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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
Apply user specified default perms across the board, to items uploaded as wel...
Melanie Thielker
2016-04-29
4
-31
/
+20
*
Allow default permissions from the viewer to be applied to uploaded objects.
Melanie Thielker
2016-04-29
5
-23
/
+70
*
Prevent "Object->Take" from working on attachments.
Melanie Thielker
2016-04-29
1
-2
/
+2
*
Replace the "land show" method with the better one from 0.8.
Melanie Thielker
2016-04-28
1
-16
/
+25
*
Make the SimulatorFeaturesModule nonshared as it ought to be from it's code s...
Melanie Thielker
2016-04-27
1
-5
/
+1
*
From information given my Mandarinka Tasty, add firing the detach event even ...
Melanie Thielker
2016-04-27
1
-0
/
+3
*
Reverse a comparison, this is probably the cause of attach issues
Melanie Thielker
2016-04-26
1
-1
/
+1
*
Fire detach events even in temp attachments. They don't really need it but ke...
Melanie Thielker
2016-04-25
1
-1
/
+9
*
Stop serializing and storing assets for objects that were never rezzed from i...
Melanie Thielker
2016-04-25
1
-0
/
+12
*
Fix Temporary Attachments not being able to be detached by client
Vegaslon
2016-04-25
1
-1
/
+1
*
CR safari. Remove gratuitious CRs in some files
Melanie Thielker
2016-04-07
1
-56
/
+56
*
Mantis 7842 - remove another possible null dereference
Melanie Thielker
2016-03-23
1
-18
/
+18
*
Add osRequestURL and osRequestSecureURL with an options list.
Melanie Thielker
2016-03-16
6
-7
/
+66
*
Implement Access-Control-Allow-Origin for HTTP LSL server
Jeff Kelley
2016-03-16
1
-0
/
+2
*
Remove debug spam
Melanie Thielker
2016-03-15
1
-1
/
+1
*
Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in Mant...
Jeff Kelley
2016-03-14
1
-1
/
+3
*
Merge branch 'master' of opensimulator.org:/var/git/opensim
Melanie Thielker
2016-03-09
5
-107
/
+133
|
\
|
*
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
Robert Adams
2016-03-06
3
-91
/
+129
|
*
Remove unused parameter ShouldUseFireAndForgetForCollisions. It was
Robert Adams
2016-03-06
1
-15
/
+0
|
*
BulletSim: Send out avatar position update if velocity is now zero
Robert Adams
2016-03-06
2
-1
/
+4
*
|
Finish plumbing RezRestoreToWorld.
Melanie Thielker
2016-03-09
1
-1
/
+16
*
|
Plumb RezRestoreToWorld from the client (part done)
Melanie Thielker
2016-03-09
3
-0
/
+9
|
/
*
Make mesh upload respect the same parts maximum as what is set for the
Melanie Thielker
2016-03-05
2
-1
/
+2
*
Fix a couple of typos
Melanie Thielker
2016-03-05
1
-1
/
+1
*
Mantis 7833: Fix a condition where email sent from an object that is in
Melanie Thielker
2016-03-03
1
-11
/
+8
*
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...
Diva Canto
2016-02-21
19
-19
/
+19
*
change parcel_owner_is_god configuration option from default from true to fa...
UbitUmarov
2016-01-30
1
-1
/
+1
*
accept mantis 7785 requests, at least until bullet can be also be used fix l...
UbitUmarov
2016-01-26
1
-4
/
+5
*
make sure MaxRegionsViewDistance is lower than MaxDrawDistance
UbitUmarov
2016-01-26
1
-0
/
+3
*
add option MaxRegionsViewDistance to control the maximum range to tell viewe...
UbitUmarov
2016-01-26
3
-7
/
+48
*
BulletSim: increase default value of AvatarStopZeroThreshold as this reduces
Robert Adams
2016-01-20
1
-1
/
+1
*
BulletSim: make collision sounds work most of the time. Seems that collisions
Robert Adams
2016-01-19
3
-5
/
+9
*
BulletSim: add stationary suppression on AddForce application. This enables
Robert Adams
2016-01-18
1
-0
/
+4
*
BulletSim: fix problem of not zeroing motion when stationary (drift problem from
Robert Adams
2016-01-18
1
-66
/
+40
*
BulletSim: change method signatures for internal AddForce methods to remove
Robert Adams
2016-01-18
6
-17
/
+21
*
BulletSim: revert avatar stationary testing for having slight velocity.
Robert Adams
2016-01-18
1
-5
/
+14
*
Code cleanup to terse update sending as given in a patch in Mantis 7813.
Robert Adams
2016-01-18
1
-25
/
+10
*
BulletSim: fix Mantis 7798: land collisions not working.
Robert Adams
2016-01-10
1
-2
/
+6
*
BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
Robert Adams
2016-01-10
5
-18
/
+57
*
add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created w...
UbitUmarov
2016-01-01
4
-67
/
+102
*
stop avatar move to target on parcel ban enforce
UbitUmarov
2016-01-01
1
-0
/
+2
*
ubMeshmerizer: remove some wrong faces still present in taper cases, some cod...
UbitUmarov
2015-12-26
3
-210
/
+234
*
fix cilinder and cone physics mesh
UbitUmarov
2015-12-26
1
-0
/
+2
*
fix html encapsulation for MSIE was doing nothing
UbitUmarov
2015-12-25
1
-1
/
+1
*
assume direct string.replace is good enought to avoid a stringbuild use
UbitUmarov
2015-12-25
1
-5
/
+1
*
try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read en...
UbitUmarov
2015-12-25
1
-16
/
+33
*
a few code cosmetic changes
UbitUmarov
2015-12-25
1
-21
/
+30
*
enable the upload region map texture asset for large regions for large region...
UbitUmarov
2015-12-24
1
-5
/
+26
*
add prim estimated center of mass correction also for tortured prims meshs. ...
UbitUmarov
2015-12-24
1
-0
/
+4
*
fix avatar movetotarget that got broken with changes on significant movement....
UbitUmarov
2015-12-23
2
-25
/
+54
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