| Commit message (Expand) | Author | Age | Files | Lines |
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| * | Removed use of 'is' operator and casting to find the root ScenePresence in Me... | Dan Lake | 2011-10-27 | 4 | -82/+53 |
| * | Continuation of previous checkin. Found more places where ForEachScenePresenc... | Dan Lake | 2011-10-27 | 4 | -57/+39 |
| * | Added new ForEachRootScenePresence to Scene since almost every delegate passe... | Dan Lake | 2011-10-27 | 14 | -88/+79 |
* | | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet... | Justin Clark-Casey (justincc) | 2011-10-28 | 2 | -6/+21 |
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* | For now, comment out error message on new script engine console commands. | Justin Clark-Casey (justincc) | 2011-10-27 | 1 | -1/+4 |
* | Comment out inventory folder bulk update code on InventoryAccepted message in... | Justin Clark-Casey (justincc) | 2011-10-27 | 1 | -12/+18 |
* | Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly pa... | Justin Clark-Casey (justincc) | 2011-10-27 | 1 | -1/+3 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-10-27 | 3 | -14/+93 |
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| * | Added optional owner classes to existing OSSL agent Permissions | Michelle Argus | 2011-10-26 | 1 | -6/+61 |
| * | Implementation of PRIM_OMEGA, but only for setting | SignpostMarv Martin | 2011-10-26 | 2 | -4/+18 |
| * | Implementing PRIM_LINK_TARGET, but only for setting params | SignpostMarv Martin | 2011-10-26 | 2 | -4/+14 |
* | | Fix a bug I introduced yesterday in ODE physics where prim scripts would only... | Justin Clark-Casey (justincc) | 2011-10-27 | 3 | -1/+26 |
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* | Clear OdeCharacter CollisionEventUpdate when we subscribe or unsubscribe from... | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+2 |
* | Remove unused fields from CollisionEventUpdate | Justin Clark-Casey (justincc) | 2011-10-25 | 5 | -28/+10 |
* | Get rid of the pointless null checks on collision listeners. Add warning abo... | Justin Clark-Casey (justincc) | 2011-10-25 | 3 | -7/+6 |
* | When sending object collision updates, don't null out and recreate the Collis... | Justin Clark-Casey (justincc) | 2011-10-25 | 2 | -13/+8 |
* | For ScenePresence collision events, instead of creating a new CollisionEvents... | Justin Clark-Casey (justincc) | 2011-10-25 | 3 | -9/+17 |
* | Fix bug where collision event listeners were not removed once the listener ha... | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -4/+5 |
* | minor: rename a parameter in OdeScene.Simulate() from actor -> prim since it'... | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -4/+4 |
* | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 2011-10-25 | 26 | -4/+26 |
* | Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS... | Justin Clark-Casey (justincc) | 2011-10-24 | 2 | -4/+22 |
* | separate out future common setup code from EventQueueTests.AddForClient() | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -8/+14 |
* | Add new EventQueueTests with basic test to check that adding a client registe... | Justin Clark-Casey (justincc) | 2011-10-24 | 3 | -2/+75 |
* | Add optional getauthinfo and setauthinfo authentication service calls. | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -1/+10 |
* | Comment out the uuid gatherer lines that I accidentally left in. | Justin Clark-Casey (justincc) | 2011-10-23 | 1 | -4/+4 |
* | Fix missing Busy-Mode Response | Pixel Tomsen | 2011-10-22 | 1 | -0/+1 |
* | Add case to Lightshare/Windlight | BlueWall | 2011-10-22 | 1 | -0/+3 |
* | Get UUIDGatherer to scan notecards in the graph for asset uuids. | Justin Clark-Casey (justincc) | 2011-10-22 | 2 | -16/+48 |
* | refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss... | Justin Clark-Casey (justincc) | 2011-10-22 | 2 | -5/+5 |
* | very minor removal of old commented out line of code in OdeScene | Justin Clark-Casey (justincc) | 2011-10-21 | 1 | -5/+3 |
* | remove unnecessary null check on _collisionEventPrim | Justin Clark-Casey (justincc) | 2011-10-20 | 1 | -3/+0 |
* | Get OdeScene to use passed in time step rather than hard-coded 0.089 | Justin Clark-Casey (justincc) | 2011-10-20 | 3 | -25/+32 |
* | Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma... | Justin Clark-Casey (justincc) | 2011-10-20 | 1 | -12/+4 |
* | For now, stop passing timeStep into methods where it's not actually used. | Justin Clark-Casey (justincc) | 2011-10-20 | 2 | -13/+5 |
* | Change wording on asset requests. | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+2 |
* | Removed redundant NotInTransit function from ScenePresence. IsInTransit=false... | Dan Lake | 2011-10-19 | 1 | -5/+0 |
* | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... | Dan Lake | 2011-10-19 | 5 | -318/+318 |
* | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-10-19 | 2 | -72/+100 |
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| * | Extend scripts stop/start/suspend/resume console commands to allow action on ... | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -72/+100 |
* | | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2011-10-19 | 9 | -344/+319 |
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* | Add "scripts stop" and "scripts start" console commands. | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+48 |
* | minor: improve command help on scripts suspend/resume | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+5 |
* | Fix resume scripts. | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -9/+33 |
* | Add "scripts suspend" and "scripts resume" commands. | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -3/+53 |
* | on log and "show scripts" messages, show script item UUID rather than asset UUID | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -4/+4 |
* | add current script status to "scripts show" command (running, suspended, etc.) | Justin Clark-Casey (justincc) | 2011-10-19 | 3 | -7/+31 |
* | Add "show scripts" command to show all scripts currently known to the script ... | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -2/+28 |
* | Temporarily put in log lines to record time taken to set terrain in OdeScene. | Justin Clark-Casey (justincc) | 2011-10-18 | 1 | -0/+6 |
* | Store scene identifier passed in to OdeScene for later debug messages | Justin Clark-Casey (justincc) | 2011-10-18 | 2 | -2/+10 |
* | Don't bother taking OdeLock during OdeScene construction, since there can be ... | Justin Clark-Casey (justincc) | 2011-10-18 | 1 | -16/+13 |