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* * Restore commented out isdone assertions in TextureSendTests.T010_SendPkg()Justin Clarke Casey2009-01-211-2/+2
| | | | | | * These still appear to suceed with the current code!
* * minor: move connection success log message so that it doesn't get printed ↵Justin Clarke Casey2009-01-212-7/+7
| | | | again if a duplicate use circuit code packet comes in
* minor: find in existing senderUUID field for chat messages originating from ↵Justin Clarke Casey2009-01-211-0/+1
| | | | a client
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-216-36/+116
| | | | | | * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages)
* Fix an error in sculpt LOD calculationDahlia Trimble2009-01-211-3/+3
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* And another method addedMelanie Thielker2009-01-201-0/+1
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* Small interface additionMelanie Thielker2009-01-201-0/+4
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* * minor: A few comments. A bit of cleanup.Teravus Ovares2009-01-201-4/+9
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* Very minor: added a missing {0} in a couple of Error messages.diva2009-01-201-2/+2
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* Added overrides for == and != for list.idb2009-01-201-0/+24
| | | | | Fixes Mantis #3002
* * Another image packet edge case. Thanks nebadon for printing a log of itTeravus Ovares2009-01-191-1/+20
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* Correct energy calculation to include the mass of the object.idb2009-01-191-1/+1
| | | | | Fixes Mantis #3006
* * Set SVN PropertiesTeravus Ovares2009-01-193-919/+919
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* * minor: Just some minor log elaboration to reveal in the logs where a ↵Justin Clarke Casey2009-01-192-8/+16
| | | | teleport is being directed rather than just its position
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-198-162/+1099
| | | | | * Updates LibOMV to r2362
* Moved applying an impulse to a newly rezzed object to minimise the delay ↵idb2009-01-182-2/+6
| | | | getting the object moving.
* Subscribe to collision events if needed when turning an object to ↵idb2009-01-181-0/+10
| | | | | | | non-phantom from phantom. Fixes Mantis #1883
* Added an optional password for the IRC moduleDahlia Trimble2009-01-182-1/+13
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* Getting rid of the CheckRegion call during TPs. This seems to be not just ↵diva2009-01-182-24/+2
| | | | useless, but sometimes problematic (mantis #2999). Initial tests indicate that this call is not necessary. Let's see if this stands in the wild.
* Change list type to compare length instead of references.Melanie Thielker2009-01-171-0/+12
| | | | | | Fixes Mantis #3002
* * Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey2009-01-1610-20/+35
| | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
* * minor: Future archiver test stubJustin Clarke Casey2009-01-162-1/+45
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* Added support so that during the loading of a xml link list, it checks if a ↵MW2009-01-161-2/+8
| | | | | | | linked hypergrid region's real location is within 4096,4096 map spaces of its "local" location. If it is outside of that range ( so it wouldn't be possible to teleport to it) then it ignores it and doesn't create a link. See the hypergrid wiki page for more details.
* Added some basic relocation mapping support for when loading hypergrid links ↵MW2009-01-161-4/+32
| | | | | | | | | | from a xml file. Console Command: link-mapping <StartXloc> <StartYloc>. This results in only the last two digits of any of the locations defined in the xml file being used, and those 0-99 values being added to the StartXloc and StartYloc figures. For more infomation, see the email on the mailing list and the soon to be added instructions on the wiki's hypergrid page. Also made the Secion Names in xml file case insensitive.
* Minor formatting cleanup, add copyright header.Jeff Ames2009-01-162-6/+6
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* Eased the locking times of ScenePresences. No locks were removed, just the ↵diva2009-01-152-27/+43
| | | | | | | | locking periods changed. * Added an additional lock in GetScenePresences() * Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock.
* * add file I just missed out, nggggffJustin Clarke Casey2009-01-151-0/+87
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* * Add new unit test for simple teleport in a standalone.Justin Clarke Casey2009-01-158-19/+36
| | | | | | * Does not yet check results.
* Small bit of refactoring related to the hypergrid link loading from xml files.MW2009-01-151-42/+47
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* Added support for a "excludeList" as part of the hypergrid xml link file ↵MW2009-01-151-3/+33
| | | | loading. So that certain links in the file will be ignored. See the wiki's hypergrid page for details (in about a hour).
