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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-06-103-34/+64
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-06-102-2/+15
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| | * partial update for new mesh asset format - handle both old and new formats ↵dahlia2011-06-101-1/+5
| | | | | | | | | | | | for physics mesh
| * | New method for resetting the map on HG: do it only once upon changing grids, ↵Diva Canto2011-06-102-33/+59
| | | | | | | | | | | | and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing.
* | | minor: Add some commented out destructor logging messages for potential ↵Justin Clark-Casey (justincc)2011-06-103-0/+17
| |/ |/| | | | | | | | | future use. At the moment, client and scene objects are being garbage collected as expected, at least in simple scenarios.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-06-102-5/+5
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| * The map breakage is actually at 2048!Diva Canto2011-06-091-3/+3
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| * Change the name of the newest command to "show names" so that it doesn't ↵Diva Canto2011-06-091-2/+2
| | | | | | | | conflict with the existing "show users"
* | minor: add method doc to make it clear that click action is fired when the ↵Justin Clark-Casey (justincc)2011-06-101-1/+10
|/ | | | click action is changed, not when a prim is clicked
* Consistency fix on the last commit.Diva Canto2011-06-081-1/+1
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* Fixed a compilation problem. Also added a lengthy comment on the Map hack, ↵Diva Canto2011-06-082-37/+49
| | | | so that it never goes unnoticed again.
* Reverting the [HG]MapModule to its buggy behavior above 4096. Ppl seem to ↵Diva Canto2011-06-081-5/+15
| | | | | | | | prefer the color blue, and I have given up trying to make things work above 4096. Revert "Improved reuse on the WorldMap/WorldMapModule.cs" This reverts commit d473d9975e70366d0fd16276c9bafd5ec269dcd9.
* Fixed "Unknown User" listed as creator/owner on prims created with the Build ↵Diva Canto2011-06-083-8/+71
| | | | button by foreign visitors. Added command to the UserManagementModule to list all the known bindings between user UUIDs and their names: show user-names.
* Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so ↵Diva Canto2011-06-082-0/+25
| | | | that they know when the scene's objects have been loaded from the DB.
* Write estate errors on startup to the logOren Hurvitz2011-06-071-2/+2
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* This hopefully fixes all issues with online/offline notifications across ↵Diva Canto2011-06-072-3/+10
| | | | grids. http://opensimulator.org/mantis/view.php?id=5528
* This makes the display names work better for foreignersDiva Canto2011-06-071-0/+26
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* This fixes the crash reported in ↵Diva Canto2011-06-071-3/+5
| | | | http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
* More on the hunt for the slow down on HGFriendsModule. - Don't requests the ↵Diva Canto2011-06-061-48/+71
| | | | online friends on foreign grids. If this works, there's another way of getting that info.
* Moved the Mono Addins declaration of the HGFriendsModule to where the one ↵Diva Canto2011-06-062-1/+1
| | | | for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends)
* This should make offline IMs work again. It should work for incoming foreign ↵Diva Canto2011-06-061-1/+4
| | | | IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
* Narrow down the exception catching to exactly the exception of interest. ↵Diva Canto2011-06-051-1/+1
| | | | This may decrease the time of processing prims with broken user data.
* Remove the unmaintained 'CMS' framework, which was really a 'source-control' ↵Justin Clark-Casey (justincc)2011-06-0415-3578/+0
| | | | | | experiment from 2008. This hasn't been touched for about 2 years and I haven't being using it. If this is wrong then please let me know.
* Extend TestGiveInventoryFolder() to test giving back the freshly received folderJustin Clark-Casey (justincc)2011-06-041-0/+8
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* Fix give inventory tests to use different users rather than (accidentally) ↵Justin Clark-Casey (justincc)2011-06-043-171/+193
| | | | the same user. Extend TestGiveInventoryItem() to test giving back the same item.
* insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ↵Justin Clark-Casey (justincc)2011-06-043-11/+40
| | | | rather than just the first one
* create TestGetInventoryItem()Justin Clark-Casey (justincc)2011-06-042-13/+26
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* extend TestGiveInventoryFolder() to check for the receipt by user 2Justin Clark-Casey (justincc)2011-06-041-2/+4
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* If an llSensor() is in an attachment, make the detection cone face in the ↵Justin Clark-Casey (justincc)2011-06-031-1/+10
| | | | | | | direction of the avatar, not the relative rotation of the attachment towards the avatar. This is effectively a copy/paste from 459323a, which should be refactored sometime. This seems the obvious problem from field reports but I have not tested the fix myself. Feedback welcome.
* minor: add in method print out to new testJustin Clark-Casey (justincc)2011-06-031-0/+3
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* add stub UserInventoryTests.GiveInventoryFolder(). Not yet completeJustin Clark-Casey (justincc)2011-06-031-0/+70
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* Added prefix HG to the name of the landmark item in inventory, as a soft ↵Diva Canto2011-06-032-4/+11
| | | | reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision.
* HG Landmarks bug fix: pull landmark asset data from user's asset server when ↵Diva Canto2011-06-031-4/+24
| | | | user is traveling.
* oopsDiva Canto2011-06-031-1/+1
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* HG Landmarks now working.Diva Canto2011-06-035-27/+85
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* HG Landmarks being created. WARNING: new config var under ↵Diva Canto2011-06-032-2/+20
| | | | [HGInventoryAccessModule], Gatekeeper.
* Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ↵Diva Canto2011-06-033-76/+81
| | | | supporting HG landmarks.
* Bug fix on HG IM.Diva Canto2011-06-021-2/+6
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* [Profiles] --> [Profile]Diva Canto2011-06-011-2/+2
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* Adding boolean alias for commandline switches like -save_crashes=yesMakopoppo2011-06-011-0/+2
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* Fix: The command line switches 'save_crashes' and 'crash_dir' haven't ↵Makopoppo2011-06-011-0/+2
| | | | actually worked
* a few minor formatting tweaksJustin Clark-Casey (justincc)2011-06-011-3/+4
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* A final couple of tweaks to GroupsModule.cs. Remove unneeded delegate, and ↵James Stallings aka Hiro Protagonist2011-06-011-9/+22
| | | | prettify codeing style/formatting
* revert the prematurely included groups patch, yet againJustin Clark-Casey (justincc)2011-06-011-22/+5
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* When sending an LLUDP MoneyBalanceReply message, fill out the transaction ↵Justin Clark-Casey (justincc)2011-05-311-0/+1
| | | | | | item description even though there is none. This is to deal with a problem in libomv where calling ToBytes() without this crashes because of an ItemDescription.Lnegth dereference.
* Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)2011-05-316-12/+35
| | | | | If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510
* revert the patch that accidentally got added in the last commitJustin Clark-Casey (justincc)2011-05-311-22/+5
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* update libomv libraries to 0.9.0Justin Clark-Casey (justincc)2011-05-311-5/+22
| | | | this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
* HGWorldMap: don't send map blocks of hyperlinks that are farther than 4096 ↵Diva Canto2011-05-301-4/+24
| | | | cells from the current region.
* Improved reuse on the WorldMap/WorldMapModule.csDiva Canto2011-05-301-15/+5
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