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* Minor formatting cleanup, add copyright header.Jeff Ames2009-01-162-6/+6
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* Eased the locking times of ScenePresences. No locks were removed, just the ↵diva2009-01-152-27/+43
| | | | | | | | locking periods changed. * Added an additional lock in GetScenePresences() * Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock.
* * add file I just missed out, nggggffJustin Clarke Casey2009-01-151-0/+87
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* * Add new unit test for simple teleport in a standalone.Justin Clarke Casey2009-01-158-19/+36
| | | | | | * Does not yet check results.
* Small bit of refactoring related to the hypergrid link loading from xml files.MW2009-01-151-42/+47
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* Added support for a "excludeList" as part of the hypergrid xml link file ↵MW2009-01-151-3/+33
| | | | loading. So that certain links in the file will be ignored. See the wiki's hypergrid page for details (in about a hour).
* Added initial support for reading hypergrid links from a xml config file. ↵MW2009-01-151-31/+84
| | | | | | | | | Although its currently still activated by using console command: link-region <URI of xml file> , the uri should be able to be a local file path or a http uri. I'm adding details of the format of the xml file to the wiki's hypergrid page. TODO: Add a initial startup option for setting the uri and making it autoload it. Add support for scanning the xml file to check that its own region(s) aren't in the list, and if they are, ignoring them. This would allow setting up "virtual link/grid lists" on webservers, that people can add their own regions to and also point those regions to those same lists, so they load the other region's data. Add support for automapping of those region/link lists.
* Added a taint to the sculpt texture callback in an attempt to mitigate ↵Dahlia Trimble2009-01-151-0/+2
| | | | Mantis #2908. Thanks Teravus for the suggestions :)
* * Move the timed_out change to earlier on in the async handlerJustin Clarke Casey2009-01-141-4/+9
| | | | | | | | * There appears to be a bug on mono 1.9.1 (and maybe later), where sometimes the async wait will be signalled even though that async callback has not executed * This change may make it slightly better but it's difficult to tell (it definitely still occurs) * Also this patch closes the wait handle explicitly, as recommended in the MSDN docs. This doesn't have any impact on the bug though
* * Adjust log messages so that we don't get a CONNECTION BEGIN for ↵Justin Clarke Casey2009-01-141-25/+17
| | | | | | | | notifications that won't actually lead to a client connection (because they are from a neighbouring teleport target that needs to trigger a child seeds adjustment on a child agent that has been kept around)
* * Remove absolute position and authentication handler addition for incoming ↵Justin Clarke Casey2009-01-141-2/+0
| | | | | | | | 'new user notifications' that have existing scene presences * The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway
* * minor: Change around more debugging messagesJustin Clarke Casey2009-01-147-17/+35
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* * Do some log tweaking to better see incoming connection success (and failure)Justin Clarke Casey2009-01-142-18/+17
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* * Fix typo which meant that RestComms was never enabled if you explicitly ↵Justin Clarke Casey2009-01-141-3/+5
| | | | | | | | | | enabled it * In fact, it would only be activated if there was no [Communications] section at all (which would be the case for most people with existing region setups unless they specifically added it in * This fix means that enabling inter-region rest comms is now the default
* Improve parsing of joint parameters for NINJA physics (Mantis #2966). nlin2009-01-142-2/+2
| | | | | | | | Multiple spaces or leading/trailing spaces when specifying the prims to connect should no longer cause problems.
* Easy on locking m_scenePresences in RequestTeleportLocation. With the extra ↵diva2009-01-141-4/+7
| | | | locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here.
* Change fake parcel ids to allow a Z coordinate. Change TP by lureMelanie Thielker2009-01-131-3/+5
| | | | | | to also transmit and use a Z coordinate.
* * Fix a few caps limiter that were causing problemsTeravus Ovares2009-01-131-2/+9
| | | | | * Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents).
* * Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague2009-01-131-8/+126
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * minor; Very minor non-functional tidy upsJustin Clarke Casey2009-01-131-1/+0
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* * Removing set-time command since it doesn't actually do anything at allJustin Clarke Casey2009-01-133-31/+0
| | | | | | * If this was crucial to someone then it should be reinsertable as a module
* * minor: Stop friendship termination crashing the client thread if the ↵Justin Clarke Casey2009-01-132-2/+5
| | | | friend to be terminated could not be found
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-132-1/+5
| | | | | | | | | | | | | | | The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA on request to a script when an avatar is sitting on the object that the script resides in. It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA from the scripts when an avatar stands up. It doesn't remove the other automatically granted permissions but this follows LL server behavior. Removing these two permissions avoids some potential race conditions (accidentally taking control after the avatar has stood up) which may be why LL put them in the first place.
* * Extend current stub packet handler test into a really basic one that ↵Justin Clarke Casey2009-01-121-3/+10
| | | | checks that a sent in packet ends up on the client queue ready for processing
* * Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey2009-01-124-9/+22
| | | | matches the existing Stop() and Restart() methods)
* * Extend PacketHandlerTest to fire in a packet.Justin Clarke Casey2009-01-125-11/+38
| | | | | | * Can't test result yet since the Client thread handles it with unpredictable timing
* * refactor: move packet handler interface into a separate classJustin Clarke Casey2009-01-123-36/+70
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* Caught exceptions in some console commandsSean Dague2009-01-121-26/+53
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Cause permissions on root prims to not override folded permissions anymoreMelanie Thielker2009-01-121-4/+10
| | | | | | | Fix propagation of folded permissions from object inventory to agent inventory.
* a little bit more work on LLFileTransfer.cs, from over the christmas/new ↵MW2009-01-121-7/+11
| | | | year period. Still not working/in use but hopefully I can finish it soon.
* Make ZERO_ROTATION.y a float. Fixes Mantis #2985.Mike Mazur2009-01-121-1/+1
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* Thank you kindly, Tlaukkan (Tommil) for a patch that:Charles Krinke2009-01-111-0/+11
| | | | | | | | | | | | | | | Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup.
* Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble2009-01-108-427/+310
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* Thanks jhurliman for a patch that implements progressive texture downloading ↵Dahlia Trimble2009-01-108-135/+256
| | | | - Mantis #2655
* minor: remove mono compiler warningJustin Clarke Casey2009-01-091-4/+0
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* * minor: Put in stub LLPacketHandler testing codeJustin Clarke Casey2009-01-091-0/+91
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* Prevent error message from scripted IMMelanie Thielker2009-01-091-0/+6
| | | | | | Fixes Mantis #2970
* Finish dwell sending, adding the forgotten method body.Melanie Thielker2009-01-093-7/+73
| | | | | | | Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
* * Adds the variables passed to the hashtable BaseHttpServer passes in.Teravus Ovares2009-01-082-13/+25
| | | | | * Null check on Sessions_report.
* * Establish placeholder for future TextureSender testsJustin Clarke Casey2009-01-083-4/+60
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* * refactor: move url sending from scene to DialogModuleJustin Clarke Casey2009-01-084-27/+29
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* * minor: Remove now unused SendEstateMessage... method in Scene I forgot ↵Justin Clarke Casey2009-01-081-18/+0
| | | | from last commit
* * refactor: move code to send a dialog to a user from scene to DialogModuleJustin Clarke Casey2009-01-084-13/+35
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* * refactor: move estate dialog to DialogModuleJustin Clarke Casey2009-01-083-5/+31
| | | | | | * This appeared only to be implemented for the region, and doesn't currently seem to work anyway
* * refactor: move code for sending a message to all users in a region to the ↵Justin Clarke Casey2009-01-085-41/+42
| | | | DialogModule
* Update svn properties, minor formatting cleanup.Jeff Ames2009-01-082-1/+2
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* * Add session length to session.report.Teravus Ovares2009-01-071-3/+26
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* * Added session report. Teravus Ovares2009-01-074-13/+312
| | | | | | ** Full or two criteria. UserID, or VersionString * Added link to session report from client report.
* * refactor: Make some direct IClientAPI calls go through the dialog module ↵Justin Clarke Casey2009-01-073-10/+36
| | | | instead
* * Move general alert code to DialogModule.Justin Clarke Casey2009-01-075-31/+34
| | | | | | * Should be a clean build - last failure looked like a mantis hiccup