* Added initial support for reading hypergrid links from a xml config file. ↵MW2009-01-151-31/+84
| | | | | | | | | Although its currently still activated by using console command: link-region <URI of xml file> , the uri should be able to be a local file path or a http uri. I'm adding details of the format of the xml file to the wiki's hypergrid page. TODO: Add a initial startup option for setting the uri and making it autoload it. Add support for scanning the xml file to check that its own region(s) aren't in the list, and if they are, ignoring them. This would allow setting up "virtual link/grid lists" on webservers, that people can add their own regions to and also point those regions to those same lists, so they load the other region's data. Add support for automapping of those region/link lists.
* Added a taint to the sculpt texture callback in an attempt to mitigate ↵Dahlia Trimble2009-01-151-0/+2
| | | | Mantis #2908. Thanks Teravus for the suggestions :)
* * Move the timed_out change to earlier on in the async handlerJustin Clarke Casey2009-01-141-4/+9
| | | | | | | | * There appears to be a bug on mono 1.9.1 (and maybe later), where sometimes the async wait will be signalled even though that async callback has not executed * This change may make it slightly better but it's difficult to tell (it definitely still occurs) * Also this patch closes the wait handle explicitly, as recommended in the MSDN docs. This doesn't have any impact on the bug though
* * Adjust log messages so that we don't get a CONNECTION BEGIN for ↵Justin Clarke Casey2009-01-141-25/+17
| | | | | | | | notifications that won't actually lead to a client connection (because they are from a neighbouring teleport target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
* * Remove absolute position and authentication handler addition for incoming ↵Justin Clarke Casey2009-01-141-2/+0
| | | | | | | | 'new user notifications' that have existing scene presences * The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
* * minor: Change around more debugging messagesJustin Clarke Casey2009-01-147-17/+35
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* * Do some log tweaking to better see incoming connection success (and failure)Justin Clarke Casey2009-01-142-18/+17
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* * Fix typo which meant that RestComms was never enabled if you explicitly ↵Justin Clarke Casey2009-01-141-3/+5
| | | | | | | | | | enabled it * In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they specifically added it in * This fix means that enabling inter-region rest comms is now the default
* Improve parsing of joint parameters for NINJA physics (Mantis #2966). nlin2009-01-142-2/+2
| | | | | | | | Multiple spaces or leading/trailing spaces when specifying the prims to connect should no longer cause problems.
* Easy on locking m_scenePresences in RequestTeleportLocation. With the extra ↵diva2009-01-141-4/+7
| | | | locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
* Change fake parcel ids to allow a Z coordinate. Change TP by lureMelanie Thielker2009-01-131-3/+5
| | | | | | to also transmit and use a Z coordinate.
* * Fix a few caps limiter that were causing problemsTeravus Ovares2009-01-131-2/+9
| | | | | * Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
* * Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague2009-01-131-8/+126
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * minor; Very minor non-functional tidy upsJustin Clarke Casey2009-01-131-1/+0
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* * Removing set-time command since it doesn't actually do anything at allJustin Clarke Casey2009-01-133-31/+0
| | | | | | * If this was crucial to someone then it should be reinsertable as a module
* * minor: Stop friendship termination crashing the client thread if the ↵Justin Clarke Casey2009-01-132-2/+5
| | | | friend to be terminated could not be found
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-132-1/+5
| | | | | | | | | | | | | | | The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA on request to a script when an avatar is sitting on the object that the script resides in. It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA from the scripts when an avatar stands up. It doesn't remove the other automatically granted permissions but this follows LL server behavior. Removing these two permissions avoids some potential race conditions (accidentally taking control after the avatar has stood up) which may be why LL put them in the first place.
* * Extend current stub packet handler test into a really basic one that ↵Justin Clarke Casey2009-01-121-3/+10
| | | | checks that a sent in packet ends up on the client queue ready for processing
* * Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey2009-01-124-9/+22
| | | | matches the existing Stop() and Restart() methods)
* * Extend PacketHandlerTest to fire in a packet.Justin Clarke Casey2009-01-125-11/+38
| | | | | | * Can't test result yet since the Client thread handles it with unpredictable timing