Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Temporailiy add some info output in config load | Melanie | 2009-08-07 | 1 | -0/+1 |
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* | Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api | Melanie | 2009-08-07 | 1 | -1/+9 |
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* | From: Snowcrash <Snowcrash.short@gmail.com> | Melanie | 2009-08-07 | 3 | -4/+13 |
| | | | | | | | | | | | | | Date: Wed, 5 Aug 2009 12:45:56 +0200 Subject: [PATCH] A few minor tweaks to the MRM API's in order to make it possible for MRM's to run in a separate AppDomain without poluting the primary appdomain of OpenSim Specifically: Added an explicit method for getting the "globals" of the MRM, removing the need to have the MRM script code loaded into the primary domain, in order to set up proxies Added a [Serializable] attribute to TouchEventArgs, again in order to remove the need to have MRM script code loaded into the primary domain. --------- Applied with whitespace changes | ||||
* | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim | Melanie | 2009-08-07 | 7 | -134/+245 |
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| * | Merge branch 'groups-core-contrib' of git://github.com/mcortez/opensim into ↵ | Sean Dague | 2009-08-07 | 5 | -134/+235 |
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| | * | Merge branch 'master' into groups-core-contrib | Michael Cortez | 2009-08-06 | 8 | -50/+64 |
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| | * | | Fixing comments re: INI file. | Michael Cortez | 2009-08-06 | 1 | -3/+3 |
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| | * | | Continue with renaming of Groups module components | Michael Cortez | 2009-08-05 | 3 | -27/+29 |
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| | * | | Fixes mono Add-In references for the OptionalModules add-in so that groups ↵ | Michael Cortez | 2009-08-05 | 5 | -5/+6 |
| | | | | | | | | | | | | | | | | doesn't throw errors, and so that the add-in is correctly reported as "OptionalModules" rather then as "SampleMoney" | ||||
| | * | | Begin refactoring XmlRpcGroups to a more generic Groups module that allows ↵ | Michael Cortez | 2009-08-05 | 4 | -106/+201 |
| | | | | | | | | | | | | | | | | for replaceable Groups Service Connectors. | ||||
| * | | | * Implements MRM's Stop() interface member. | Adam Frisby | 2009-08-07 | 2 | -0/+10 |
| | | | | | | | | | | | | | | | | * MRM Scripts should do appropriate cleanup within this event, to allow for clean shutdowns and script updates. This means unbinding from events you are listening to, and releasing any resources. | ||||
* | | | | Make the opensim.ini logfile option really work (port of a fix from ROBUST) | Melanie | 2009-08-07 | 1 | -0/+3 |
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* | | | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim | Melanie | 2009-08-07 | 2 | -1/+7 |
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| * | | | HGAuthenticationService must be a singleton, because it has in-memory state. ↵ | Diva Canto | 2009-08-06 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | This makes this singleton register with IScene, so that other parts can retrieve its reference. | ||||
| * | | | Added ToXml2() to ISceneObject, so that components other than regions can ↵ | Diva Canto | 2009-08-06 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | use this abstraction. | ||||
* | | | | Revert the XEngine memleak patch, it causes premature GC. | Melanie | 2009-08-07 | 11 | -73/+68 |
|/ / / | | | | | | | | | | | | | This matches behavior seen with an earlier attempt to do this, apparently the sponsor mechanism does't work in Mono | ||||
* | | | |From: James J Greensky <jame.j.greensky@intel.com> | Melanie | 2009-08-06 | 11 | -68/+73 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |Date: Wed, 5 Aug 2009 09:51:52 -0700 |Subject: [PATCH] Closed two major memory leaks for scripted objects | |Two major memory leaks for the scripted objects were fixed |- One leak had to do with remoting acrossing app domains. When a script and | its controlling agent communicate across an application boundary, it calls | functions on a stub proxy object that then invokes the remote method on | the object in the other app domain. These stub objects (two for each script) | were setup to have infinate lifetimes and were never being garbage collected. |- The second leak was the result of adding a scene object part instance method | to a scene event and never removing it. This cause the event's delegate list | to maintain a link to that object which is then never freed as the scene event | object is never destroyed. Patch applied, please direct feedback to me. Possible issue: Longtime idle scripts like vendors may fail. | ||||
* | | | goose panda | Justin Clark-Casey (justincc) | 2009-08-06 | 1 | -3/+1 |
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* | | | Disable all IAR tests for now due to possible failure-causing race condition | Justin Clark-Casey (justincc) | 2009-08-06 | 1 | -3/+3 |
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* | | Allow arbitrary wildcards in config includes. Things like | Melanie | 2009-08-06 | 1 | -3/+4 |
| | | | | | | | | | | Include-Modules = "addin-modules/*/config/*.ini" will now work. Adds Util.Glob, which will resolve a globbed path into a string list. | ||||
* | | Remove bad assembly identification tag | Melanie | 2009-08-05 | 1 | -3/+0 |
