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* Make the check on inventory cache clearing more robust. AddressesMelanie Thielker2008-08-271-0/+36
| | | | | | | Mantis #1975 in a broader way. This may or may not prop up secure inventory a bit better, but I still recommend to disable it
* Implements the r6005 foes for XEngine as wellMelanie Thielker2008-08-271-1/+9
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* Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker2008-08-271-1/+7
| | | | | | | | LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
* reverting to prior meshing methods until some physics timing issues can be ↵Dahlia Trimble2008-08-271-15/+17
| | | | resolved
* Added some exception trapping to PrimMesherDahlia Trimble2008-08-271-3/+17
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* Added some exception handling to help catch some possibly corrupt primsDahlia Trimble2008-08-271-2/+22
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* Meshmerizer now uses new PrimMesher class for meshing all standard ↵Dahlia Trimble2008-08-271-10/+133
| | | | (non-sculpty) prims. This should result in more accurate meshes, lower memory consumption, and eliminate several lockup modes.
* Completion of new PrimMesher classDahlia Trimble2008-08-271-69/+604
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* Modified Mesh object to allow alternative mesher interfacingDahlia Trimble2008-08-271-15/+59
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* Mantis#1518. Thank you kindly, Zaki for a patch that:Charles Krinke2008-08-271-0/+17
| | | | | | | | Issue is caused by the terrain height not being queried before teleporting within the region. Teleporting between regions is correct. Adding the neccessary checking to intra-region TP code.
* Mantis#2047. Thank you kindly, Simsim for a patch that addresses:Charles Krinke2008-08-271-0/+4
| | | | | avatar sitting on the object can not telport to other regions.
* * Eliminate commented out code no longer needed, as discussed on the mlJustin Clarke Casey2008-08-261-30/+1
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* * On loading archives, report an error if an asset does not have the ↵Justin Clarke Casey2008-08-262-45/+61
| | | | expected filename format
* * It turns out that Mono doesn't currently support setting the Certificate ↵Teravus Ovares2008-08-261-1/+8
| | | | | | | validation handler, however, it throws a NotImplemented exception. * Added Try/Catch/Message
* * Workaround for application/llsd+xml requests coming in as application/xmlTeravus Ovares2008-08-261-0/+20
| | | | | * When OGP is active, disable SSL certificate chain validation. I'll add more options here to come, as well as a way to test against a group of known certificate subjects.
* * Fixed a bug that occurred if your home region wasn't logged in, in ↵Teravus Ovares2008-08-261-12/+30
| | | | | | | | standalone. It wouldn't let you in even if your destination region is online with a 'region x not found' message. * The purpose of the check was to ensure that your home region was sent to your client properly when you connected. However, the desired result is that if the home region is down, but the destination region is online, the user should still get in. * Changes: if the home region isn't available, set the message to the client so that the home region is the destination region.
* * minor: zap some more compilation warningsJustin Clarke Casey2008-08-251-8/+8
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* Documentation, headers and all the normal stuffTeravus Ovares2008-08-251-0/+32
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* * minor: refactor thread report into a method that returns a string rather ↵Justin Clarke Casey2008-08-252-2/+2
| | | | than displays information directly
* * minor: Comment out the remaining unhandled packet messages in ↵Justin Clarke Casey2008-08-251-12/+10
| | | | | | | | LLClientView, except for unidentified packets * These make it more difficult to read the logs, and I don't think they help all that much
* * minor: some logging conformance, code documentingJustin Clarke Casey2008-08-251-5/+21
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* Mantis#2045. Thank you kindly, Tyre for a patch that:Charles Krinke2008-08-252-423/+530
| | | | | | | | | | | This patch adds even more LSL compatibility to llSetPos() As stated in the wiki http://wiki.secondlife.com/wiki/LlSetPos, [^] movement should also be capped to 10m per call for unattached root prims. Beside this issue the attached patch adds (hopefully) all known LSL script delays (as ScriptSleep(), but still commented out) to LSL_BuiltIn_Commands.cs and LSL_Api.cs and a lot of format cleanup.
