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| * | Merge branch 'master' into queuetestMic Bowman2011-04-141-1/+5
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| * \ \ Merge branch 'testmerge' into queuetestMic Bowman2011-04-1330-81/+723
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| | * | | remove packet monitoring debugging codeMic Bowman2011-04-131-116/+2
| | * | | Fixed the update of items in the priority queue to enable bothMic Bowman2011-04-132-7/+16
| | * | | fixed a couple bugs with the property queuesMic Bowman2011-04-131-1/+37
| | * | | First pass at moving object property requests into a queue similarMic Bowman2011-04-137-177/+235
| | * | | New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman2011-04-134-145/+259
| * | | | Merge branch 'master' of /home/git/repo/OpenSim into queuetestBlueWall2011-04-134-29/+82
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| | * | | | Add ColladaMesh switchBlueWall2011-04-132-3/+21
| * | | | | remove packet monitoring debugging codeMic Bowman2011-04-121-116/+2
| * | | | | Fixed the update of items in the priority queue to enable bothMic Bowman2011-04-122-7/+16
| * | | | | fixed a couple bugs with the property queuesMic Bowman2011-04-121-1/+37
| * | | | | Merge branch 'test-select' into queuetestMic Bowman2011-04-127-177/+235
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| | * | | | | First pass at moving object property requests into a queue similarMic Bowman2011-04-127-177/+235
| * | | | | | Merge branch 'master' into queuetestMic Bowman2011-04-124-23/+54
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| * | | | | | New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman2011-04-114-145/+259
* | | | | | | Provide a configuration setting to control whether multiple taken objects are...Justin Clark-Casey (justincc)2011-04-182-15/+47
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* | | | | | Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...Diva Canto2011-04-152-25/+12
* | | | | | refactor: separate out code that adds permissionsJustin Clark-Casey (justincc)2011-04-151-42/+59
* | | | | | minor: remove a small amount of code duplicationJustin Clark-Casey (justincc)2011-04-151-4/+3
* | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-04-152-3/+21
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| * \ \ \ \ \ Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-04-147-15/+15
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| * | | | | | | Add ColladaMesh switchBlueWall2011-04-142-3/+21
* | | | | | | | refactor: split out some rez code into a separate CreateItemForObject() methodJustin Clark-Casey (justincc)2011-04-151-143/+159
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* | | | | | | get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)2011-04-157-15/+15
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* | | | | | remove mock asset service for tests in favour of always using the real oneJustin Clark-Casey (justincc)2011-04-151-1/+3
* | | | | | extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)2011-04-151-1/+7
* | | | | | Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)2011-04-155-32/+90
* | | | | | implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.Justin Clark-Casey (justincc)2011-04-142-4/+48
* | | | | | simplify InventoryArchiveTestCase setupJustin Clark-Casey (justincc)2011-04-141-18/+2
* | | | | | simplify TestSaveItemToIarV0_1()Justin Clark-Casey (justincc)2011-04-141-18/+2
* | | | | | simplify TestRezObject()Justin Clark-Casey (justincc)2011-04-141-17/+1
* | | | | | Make scene object parts created by the test utils unit sized.Justin Clark-Casey (justincc)2011-04-141-3/+1
* | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-04-141-1/+5
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| * | | | | Comment out the warning if the prioritizer runs without a fullyMic Bowman2011-04-131-1/+5
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* | | | | simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)2011-04-142-41/+20
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* | | | Use common coalesced serialization code for both tests and the InventoryAcces...Justin Clark-Casey (justincc)2011-04-131-54/+13
* | | | Adjust the quanterions used in the rez coalsced object tests to get sensible ...Justin Clark-Casey (justincc)2011-04-133-5/+24
* | | | refactor: move code to obtain the coalescence size and object offsets into Co...Justin Clark-Casey (justincc)2011-04-133-16/+39
* | | | Fix bug where rezzing coalesced objects would give all objects the same name ...Justin Clark-Casey (justincc)2011-04-132-7/+11
* | | | Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)2011-04-137-9/+374
* | | | factor out some test code into the SetUp()Justin Clark-Casey (justincc)2011-04-131-14/+15
* | | | Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)2011-04-133-1/+145
* | | | force mesh proxy for simple box prims with path cutdahlia2011-04-122-0/+6
* | | | Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...Diva Canto2011-04-1211-12/+2
* | | | Implemented terrain save-tile command. Does the opposite of load-tile. For no...Diva Canto2011-04-127-0/+132
* | | | Bug fix in object serialization -- sculpt data was wrong.Diva Canto2011-04-121-1/+1
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* | | refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)2011-04-122-26/+2
* | | If an object is rezzed directly from a prim inventory then give it the rotati...Justin Clark-Casey (justincc)2011-04-121-1/+1
* | | Allow a null rotation to be passed in to RezObject so that we can control whe...Justin Clark-Casey (justincc)2011-04-121-7/+13