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* Mantis#1739. Thank you kindly, Grumly57 for a patch that:Charles Krinke2008-07-144-4/+42
| | | | | Implements X-SecondLife-* HTTP Headers for llHTTPRequest
* fixing warning in IRCBridgeModule and logging the exception cause now.Dr Scofield2008-07-141-2/+3
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* adds a default value of true to the new IRC bridge configuration option ↵Dahlia Trimble2008-07-141-3/+5
| | | | "nicknum" to provide backwards compatibility for existing OpenSim.ini files
* Patch #9150Melanie Thielker2008-07-148-32/+101
| | | | | | Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
* Patch #9149Melanie Thielker2008-07-142-49/+29
| | | | | | Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class
* Patch #9147Melanie Thielker2008-07-1413-108/+162
| | | | | | | Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
* Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2008-07-142-14142/+15288
| | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
* Mantis#1638. Thank you kindly, Salahzar for a patch that:Charles Krinke2008-07-132-9/+24
| | | | | | Addresses an unused field in the asset server but never get filled up. It also makes working the recent items tab in inventory :))))
* * minor: make scene closing log message info rather than warnJustin Clarke Casey2008-07-131-1/+2
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* * Actually persist restored archives to the database - wasn't actually doing ↵Justin Clarke Casey2008-07-138-17/+74
| | | | | | | | this before (doh) * Not quite perfect yet
* * Elminate most of the debugging log output from the archive commandsJustin Clarke Casey2008-07-125-33/+35
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* * On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey2008-07-127-22/+34
| | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later)
* minor: method documentationJustin Clarke Casey2008-07-123-117/+90
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* * minor: thought up a better name for the last allocated local idJustin Clarke Casey2008-07-121-2/+2
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* * minor: just some null guards and name changes to make it clearer that prim ↵Justin Clarke Casey2008-07-124-19/+28
| | | | count is actually a prim local id dispenser
* * refactor: Move xml/archive loading and saving code into separate methods ↵Justin Clarke Casey2008-07-121-79/+109
| | | | ready for future modularization
* * refactor: collapse scene debug settings into same format as packet debug ↵Justin Clarke Casey2008-07-121-20/+30
| | | | settings
* * Refactor: Minor cleanup of Debug method in OpenSim.csJustin Clarke Casey2008-07-121-5/+13
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* * Hive off ConsolePluginCommand into its own framework classJustin Clarke Casey2008-07-122-109/+1
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* * Make archive default tar file modes more permissiveJustin Clarke Casey2008-07-121-1/+1
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* * Remove warningJustin Clarke Casey2008-07-121-1/+1
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* * Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()Justin Clarke Casey2008-07-121-14/+6
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* * Start compressing archivesJustin Clarke Casey2008-07-126-36/+32
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* Mantis#1681. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-122-9/+184
| | | | | Adds additional support for llEmail().
* Mantis#1718. Thank you kindly, Mircea for a patch that:Charles Krinke2008-07-121-9/+17
| | | | | Adds some IRC bridge improvement.
* Mantis#1714. Thank you kindly, Krtaylor for a patch that:Charles Krinke2008-07-122-2/+18
| | | | | Solves llGetListLength fails scripts when list is not initialized.
* Mantis#1716. Thank you kindly, Nlin for a patch that:Charles Krinke2008-07-121-0/+9
| | | | | | Addresses the Gap when sitting on single prims with a sit target (discrepancy with SL)
* Mantis#1691. Thank you kindly, Phrearch for a pactch that:Charles Krinke2008-07-121-3/+18
| | | | | Solves llGetCameraPos() implementation + permission bug.
* Patch #9145 (Mantis #1723)Melanie Thielker2008-07-121-1/+5
| | | | | | Allows direct viewing of library scripts from inventory again
* Patches #9143 and #9144 (Mantis #1723)Melanie Thielker2008-07-122-1/+60
| | | | | | | | | | Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval.
* Passes prim physical status to mesher from physics pluginsDahlia Trimble2008-07-124-19/+21
| | | | | | | Small prims now get a full mesh if they are physical Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up Switched to more conservative method of vertex and triangle list trimming to prevent possible crash
* Patch #9142 (No mantis)Melanie Thielker2008-07-124-12/+53
| | | | | | | | | Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
* Overloads CreateMesh method of interface IMesher to pass prim physical ↵Dahlia Trimble2008-07-124-1/+12
| | | | status to mesher
* Patch #9141 (Mantis #1655)Melanie Thielker2008-07-123-3/+25
| | | | | | | Untangles llDie handling in XEngine, which resulted in a thread being aborted while executing inside of Scene.
* Trim out nulls from mesh vertex and triangle lists to try and save more memoryDahlia Trimble2008-07-111-6/+22
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* * Guard against a null point passed to RemoveClientCircuit (odd that this ↵Justin Clarke Casey2008-07-111-4/+15
| | | | | | | | | happens at all) * Patch from Kurt Taylor (IBM) in http://opensimulator.org/mantis/view.php?id=1720 * Thanks Kurt!
* Patch #9140 (Mantis #1683)Melanie Thielker2008-07-112-0/+28
| | | | | | | Add LifetimeService overrides to all MarshalByRef derived classes to prevent the remoting interfaces from expiring.
* Experimental physics optimization: prims with all 3 dimensions less than 0.2 ↵Dahlia Trimble2008-07-111-0/+101
| | | | meters will be meshed as a simple box
* * Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey2008-07-111-1/+1
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* * Move thread tracking code to base opensim server so that it's available ↵Justin Clarke Casey2008-07-111-28/+0
| | | | | | | | | for all servers (UGAIM as well as Region) * This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool) * command is now "show threads" rather than threads
* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-112-2/+11
| | | | | | * might help to diagnose mantis 1712
* Mantis#1005. Thank you kindly, Mircea for a two patches that:Charles Krinke2008-07-111-0/+5
| | | | | Addresses both locale issues and setting the waterHeight correctly.
* * Comment out body of experimental ParcelMediaSetTime() since MW says it ↵Justin Clarke Casey2008-07-111-13/+14
| | | | | | | | causes a mono 1.2.4 compile to fail and MW says it will soon be replaced anyway.
* trying to fix mantis #1711.Dr Scofield2008-07-111-5/+12
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* Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2008-07-112-13894/+14422
| | | | v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
* Mantis#1682. Revert temporarily, Sempuki's mono addins patchCharles Krinke2008-07-112-2/+6
| | | | | while he studies the issues in Windows a little bit.
* Mantis#1391. Thank you kindly, Phrearch for a patch that:Charles Krinke2008-07-101-3/+5
| | | | | Solves svnbackup svn add directory failure.
* Mantis#1682. Thank you kindly, Sempuki for a patch that:Charles Krinke2008-07-102-6/+2
| | | | | | Move control of Mono.Addins from source attributes to external XML files. This removes a lot of coupling of the source with Mono.Addins
* Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2008-07-102-2/+2
| | | | user in-world
* Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke2008-07-103-2/+191
| | | | | | | | | | | This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim.