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* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-0612-259/+215
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* * Committing a bunch of work for control snatching. Not done yet. No ↵Teravus Ovares2008-05-064-0/+153
| | | | visible features.
* * If you llApplyImpulse on an attachment, it applies impulse on the avatar, ↵Teravus Ovares2008-05-069-21/+51
| | | | not the attachment.
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-0517-122/+217
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* * Just some tidy up and documentation before I make my first ever attempt to ↵Justin Clarke Casey2008-05-051-17/+11
| | | | extract a lump of code out to a region module
* *Standardized the Land module by removing all references to ↵mingchen2008-05-056-235/+271
| | | | libsecondlife.packets
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-057-21/+36
| | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI
* * A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares2008-05-055-6/+132
| | | | | | | | | | | | | | | attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
* * Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares2008-05-043-3/+49
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* Update svn properties.Jeff Ames2008-05-044-952/+952
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* * Reformatted EstateManagementModuleAdam Frisby2008-05-041-61/+48
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* * Updating some file locations.Adam Frisby2008-05-044-396/+402
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* *Fixed a mistake in the EstateManagementModule that messed up the trunk.mingchen2008-05-043-29/+37
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* *Fixed up EstateManagementModule to the module standard - no more packets ↵mingchen2008-05-045-518/+517
| | | | | | | allowed! *Started cleaning up the land module
* * Add ability to defer item actions for AddItem() and DeleteItem(). This ↵Justin Clarke Casey2008-05-031-0/+3
| | | | won't be useful until we let the client cache (again?)
* * Refactor RemoveItem()Justin Clarke Casey2008-05-031-17/+20
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* * Refactor: Renaming item and folder tree search methods to have Find*() ↵Justin Clarke Casey2008-05-033-22/+31
| | | | prefixes
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-0327-344/+271
| | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
* * Refactor: Move bulk of CreateFolder from UserProfileCacheService into ↵Justin Clarke Casey2008-05-031-0/+1
| | | | | | | | CachedUserInfo * Remove unused/superseded methods from GridInventoryService
* * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()Justin Clarke Casey2008-05-032-6/+17
| | | | | | * Put warning in remove folder method about non implementation (not that this is used anyway - may be legacy)
* * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()Justin Clarke Casey2008-05-032-7/+7
| | | | | | * Remove old framework asset transactions files which were region modularized
* *Moved EstateManager into a region modulemingchen2008-05-034-714/+761
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* * For your fragging desire, damage enabled land works, but watch out!, life ↵Teravus Ovares2008-05-037-5/+159
| | | | does not regenerate until you're dead!
* * Committing some collision stuffs that I'm working on.Teravus Ovares2008-05-0310-103/+366
| | | | | * Nothing user facing yet.
* Thank you kindly, Melanie for a patch to solveCharles Krinke2008-05-023-37/+56
| | | | | llParticleSystem and osDynamicTexture issues.
* fixed the dos line endingsSean Dague2008-05-028-6300/+6300
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* plumb in connection string to the user database paths. mysql and mssqlSean Dague2008-05-021-1/+1
| | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate.
* * Small fixes to Scene.csAdam Frisby2008-05-021-10/+5
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* * More refactorings of UDPServer.Adam Frisby2008-05-026-35/+21
| | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
* * More clientstack abstractions - We now only have a single constructor call ↵Adam Frisby2008-05-024-15/+30
| | | | to UDPServer. Going to reduce this with an abstracted constructor in a bit.
* * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵Adam Frisby2008-05-0214-6367/+6339
| | | | are in.
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-024-3/+34
| | | | | | | Adds "not implemented" stubs for llSetVehicleFloatParam() and llSetLinkTexture() Some cleanup of LSO script enums
* Minor formatting and documentation cleanup.Jeff Ames2008-05-021-7/+7
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* * DuplicateOnRay with copy center works in two directions... Still ↵Teravus Ovares2008-05-022-49/+52
| | | | | | | fighting with it. * DuplicateOnRay without copy center works in all directions.
* revert changeset 4469 as this breaks the script engine.Sean Dague2008-05-011-7/+1
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* * Minor: Normalise prim inventory log headersJustin Clarke Casey2008-05-012-13/+13
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* * Refactor: Remove redundant userID from further up the inventory request chainJustin Clarke Casey2008-05-012-21/+10
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* * Refactor: Remove the unused userID parameter that was being passed into ↵Justin Clarke Casey2008-05-012-61/+28
| | | | | | | | almost every inventory method * This allows lots of redundant inventory methods with only slightly different names to be eliminated.
* removed last db4o refSean Dague2008-05-011-5/+1
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* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-011-0/+3
| | | | | | MInor patch - more script function cleanup and comments
* * Applied Mantis#1106 - fix missing cast from LSLInteger to uint, make int ↵Adam Frisby2008-05-011-1/+7
| | | | cast more generic (Thanks Melanie!)
* * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2008-05-015-22/+4
| | | | ASCIIEncoder in places we shouldn't.
* added in IUserService functions. These don't do anything yet,Sean Dague2008-05-011-0/+28
| | | | | | | but the set all compiles together fine, and it provides people an idea of where we are heading.
* * Rolled back a few changes.Adam Frisby2008-05-0176-3896/+4029
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* * Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵Teravus Ovares2008-05-018-494/+166
| | | | | | | script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens.
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-0176-4029/+3896
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-014-21/+21
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * In ur code. Making it static.Adam Frisby2008-05-012-5/+5
| | | | | * Converted a bunch of functions to static functions.
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-0152-175/+178
| | | | with namespaces.
* * committing what I've got so far for DuplicateOnRay so I don't fight the ↵Teravus Ovares2008-05-015-17/+114
| | | | conflict monster later. Not done yet, doesn't crash the server.