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* more work on moving FileTransfer code to the clientstack.MW2008-12-131-5/+12
| | | | | Still not enabled.
* Add copyright headers.Jeff Ames2008-12-131-1/+28
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* Update svn properties.Jeff Ames2008-12-131-239/+239
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* more work on moving FileTransfer code to the clientstack.MW2008-12-121-2/+42
| | | | | Although its still not enabled.
* * minor: Downgrade friends module 'client logging out' notice from error to ↵Justin Clarke Casey2008-12-121-1/+1
| | | | debug
* Add OpenSim.Framework.IClientFileTransfer.MW2008-12-121-4/+1
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* * minor: remove mono compiler warningJustin Clarke Casey2008-12-121-1/+1
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* Started to move xfer file transfer code to the LLClientStack, rather than ↵MW2008-12-121-0/+202
| | | | | | | having it in a region module (like it was). Note:None of this is enabled yet.
* * Actually properly enable the purge folders test and correct some problemsJustin Clarke Casey2008-12-121-3/+1
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* Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort ↵Homer Horwitz2008-12-121-1/+2
| | | | of).
* Replace the throwing of a NonImplementedException in MyNpcCharacter, so thatHomer Horwitz2008-12-121-1/+1
| | | | | | the SimpleModule doesn't prevent the start of the region server, if used. Note: This module doesn't do anything sensible; it only serves as an example.
* * refactor: pull out common user profile test code into utility functionsJustin Clarke Casey2008-12-122-3/+9
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* * Deleted old EntiyList tests, added new EntityManager testsSean Dague2008-12-123-291/+140
| | | | | | | * Edited EntityManager to treat Exceptions From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Made the casting of stings to floats more robust and work more like SL.idb2008-12-122-15/+29
| | | | | | Added some more tests that casts previously failed on. Fixes Mantis #2789
* apparently opensim only works if secure_inventory_server = true, whoSean Dague2008-12-121-1/+1
| | | | | knew? Reverting that.
* * refactor: Stop exposing InventoryFolderImpl.SubFolders publiclyJustin Clarke Casey2008-12-111-3/+7
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* make a couple of other config default to make the example ini to give usSean Dague2008-12-111-2/+6
| | | | | a better chance of working out of the box
* after much discussion, and overwhelming +1 on the -dev list, switch theSean Dague2008-12-111-1/+1
| | | | | | default script engine to XEngine. This won't change anything if you already specified the default in your OpenSim.ini.
* Add a null check. Mantis #2798idb2008-12-111-1/+1
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* Correct the last checkin.Homer Horwitz2008-12-111-1/+1
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* Move from IP to hostname for seed caps on login, for gridmode and standalone.Homer Horwitz2008-12-111-2/+2
| | | | | | | All the other caps (except the initial one) are already sent with hostname instead of IP. NOTE: This changes gridserver and userserver
* * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey2008-12-114-4/+4
| | | | sprouting another one
* * minor: Move mock test classes into mock namespaceJustin Clarke Casey2008-12-114-4/+4
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* Reimplemented running of ShutdownCommandFile. Mantis #2800MW2008-12-111-0/+9
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-112-18/+18
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* Make object return actually use the CanReturnObject permission, rather thanMelanie Thielker2008-12-111-9/+3
| | | | | | the CanDelete one.
* * Committing a slightly distilled version of nlin's ODECharacter race ↵Teravus Ovares2008-12-102-45/+139
| | | | | | | condition eliminator. * The modifications that I made were only so that it didn't require changes to the public physics api.
* * refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey2008-12-1011-1405/+5
| | | | | | | | be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
* * refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey2008-12-102-9/+291
| | | | | | | | * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
* * Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey2008-12-101-6/+1
| | | | | | * No valid tests yet
* * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-101-6/+6
| | | | | | | | | | | | | | * This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
* Applying diva's revert patch. Reverts closing child agents and makesMelanie Thielker2008-12-103-31/+6
| | | | | | TP more reliable again.
* * Enable agent to agent transfer of inventory foldersJustin Clarke Casey2008-12-091-5/+0
| | | | | | * It should now be possible to give an entire folder to another avatar instead of just single items at a time
* * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-091-0/+46
| | | | | | | | | * This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc!
* * Fixes a few instances of llSetStatus with Axis lock gone wrong. Teravus Ovares2008-12-091-4/+46
| | | | | * Sums up the masses of the objects within a physical linkset
* * minor: remove some old logging messagesJustin Clarke Casey2008-12-093-9/+6
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2008-12-091-4/+15
| | | | | | | | | | | | The attached patch ads an OpenSim.ini option (AutomaticLinkPermission) which when enabled makes PERMISSION_CHANGE_LINKS to be granted to scripts by default. When enabled llGetPermissions will always return it as granted and llCreateLink//llBreakLink will succeed without doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS. The patch also fixes a minor bug in llCreateLink related to a potential dereference of a null client object.
* Minor formatting cleanup.Jeff Ames2008-12-091-2/+2
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* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-0911-2/+63
| | | | | | * Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
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* * Added primitive exception logging capabilities.Adam Frisby2008-12-091-9/+20
| | | | | | | * Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error.
* Remove null checks on structsidb2008-12-091-6/+6
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* * Adds some rudimentary error handling to the physics debug drawstuff tool.Teravus Ovares2008-12-081-6/+16
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* * Fixes control issue at the root of the boat turning problem.Teravus Ovares2008-12-081-0/+18
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* Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320Homer Horwitz2008-12-071-7665/+7735
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* * Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares2008-12-075-83/+697
| | | | | | | | linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
* Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz2008-12-061-2/+2
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* Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker2008-12-061-1/+1
| | | | | | .ini files already out there
* Fix an ArgumentNullException when moving a DotNet scripted object to the ↵idb2008-12-061-2/+2
| | | | next region
* Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2008-12-052-1/+81
| | | | | | | | | For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!