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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-175-37/+28
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| * BulletSim: apply friction to linear and angular motion before returning advan...Robert Adams2012-12-173-14/+2
| * BulletSim: fix vehicles going underground when unsat. Problem was that, when ...Robert Adams2012-12-174-29/+32
* | Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)2012-12-173-4/+33
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* BulletSim: fix vehicles being shot in the air at border crossings because of ...Robert Adams2012-12-161-2/+5
* BulletSim: add parameter to UpdateProperties call into the linkset so changes...Robert Adams2012-12-166-36/+65
* BulletSim: add even more to the TODO list.Robert Adams2012-12-161-4/+27
* BulletSim: add check for border crossing in character position sanity check.Robert Adams2012-12-161-2/+10
* BulletSim: refactor to combine common terrain height testing code. Add functi...Robert Adams2012-12-161-38/+48
* BulletSim: experimentally remove unit displacement from prim border crossing ...Robert Adams2012-12-161-2/+13
* BulletSim: remove some errors on shutdown by moving terrain destruction until...Robert Adams2012-12-162-3/+16
* BulletSim: rip out old code for linkset child position fetching. BulletSim do...Robert Adams2012-12-165-45/+31
* Make WebStatsModule properly handle scenes added or removed after initial sta...Justin Clark-Casey (justincc)2012-12-151-14/+31
* minor: If the physics module tells us that an object has gone out of bounds, ...Justin Clark-Casey (justincc)2012-12-151-2/+5
* minor: Add commented out log lines to ScenePresenceAnimator for future debug ...Justin Clark-Casey (justincc)2012-12-141-1/+10
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-1412-301/+433
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| * BulletSim: Add more to the TODO list. Clean up and improve some comments.Robert Adams2012-12-132-10/+9
| * Return the last set targetVelocity rather than the current velocity as the de...Robert Adams2012-12-131-5/+8
| * BulletSim: fix problem with continuious rebuilding of physical linksets. This...Robert Adams2012-12-133-79/+88
| * BulletSim: correct line endings in new BulletSimData.cs file.Robert Adams2012-12-131-282/+282
| * BulletSim: Add 'BulletSimData' which separates structures createdRobert Adams2012-12-137-205/+308
| * BulletSim: remove extra linkset rebuilds.Robert Adams2012-12-131-18/+36
* | Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...Justin Clark-Casey (justincc)2012-12-142-2/+42
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* minor: add some more detail to the logging if an LLClientView fails to proces...Justin Clark-Casey (justincc)2012-12-131-2/+4
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-131-30/+6
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| * Simplify sit code a bit by determining correct animation in HandleSit instead...Dan Lake2012-12-131-30/+6
* | Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)2012-12-131-10/+24
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-137-71/+109
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| * BulletSim: fix problem of avatar's floating off the ground after unsitting. R...Robert Adams2012-12-124-24/+27
| * BulletSim: non-functional commenting and reorganization of material attribute...Robert Adams2012-12-122-33/+49
| * BulletSim: updates and rearrangement of the TODO list.Robert Adams2012-12-121-14/+33
* | Fix sounds so that they play from inventory after teleport rather than only o...Justin Clark-Casey (justincc)2012-12-131-2/+2
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* Log situations where workitem event threads are aborted on stop request becau...Justin Clark-Casey (justincc)2012-12-121-3/+3
* Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)2012-12-123-13/+89
* Add asset id to "show script" and "show scripts" command output to make it ea...Justin Clark-Casey (justincc)2012-12-121-0/+1
* BulletSim: do not return the current velocity for targetVelocity.Robert Adams2012-12-121-0/+11
* BulletSim: fix crash caused by the creation of a linkset child that is under ...Robert Adams2012-12-111-4/+4
* BulletSim: protect character property setting to remove crash from taints set...Robert Adams2012-12-112-21/+42
* BulletSim: protect prim property setting to remove crash from taints setting ...Robert Adams2012-12-113-20/+45
* BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...Robert Adams2012-12-111-2/+2
* BulletSim: add ini file and command line parameters to controlRobert Adams2012-12-114-8/+22
* BulletSim: set mass for single prim linksets when going physical. This fixes ...Robert Adams2012-12-111-1/+8
* BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...Robert Adams2012-12-102-5/+7
* BulletSim: Fix crash on the destruction of physical linksets.Robert Adams2012-12-1012-38/+155
* BulletSim: some comments about rebuilding linksets (having to recompute and r...Robert Adams2012-12-091-3/+6
* BulletSim: adjust friction and restitution based on material type.Robert Adams2012-12-092-5/+17
* HGAssetMapper: Get wasn't really working. It's true that some assets are copi...Diva Canto2012-12-091-3/+35
* Switched the order by which foreign inventory and foreign assets are brought ...Diva Canto2012-12-091-6/+4
* UserManagementModule: search the local cache for names too.Diva Canto2012-12-092-1/+11
* BulletSim: set material properties for static objects. Move Linkset.MakeStati...Robert Adams2012-12-082-11/+24