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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
...
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*
BulletSim: clean up TODO list. It is kept somewhere wlse that should be more ...
Robert Adams
2012-11-25
2
-18
/
+17
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*
BulletSim: small change to add position correction force with AddForce rather...
Robert Adams
2012-11-25
2
-16
/
+22
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*
BulletSim: complete vector motor. Correct line endings.
Robert Adams
2012-11-25
1
-104
/
+129
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*
BulletSim: add terrain collision margin and vehicle angular damping
Robert Adams
2012-11-25
1
-0
/
+7
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*
BulletSim: add parameter for terrain collision margin.
Robert Adams
2012-11-25
3
-54
/
+45
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*
BulletSim: Add tables and initialization for different attributes for differe...
Robert Adams
2012-11-25
2
-0
/
+198
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*
Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...
Justin Clark-Casey (justincc)
2012-11-24
3
-106
/
+83
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*
Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...
Justin Clark-Casey (justincc)
2012-11-24
1
-7
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+12
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*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
44
-45
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+46
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*
In ArchiverTests, use the local instantiated SceneManager rather than potenti...
Justin Clark-Casey (justincc)
2012-11-24
1
-20
/
+7
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*
Fix bug where loading an OAR with a deeded parcel would always set the parcel...
Justin Clark-Casey (justincc)
2012-11-24
7
-213
/
+300
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*
minor: Add some currently commented out debug log lines for investigating iss...
Justin Clark-Casey (justincc)
2012-11-23
1
-0
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+5
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*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2012-11-23
2
-3
/
+3
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*
minor: Make note in log if scene was restarted due to an unrecoverable physic...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+6
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*
Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...
Justin Clark-Casey (justincc)
2012-11-23
1
-40
/
+63
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*
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
Justin Clark-Casey (justincc)
2012-11-23
1
-8
/
+13
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*
minor: Add some console feedback on region restart and log who requested a re...
Justin Clark-Casey (justincc)
2012-11-23
2
-1
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+9
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*
Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
2012-11-23
4
-36
/
+51
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*
Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+58
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*
Fix regression where we stopped closing scenes on simulator exit.
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+7
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*
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
Melanie
2012-11-22
11
-54
/
+54
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*
Factor out command script code.
Justin Clark-Casey (justincc)
2012-11-22
1
-36
/
+0
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*
Make "config show/set/get/save" console commands available on all servers
Justin Clark-Casey (justincc)
2012-11-22
3
-171
/
+29
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*
Make "show info" command available across all servers
Justin Clark-Casey (justincc)
2012-11-22
1
-16
/
+1
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*
factor out common HandleShow code for "show uptime"
Justin Clark-Casey (justincc)
2012-11-22
1
-1
/
+1
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*
BulletSim: Make avatar capsule so it is not circular.
Robert Adams
2012-11-21
6
-21
/
+39
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*
BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...
Robert Adams
2012-11-21
2
-76
/
+44
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*
BulletSim: add terrainImplementation parameter with default to Mesh.
Robert Adams
2012-11-21
3
-5
/
+46
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*
BulletSim: fix line endings to be all Linux style (windows style keeps creepi...
Robert Adams
2012-11-21
2
-454
/
+454
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*
BulletSim: enablement and debugging of mesh terrain.
Robert Adams
2012-11-21
4
-36
/
+253
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*
BulletSim: pull heightmap implementation out of the terrain manager so a mesh...
Robert Adams
2012-11-21
4
-181
/
+327
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*
BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...
Robert Adams
2012-11-21
4
-8
/
+8
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*
BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett...
Robert Adams
2012-11-21
3
-20
/
+22
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*
BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...
Robert Adams
2012-11-21
9
-66
/
+67
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*
BulletSim: change PositionSanityCheck to apply a force to correct position co...
Robert Adams
2012-11-21
2
-33
/
+30
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*
BulletSim: tweek avatar capsule parameters so avatar feet don't go below grou...
Robert Adams
2012-11-21
2
-8
/
+10
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*
If GetAgents() is called with an empty userIDs array then don't bother with a...
Justin Clark-Casey (justincc)
2012-11-20
1
-0
/
+4
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*
refactor: Move common presence connector code into BasePresenceServiceConnector
Justin Clark-Casey (justincc)
2012-11-20
4
-193
/
+145
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*
Minor formatting for 0962a35d and a few one-line comments as to why that code...
Justin Clark-Casey (justincc)
2012-11-20
1
-8
/
+7
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*
Fix movetotarget on mega regions.
Iain Oliver
2012-11-20
1
-3
/
+21
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*
BulletSim: Use base class constructors for initialization of BSShape and othe...
Robert Adams
2012-11-18
4
-216
/
+214
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*
BulletSim: fix the problem with flying being disabled when crossing region bo...
Robert Adams
2012-11-18
1
-2
/
+6
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*
BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim...
Robert Adams
2012-11-18
1
-134
/
+0
*
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Prevent the core Groups module from being enabled when its name doesn't match...
Diva Canto
2012-11-27
1
-0
/
+3
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/
*
Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid
Justin Clark-Casey (justincc)
2012-11-17
2
-5
/
+4
*
Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ...
Justin Clark-Casey (justincc)
2012-11-16
1
-0
/
+1
*
Handle Map block requests on a separate thread rather than the main packet ha...
Justin Clark-Casey (justincc)
2012-11-15
1
-1
/
+1
*
Do HandleMapLayerRequest on its own thread rather than on the main inbound ud...
Justin Clark-Casey (justincc)
2012-11-15
1
-1
/
+1
*
Following on from 4f982596, launch map name requests on an async thread from ...
Justin Clark-Casey (justincc)
2012-11-15
2
-13
/
+9
*
Make PacketPool class stats pull stats instead of push stats so they can be l...
Justin Clark-Casey (justincc)
2012-11-15
3
-63
/
+107
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