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* Add implementation of llGetTimeOfDay()Charles Krinke2008-07-051-2/+1
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* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
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* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
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* * refactor: break out archiver's combined sync-async asset request routine ↵Justin Clarke Casey2008-07-041-25/+37
| | | | ready for analysis of inventory item types other than objects
* Renaming UserManagerBase.SetUserProfile(UserProfileData) to Dr Scofield2008-07-041-0/+6
| | | | | | | | | | | UserManager.UpdateUserProfile(UserProfileData). Adding UpdateUserProfile(UserProfileData) to IUserService interface. Adding RemoteAdminPlugin.XmlRpcUpdateUserAccountMethod(...) to provide a remote update capability.
* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-045-15/+15
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* The new llScript-cs parser. Thanks MikeJohan Berntsson2008-07-045-0/+29071
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* Mantis#1647. Thank you very much, Sempuki for a patch that:Charles Krinke2008-07-042-8/+16
| | | | | Updates the previous module loader work.
* Mantis#1659. Thank you, Melanie for a patch that:Charles Krinke2008-07-043-31/+53
| | | | | | | In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition.
* Mantis#1660. Thank you, kindly, Melanie for a patch that:Charles Krinke2008-07-031-2/+3
| | | | | Attached patch changes TRUE and FALSE to be LSLIntegers.
* * On client login, send only one terrain patch at a time (with pauses) ↵Justin Clarke Casey2008-07-034-13/+41
| | | | | | | | | instead of 4 at a time * Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches * See http://opensimulator.org/mantis/view.php?id=1662 for more details
* Mantis#1463. Thank you, Melanie for a patch that addresses:Charles Krinke2008-07-031-2/+47
| | | | | | sometimes, incorrect sit rotation is sent to other clients
* *.Raw files should now be loadable using "terrain load-tile" functionalitymingchen2008-07-031-2/+61
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* Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke2008-07-033-2/+163
| | | | | Adds IEmailModule and a module skelaton
* add a couple of LL conversion properties to SOP. I'll wait to cleanSean Dague2008-07-031-0/+28
| | | | | | | | | | up the sit target usage until the sit target fix patch goes in, but it should be cleaned. Get prims table mappings to the point where nhibernate likes them enough to start. Remove field from asset mapping so it will start
* Mantis#1654. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-034-32/+34
| | | | | Updates llGetPrimitiveParams() and associated files.
* Mantis#1653. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-031-2/+1
| | | | | Implements llGetTimeOfDay().
* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual ↵mingchen2008-07-031-1/+2
| | | | creation/reclaim/sale date.
* Mantis#1652. Thank you, Melanie for a patch that:Charles Krinke2008-07-031-7/+463
| | | | | Applies the patch to LSL_Api.cs
* Mantis#1649. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-021-7/+463
| | | | | | | This patch adds the ability to set the prim type using llSetPrimitiveParams(). Seems to work ok, but there are a staggering number of cases to test, so I have not yet tested them all.
* * Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2008-07-022-18/+14
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* * Start writing out control file in archive. Only contains version ↵Justin Clarke Casey2008-07-022-1/+36
| | | | information right now.
* property encapsulation for SOPSean Dague2008-07-024-103/+247
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* * Twiddle with archive asset extensions yet againJustin Clarke Casey2008-07-022-45/+45
| | | | | | * Reintroducing asset type but this time in a long form, and with _ rather than .
* Adds experimental Meshmerizer support for "prim torture" effects of sphere ↵Dahlia Trimble2008-07-022-5/+21
| | | | dimple on prim types box, cylinder, and prism
* * Drop InvType from the assets table since it is no longer usedJustin Clarke Casey2008-07-021-3/+0
| | | | | | | | * Migration should be automatic on sqlite and mysql * Migration is not automatic on mssql, you will need to drop the invType column manually * Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
* Mantis#1648. Thank you, Melanie for a patch that:Charles Krinke2008-07-023-3/+27
| | | | | Fix a script Xengine deadlock/hang if llResetScript is used in changed()
* Mantis#1643. Thank you Melanie for a patch that:Charles Krinke2008-07-011-0/+6
| | | | | | | In the new runtime, there is a flag to diable all os* comamnds. The implementation of osGetScriptEngineName ignored it. This patch fixes this.
* merge rotational and angular velocitySean Dague2008-07-011-22/+13
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* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method ↵MW2008-07-016-4/+58
| | | | to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
* Mantis#1640. Thank you, Chernega for a patch that addresses:Charles Krinke2008-07-011-2/+7
| | | | | | | | It would appear that calling llResetScript() in state_entry() causes deadlock of region. Probably due to llResetScript calling state_entry again. llResetScript should see who called it, and not recall state_entry() after a state/variable reset. Once this script is in a prim, the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
* Mantis#1641. Thank you, Lulurun for a patch that addresses:Charles Krinke2008-07-011-2/+2
| | | | | | | | The 1st "GetAvatarAppearance" *always* fails and returns default avatarappearance. Avatarappearance seems to be working well because the 2nd "GetAvatarAppearance" gets the right appearance.
* From: kurt taylor (krtaylor)Dr Scofield2008-07-017-0/+67
| | | | | | | | Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
* Mantis#1639. Thank you, Melanie for a patch that:Charles Krinke2008-07-011-4/+4
| | | | | | Reads estate_settings.xml and populates the database from it. If there is no record, just passes the defaults to the application.
* attempt to expire out old dynamic textures, so they don't grow forever.Sean Dague2008-06-301-2/+7
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* Mantis#1637. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-301-0/+8
| | | | | | Make each region load it's settings from the database on startup. No user functionality yet.
* properly explaining each #pragma warning disableDr Scofield2008-06-3014-107/+119
| | | | | | massaging OSHttpRequestPump to not abort on exceptions...
* disables spam-like debugging messages inadvertently left on in last commit ↵Dahlia Trimble2008-06-301-1/+1
| | | | (oops)
* Corrects Meshmerizer orientation of profile cut angles for ring type primDahlia Trimble2008-06-301-2/+9
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* Corrects meshmerizer profile cut angle orientation for tube type primsDahlia Trimble2008-06-301-0/+7
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* * Reload terrain from archive if there is oneJustin Clarke Casey2008-06-291-5/+31
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* * Save terrain information in archiveJustin Clarke Casey2008-06-293-3/+32
| | | | | | | * Not yet reloading * Terrain saving will be optional a little further down the line
* Add minor comments.Charles Krinke2008-06-291-0/+3
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* * Allow terrains to be loaded and saved from streams as well as directly to ↵Justin Clarke Casey2008-06-2912-44/+264
| | | | | | | | and from files * Should be making use of this in the next revisions
* added patch 1633, thanks Melanie. MW2008-06-291-5/+14
| | | | | Although I think a bit of abstraction needs to be done to make it easy to override the deleting off the inventory item when rezzing a object.
* patch from mantis #1632, thanks MelanieMW2008-06-293-8/+17
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* patch and files from mantis #1630, Thanks MelanieMW2008-06-292-1/+11
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* * Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.Teravus Ovares2008-06-292-230/+254
| | | | | * This should resolve creating content, taking it, and being able to rez it again.
* Mantis#1626. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-281-1/+1
| | | | | Fixes IAvatarService for grid and standalone modes
* Altered prim description/debugging message code to be more warning friendlyDahlia Trimble2008-06-281-33/+33
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