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* Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker2008-07-204-65/+79
| | | | | | Defaulted to 65536 and 10, respectively
* Mantis#1785. Thank you kindly, Junta_Kohime for a patch that"Charles Krinke2008-07-192-5/+62
| | | | | | | | | | llAxes2Rot now implemented. Important note: quaternion <x,y,z,s> is equal to <-x,-y,-z,-s>. The result may be different from LSL output, but it is correct. A problem of rounding caused an error of square rooting of zero as negative number, corrected by squaring again. Function tested 360° along 3 axes. Vector fwd, left and up have to be normalized.
* Quick fix to make the estate ban list effective again, when the regionMelanie Thielker2008-07-191-0/+2
| | | | | | | | crossing is also a sim crossing. Prevents the CAPS handler from being set up for a banned user,making them redmap out. Dirty hack, temporary until I can work out how to do it right.
* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-197-47/+148
| | | | | | | | | | | Implements additional unlink modes (unlink root prim from link set, some multi-set operations). Linking (single and mutiple) fully implemented. Consistent numbering of links while in world. Link/delink with predictable link numbering. Correct link numbers in LSL. Not all multi-set ops implemented. Link numbers still change when taken and re-rezzed.
* Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker2008-07-184-16/+11
| | | | | | ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
* Patch to fix saving of estate managers list loaded during migration.Melanie Thielker2008-07-182-7/+2
| | | | | | | No longer teleports an agent home unless their root agent is being banned. Visual blocking is still in effect.
* Mantis#1778. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-182-4/+61
| | | | | | | llRot2Left and llRot2Up functions modified, using fast algebric calculations instead of vectors and quaternions products. The accuracy is the same. Normalization is now implemented.
* Patch adds bool IsManager(LLUUID) to IEstateModule.Melanie Thielker2008-07-182-0/+13
| | | | | | | | Returns true whenever the LLUUID references a user who is either an EM or the region owner. Please note that ownership is region-scoped, while EM is estate-scoped.
* * refactor: break out sog loading code into two parts so that ↵Justin Clarke Casey2008-07-185-24/+22
| | | | post-deserialization changes can be carried out before adding it to a scene
* * Fix http://opensimulator.org/mantis/view.php?id=1761Justin Clarke Casey2008-07-182-2/+2
| | | | | | * Now llGetLinkNumber() returns 0 if the prim is not linked, instead of 1
* Commented out a readline that was preventing the sim from shutting down in ↵Dahlia Trimble2008-07-181-1/+1
| | | | some cases
* Implement cast to LSL_Types.LSLInteger from double. Fix issue 1770.Mike Mazur2008-07-182-0/+10
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* Thanks, sempuki, for a patch that moves all grid plugins to new PluginLoader ↵Mike Mazur2008-07-181-2/+1
| | | | (issue 1763).
* Patch #9151Melanie Thielker2008-07-1813-145/+295
| | | | | | Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
* added region port number to output of "show regions" commandDahlia Trimble2008-07-181-1/+1
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* Treat LSL_Types as special cases in llList2Integer and llList2Float. This ↵Mike Mazur2008-07-182-0/+36
| | | | could be implemented many other places, but let's do that on a case-by-case basis.
* Mantis#1768. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-182-2/+30
| | | | | | | llRot2Fwd function modified, using fast algebric calculations instead of vectors and quaternions products. The accuracy is the same. Normalization is now implemented.
* refactor - commenting out needsMeshing() and all references as createMesh() ↵Dahlia Trimble2008-07-182-179/+297
| | | | has the same logic and obsoletes the need for it.
* Mantis#1598. Thank you kindly, Matth for a patch that addresses:Charles Krinke2008-07-172-55/+105
| | | | | | | | | | | The previous implementation of llEuler2Rot was not mathematically incorrect, but it was an awkward way of posing the problem that led to a few degenerate cases which were not handled correctly - for example, PI rotations around X and Z axes were wrong. I put some comments in the source about how I arrived at the current implementation, which I think is easier to read, and gives results that match SL.
* make ParentUUID be a cached value, but allow setting it forSean Dague2008-07-161-2/+11
| | | | | | short term storage (needed to rebuild SOGs)
* made SOP have a blank setter for 2 convenience properties.Sean Dague2008-07-161-0/+2
| | | | | | | Got RegionStore mapping to the point that nhibernate would start, though definitely not complete
* be a little more discriminating on firing ShapeChanged script eventsSean Dague2008-07-161-2/+12
| | | | | | so that we don't get them on every object construction.