* * zap compilation warningsJustin Clarke Casey2008-08-254-27/+27
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* * Deal with a WebException thrown if a grid server cannot be contacted for ↵Justin Clarke Casey2008-08-253-7/+26
| | | | region information
* Add the same delay factor in the XEngine section for the XEngineMelanie Thielker2008-08-251-2/+18
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* Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker2008-08-251-6/+22
| | | | | | | | at 1.0, it allows delays to function as coded. Smaller values will reduce, larger values will increase the delays. A value of 0 is permitted and results in on delay being applied.
* Update svn properties.Jeff Ames2008-08-252-923/+923
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* Fix osAvatarPlayAnimation to actually do what it says on the boxMelanie Thielker2008-08-251-1/+1
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* Mantis #2044Melanie Thielker2008-08-252-21/+187
| | | | | | | | | Thank you, salahzar, for a patch that corrects the behavior of PRIM_TYPE in llGetPrimitiveParams() and improves LSL conformance in llGetNumberOfSides();
* * Fix to OGP Region to Region teleports. Yay.Teravus Ovares2008-08-251-2/+2
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* * This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares2008-08-2510-12/+1025
| | | | | | | | currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
* Mantis#2043. Thank you kindly, Ralphos for a patch that addresses:Charles Krinke2008-08-241-0/+174
| | | | | | | | | | | The version of llSetLinkPrimitiveParams in LSL_BuiltIn_Commands.cs has not been kept in sync with the additional functionality made recently to the llSetLinkPrimitiveParams implementation in LSL_Api.cs which includes support for setting glow, full bright and other privative parameters. A patch to LSL_BuiltIn_Commands.cs is provided the incorperates this functionality (duplicated).
* Completing the item sale series, this one implements sell contents.Melanie Thielker2008-08-242-0/+18
| | | | | | All item sale modes are now complete.
* Mantis #2028Melanie Thielker2008-08-241-2/+104
| | | | | | | Thank you, salahzar, for a patch that implements llGetNumberOfSides() for the DotNetEngine.
* Selling a copy of a prim (prim vendor) now works.Melanie Thielker2008-08-241-7/+58
| | | | | | Sack of bolts to go with the nuts?
* Selling an object in-place (as original) now works. Builders canMelanie Thielker2008-08-243-0/+47
| | | | | | now ply their trade. Is that nuts?
* Plumb the data path for all those eye candy values. Saves textureMelanie Thielker2008-08-242-1/+9
| | | | | | | | animation, target omega, looped sound, script access pin, allowed drop state and sale data. Loads it, too. Not all tested. Code: No Nuts. Data: Cannot Guarantee Nut Free.
* more progress on new meshing routinesDahlia Trimble2008-08-241-26/+189
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* Implements 80% of object buy (prim vendor). You can't buy the object yet,Melanie Thielker2008-08-246-4/+118
| | | | | | | and the for sale setting doesn't survive a sim restart, but this is most of the plumbing.
* Change to no longer check funds on temp texture uploads.Melanie Thielker2008-08-231-2/+3
| | | | | | This fixes the "no funds" message on rebake.
* Thank you, salahzar, for a patch that adds llGetNumberOfSides and willMelanie Thielker2008-08-231-2/+105
| | | | | | | | | also enable LSLconformance on some texture functions as well. Applied the part of the patch in Shared/. The part for Common/ needs to be reworked to remove the reference into Shared/
* more work on new meshing routines...Dahlia Trimble2008-08-231-5/+77
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* some initial work on new prim meshing routines (incomplete)Dahlia Trimble2008-08-231-0/+176
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* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-2310-4/+16
| | | | | | | | | It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
* Patch #9171Melanie Thielker2008-08-233-6/+53
| | | | | | | Disallow bulk uploads if money module is present and upload cost is set and the user hasn't got sufficient funds.
* * Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares2008-08-225-182/+704
| | | | | | | | | | | | | * By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
* * Allow an exception generated in ProcessOutPacket to travel up the stackJustin Clarke Casey2008-08-221-27/+16
| | | | | | * It is dealt with correctly further up, at which point the user is also notified and the failure recorded as a statistic
* bug fixes:Dr Scofield2008-08-221-1/+2
| | | | | | | | - GridInfoServices was not paying attention to location of ini file - typo in RemoteAdminPlugin
* Cleaned up some warningsDahlia Trimble2008-08-221-2/+2
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* Commented out the float array "normals" in the Mesh object and all ↵Dahlia Trimble2008-08-223-56/+56
| | | | references to save memory as it was unused