nightshade's bitching at me to fix it.
* alters a problem path cut angle for the cylinder prim profileDahlia Trimble2008-07-061-0/+9
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