* Mantis#1755. Thank you kindly, Matth for a patch that solves:Charles Krinke2008-07-162-32/+107
| | | | | | | | When using math operators +,-,*,/ in an LSL script with an LSLFloat and an integer literal the wrong result is returned. This patch adds operators to the LSLFloat type to handle this case.
* squashing warnings crittersDr Scofield2008-07-164-2/+20
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* Mantis#1746. Thank you kindly, nlin for pointing out thatCharles Krinke2008-07-161-2/+2
| | | | | | | | I needed to apply the patch a little better then last night for: Dot product operator in LSL_Types.cs incorrectly returns a component-wise vector multiplication; it should return a scalar dot product. Thanks to M. Igarashi for the patch.
* Fix issue 1582. The maximum allowable length for a string passed to SimChat ↵Mike Mazur2008-07-161-1/+1
| | | | is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world.
* Mantis#1753. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-07-1614-2290/+5107
| | | | | | Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine.
* added new ParentUUID property to map out from SOP.Sean Dague2008-07-151-0/+5
| | | | | | Updated some nhibernate parts, started in on migration.
* * Expose client statistics to the console via 'show stats'Justin Clarke Casey2008-07-151-1/+4
| | | | | | | * Potentially useful for diagnostics without needing to log in a client * Packet queue statistics commented out for now pending a better way to cope with the information overload
* removes a Console.WriteLine(...) remnant.Dr Scofield2008-07-151-1/+1
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* I had to revert the Mantis#1746 patch as although the local buildCharles Krinke2008-07-152-64/+2
| | | | | with Windows compiled, the automated build failed.
* Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:Charles Krinke2008-07-152-2/+64
| | | | | | | Dot product operator in LSL_Types.cs incorrectly returns a component-wise vector multiplication; it should return a scalar dot product. Thanks to M. Igarashi for the patch.
* added RegionID get propertySean Dague2008-07-141-0/+6
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* * Change load-oar/save-oar status to highly experimental.Justin Clarke Casey2008-07-141-5/+7
| | | | | | | | | * See http://opensimulator.org/wiki/OpenSim_Archives for more details. * These commands can now be used on an experimental basis. save-oar saves the entire current region (prim data, assets, prim inventory items, terrain) to a single tar.gz file. * load-oar loads an opensim archive and entirely replaces the current region (at the moment).
* Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:Charles Krinke2008-07-142-16/+22
| | | | | | | Changed code to include Melanie's advice about X-SecondLife-Region, then put the exact same content format as a llHTTPRequest issued by other grids.
* * On an archive load, make the master avatar the owner of all scene objects ↵Justin Clarke Casey2008-07-141-0/+11
| | | | for now
* * For now, when loading an archive all the existing scene objects get ↵Justin Clarke Casey2008-07-142-0/+22
| | | | deleted by default
* Mantis#1739. Thank you kindly, Grumly57 for a patch that:Charles Krinke2008-07-144-4/+42
| | | | | Implements X-SecondLife-* HTTP Headers for llHTTPRequest
* fixing warning in IRCBridgeModule and logging the exception cause now.Dr Scofield2008-07-141-2/+3
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* adds a default value of true to the new IRC bridge configuration option ↵Dahlia Trimble2008-07-141-3/+5
| | | | "nicknum" to provide backwards compatibility for existing OpenSim.ini files
* Patch #9150Melanie Thielker2008-07-148-32/+101
| | | | | | Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
* Patch #9149Melanie Thielker2008-07-142-49/+29
| | | | | | Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class
* Patch #9147Melanie Thielker2008-07-1413-108/+162
| | | | | | | Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
* Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2008-07-142-14142/+15288
| | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
* Mantis#1638. Thank you kindly, Salahzar for a patch that:Charles Krinke2008-07-132-9/+24
| | | | | | Addresses an unused field in the asset server but never get filled up. It also makes working the recent items tab in inventory :))))
* * minor: make scene closing log message info rather than warnJustin Clarke Casey2008-07-131-1/+2
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* * Actually persist restored archives to the database - wasn't actually doing ↵Justin Clarke Casey2008-07-138-17/+74
| | | | | | | | this before (doh) * Not quite perfect yet
* * Elminate most of the debugging log output from the archive commandsJustin Clarke Casey2008-07-125-33/+35
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* * On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey2008-07-127-22/+34
| | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later)
* minor: method documentationJustin Clarke Casey2008-07-123-117/+90
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