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* | | Disable TestReplicateArchivePathToUserInventory() pending more investigation | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -1/+1 |
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* | | Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary wait | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -11/+12 |
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* | | insert a little more debug info for TestReplicateArchivePathToUserInventory() | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -1/+6 |
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* | | Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵ | Justin Clark-Casey (justincc) | 2009-08-05 | 2 | -3/+5 |
| | | | | | | | | | | | | inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs | ||||
* | | Recomment TestReplicateArchivePathToUserInventory() for now due to ↵ | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -6/+11 |
| | | | | | | | | occasional test fail | ||||
* | | reinstate TestSaveIarV0_1() | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -1/+1 |
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* | | remove some more mono compiler warnings | Justin Clark-Casey | 2009-08-05 | 2 | -7/+7 |
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* | | * Remove some mono compiler warnings | Justin Clark-Casey | 2009-08-05 | 5 | -22/+22 |
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* | | reinstate TestReplicateArchivePathToUserInventory() | Justin Clark-Casey | 2009-08-05 | 1 | -1/+1 |
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey | 2009-08-04 | 1 | -12/+12 |
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| * | trying to fix rare timer related exception. | dr scofield (aka dirk husemann) | 2009-08-04 | 1 | -12/+12 |
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* | | * Small commented out debug message for module loading, partly to test my ↵ | Justin Clark-Casey | 2009-08-04 | 1 | -0/+2 |
|/ | | | | ability to commit with git | ||||
* | Slight change to state management for attach scheduling. | Alan Webb | 2009-08-04 | 3 | -13/+11 |
| | | | | Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net> | ||||
* | This change adds support for the attach event in scripts. | Alan Webb | 2009-08-04 | 5 | -0/+41 |
| | | | | | | | | | | | | | | | | | | | [1] Added a new OnAttach event to Scene/EventManager [2] Hooked up existing attach event handler in XEngine. [3] Modified SceneGraph and Scene.Inventory to trigger attach events at the appropriate places. I was forced to distribut the changes across two files because of the way attach processing is distributed across the two files. [4] In the case of RezSingleAttachmentFromInventory it is necessary to handle event scheduling in a special way. There is no synchronous path available, so the fact that this object is attached, and who it is attached to, is cached when the ScriptInstance is created. When the script is started, the attached handler is driven after on_rez (but before changed, this should be reviewed). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net> | ||||
* | starting to refactor path generation out of prim extrusion | dahlia | 2009-08-03 | 1 | -2/+18 |
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* | Revert the #3899 patch and it's two follow ups | Melanie | 2009-08-04 | 3 | -49/+32 |
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* | Update a misspelled name | Melanie | 2009-08-04 | 1 | -1/+1 |
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* | Change the freeswitch out connector (which is pointless) to an in connector | Melanie | 2009-08-04 | 1 | -59/+44 |
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* | Add the region module shell for the new freeswitch service | Melanie | 2009-08-04 | 1 | -0/+128 |
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* | Add plumbing for the SceneObjectDeleter to wait for the script engine to | Melanie | 2009-08-04 | 10 | -3/+72 |
| | | | | allow final deletion of objects. Meant to support the attach(NULL_KEY) event, | ||||
* | If the FreeSwitch context is unset or "public", then accept any context. | Melanie | 2009-08-04 | 1 | -1/+1 |
| | | | | This restores the "out of the box" functionality. | ||||
* | Output the Freeswitch context received and the context set up in the | Melanie | 2009-08-04 | 1 | -1/+1 |
| | | | | debugging message so a mismatch can be corrected more easily | ||||
* | * Tweak the caps manager so that the NPCAvatar works again. | Teravus Ovares | 2009-08-01 | 5 | -13/+52 |
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* | Add copyright header. Formatting cleanup. | Jeff Ames | 2009-08-01 | 1 | -1/+1 |
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* | * Fix a locking issue in the EventQueue | Teravus Ovares | 2009-07-31 | 1 | -10/+22 |
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* | * Fixed another potential httpserver leak. | Teravus Ovares | 2009-07-30 | 1 | -2/+4 |
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* | Thank you, dmiles, for a patch that allows more differentiated script | Melanie Thielker | 2009-07-30 | 1 | -7/+26 |
| | | | | | | permissions for YP scripts. | ||||
* | Flag certain meshes to avoid vertex list compaction. This should help speed ↵ | Dahlia Trimble | 2009-07-30 | 1 | -0/+2 |
| | | | | up meshing time at startup. | ||||
* | * Remove and comment out old and unneeded parts of the old TextureDownload ↵ | Teravus Ovares | 2009-07-30 | 2 | -48/+39 |
| | | | | | | | | | and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load. |