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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
Fix setting positions of attachments. The recent security fix regarding
Melanie
2012-05-19
1
-1
/
+1
*
Merge branch 'ubitwork' into avination
Melanie
2012-05-17
1
-28
/
+9
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removed redundant colision sounds. Temporary muted sounds ( returns at top o...
UbitUmarov
2012-05-17
1
-28
/
+13
*
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Temprorarily disable collision sounds until we have some sound bites
Melanie
2012-05-17
1
-1
/
+5
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/
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udp transfer: make number packets estimation coerent with number actually sen...
UbitUmarov
2012-05-17
1
-2
/
+8
*
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
2012-05-17
2
-23
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+22
*
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
2012-05-17
2
-2
/
+2
*
add avatar colision sounds. Changed test sound UUID
UbitUmarov
2012-05-17
2
-62
/
+120
*
default colisionVolume is 0, use it only for user specified sound
UbitUmarov
2012-05-17
1
-3
/
+6
*
default collision sounds. Incomplete, untested, needs revision
UbitUmarov
2012-05-17
2
-1
/
+205
*
collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
2012-05-16
1
-1
/
+36
*
Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
2012-05-16
3
-6
/
+23
*
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
2012-05-15
1
-2
/
+5
*
sop colisions don't play sounds on volume detectors
UbitUmarov
2012-05-15
1
-1
/
+1
*
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
2012-05-15
1
-48
/
+118
*
ubitODE: if stopped having collisions do report zero colisions once, so colli...
UbitUmarov
2012-05-15
2
-9
/
+43
*
ubitODE: fix not reporting land collisions on same cases.
UbitUmarov
2012-05-15
1
-2
/
+25
*
Port the mel/dahlia fix
Melanie
2012-05-15
1
-0
/
+3
*
don't send colision events to volume detectors
UbitUmarov
2012-05-15
1
-1
/
+2
*
Merge branch 'ubitwork' into avination
Melanie
2012-05-15
1
-4
/
+14
|
\
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*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-15
5
-524
/
+195
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*
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make llGetCameraPos and llGetCameraRot apply to avatar that granted permissio...
UbitUmarov
2012-05-14
1
-4
/
+14
*
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Fix an omission
Melanie
2012-05-15
1
-1
/
+1
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/
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*
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Completely revamp collision handling. Now works as it is supposed to.
Melanie
2012-05-14
4
-522
/
+189
*
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Check parcel entry permissions when moving objects
Melanie
2012-05-14
1
-1
/
+2
*
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Allow non-gods to deed no-mod objects
Melanie
2012-05-14
1
-1
/
+4
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/
*
ubitODE fix force in case of mlinear motor offset present
UbitUmarov
2012-05-13
1
-4
/
+5
*
display a sleep time of zero if forced spare time to zero, when sim fps is l...
UbitUmarov
2012-05-12
1
-2
/
+7
*
ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
2012-05-12
5
-3
/
+49
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-12
4
-0
/
+96
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*
Mantis 6015 new LSL function llGetAgentList.
Talun
2012-05-11
4
-0
/
+96
*
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ubitODE let vehicles responde faster to changes of some parameters like motor...
UbitUmarov
2012-05-12
1
-12
/
+13
*
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ubitODE reduced again a bit the max allowed correction velocity on colisions...
UbitUmarov
2012-05-12
1
-1
/
+1
*
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ubitODE: trial workaround for avatar colisions
UbitUmarov
2012-05-12
1
-6
/
+49
*
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revert terminal vel reduction. It helped but not efective
UbitUmarov
2012-05-11
1
-2
/
+2
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/
*
reduce avatars terminal velocity to less than 30m/s or colisions with basic b...
UbitUmarov
2012-05-10
2
-6
/
+9
*
ubitode: changes to vehicles servos
UbitUmarov
2012-05-10
1
-100
/
+154
*
Merge branch 'ubitwork' into avination
Melanie
2012-05-07
1
-11
/
+17
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\
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*
minor change to linear motor decay
UbitUmarov
2012-05-07
1
-11
/
+17
*
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Fix moving no-mod objects. Fixes a regression introduced with the undo fix
Melanie
2012-05-07
2
-4
/
+29
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/
*
UbitODE: reduced the diference btw dinamic and static friction, making dinami...
UbitUmarov
2012-05-05
1
-17
/
+17
*
SOG: tell physics about when we want a force or a impulse. (sorry add to cha...
UbitUmarov
2012-05-05
1
-2
/
+4
*
ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()...
UbitUmarov
2012-05-05
1
-4
/
+91
*
force lower avatar density for testing
UbitUmarov
2012-05-05
1
-0
/
+4
*
UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any signi...
UbitUmarov
2012-05-04
1
-2
/
+4
*
Add the default animation to the child agent data update
Melanie
2012-05-04
1
-0
/
+3
*
Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
2012-05-04
1
-2
/
+2
*
Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
2012-05-04
1
-1
/
+13
*
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
2012-05-04
2
-28
/
+8
*
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
2012-05-04
2
-8
/
+28
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